import pygame class WasteTable(object): def __init__(self, x, y, game): self.game = game game.idItem += 1 self.idItem = game.idItem self.x = x self.y = y self.image = pygame.image.load("./Images/zmywak.png") self.type = "wasteTable" def draw(self): self.rect = pygame.Rect(self.x, self.y, 50, 50) self.game.screen.blit(pygame.image.load("./Images/zmywak.png"), (self.x, self.y))