MWS_2021/Terrain/Assets/Ground textures pack/Grass & dead leafs 01/Grass & dead leafs pattern 01.mat
2021-05-28 22:47:22 +02:00

36 lines
1.0 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Grass & dead leafs pattern 01
m_Shader: {fileID: 2, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords:
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 2800000, guid: ae0e7acc3616ba441a70994eb662f6e3, type: 3}
m_Scale: {x: 3, y: 3}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 46c9b2c471a59f24cbe88eae93a32f60, type: 3}
m_Scale: {x: 3, y: 3}
m_Offset: {x: 0, y: 0}
m_Floats:
- _Shininess: 0.078125
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _SpecColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
m_BuildTextureStacks: []