MWS_2021/Terrain/Assets/Rock Package/Mesh/Rock_02.FBX.meta
2021-05-28 22:47:22 +02:00

97 lines
2.2 KiB
Plaintext

fileFormatVersion: 2
guid: 05e04fedc78047c48af519e94c595e13
timeCreated: 1513837869
licenseType: Store
ModelImporter:
serializedVersion: 19
fileIDToRecycleName:
100000: //RootNode
100002: 'Rock_02_LOD0 '
100004: Rock_02_LOD1
100006: Rock_02_LOD2
400000: //RootNode
400002: 'Rock_02_LOD0 '
400004: Rock_02_LOD1
400006: Rock_02_LOD2
2300000: //RootNode
2300002: 'Rock_02_LOD0 '
2300004: Rock_02_LOD1
2300006: Rock_02_LOD2
3300000: //RootNode
3300002: 'Rock_02_LOD0 '
3300004: Rock_02_LOD1
3300006: Rock_02_LOD2
4300000: UltimateRock_02
4300002: Rock_02_LOD2
4300004: Rock_02_LOD1
4300006: 'Rock_02_LOD0 '
9500000: //RootNode
20500000: //RootNode
materials:
importMaterials: 1
materialName: 0
materialSearch: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
clipAnimations: []
isReadable: 1
meshes:
lODScreenPercentages:
- 0.25
- 0.125
- 0.01
globalScale: 1
meshCompression: 0
addColliders: 0
importBlendShapes: 1
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
optimizeMeshForGPU: 1
keepQuads: 0
weldVertices: 1
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
importAnimation: 0
copyAvatar: 0
humanDescription:
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
rootMotionBoneName:
hasTranslationDoF: 0
lastHumanDescriptionAvatarSource: {instanceID: 0}
animationType: 0
humanoidOversampling: 1
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant: