forked from andkok/MWS_2021
19 lines
400 B
C#
19 lines
400 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEditor;
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using UnityEngine;
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[CustomEditor(typeof(LeafGrow))]
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public class LeafGrowEditor : Editor
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{
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public override void OnInspectorGUI()
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{
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DrawDefaultInspector();
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LeafGrow myScript = (LeafGrow)target;
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if(GUILayout.Button("Grow Leaf"))
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{
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myScript.DrawLeaf();
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}
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}
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}
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