#################################### IMPORTS ################################### if __name__ == '__main__': import sys import os pkg_dir = os.path.split(os.path.abspath(__file__))[0] parent_dir, pkg_name = os.path.split(pkg_dir) is_pygame_pkg = (pkg_name == 'tests' and os.path.split(parent_dir)[1] == 'pygame') if not is_pygame_pkg: sys.path.insert(0, parent_dir) else: is_pygame_pkg = __name__.startswith('pygame.tests.') import unittest ################################################################################ class OverlayTypeTest(unittest.TestCase): def todo_test_display(self): # __doc__ (as of 2008-08-02) for pygame.overlay.overlay.display: # Overlay.display((y, u, v)): return None # Overlay.display(): return None # set the overlay pixel data self.fail() def todo_test_get_hardware(self): # __doc__ (as of 2008-08-02) for pygame.overlay.overlay.get_hardware: # Overlay.get_hardware(rect): return int # test if the Overlay is hardware accelerated self.fail() def todo_test_set_location(self): # __doc__ (as of 2008-08-02) for pygame.overlay.overlay.set_location: # Overlay.set_location(rect): return None # control where the overlay is displayed self.fail() ################################################################################ if __name__ == '__main__': unittest.main()