Random obstacles

This commit is contained in:
Maciej Sobkowiak 2019-04-25 18:25:37 +02:00
parent 3b7984bba0
commit d716eb1d79
2 changed files with 15 additions and 0 deletions

View File

@ -38,6 +38,7 @@ class Node:
GREEN = (0, 255, 0)
RED = (255, 0, 0)
BLUE = (0, 0, 255)
ORANGE = (255, 165, 0)
def __init__(self, row: int, col: int,
field_type: int = 0, reachable: bool = True):
@ -76,3 +77,5 @@ class Node:
return self.RED
elif self.field_type == 2:
return self.BLUE
elif self.field_type == 3:
return self.ORANGE

View File

@ -1,4 +1,5 @@
import pygame as pg
import random
from UI.grid import Grid, Node
@ -26,8 +27,19 @@ class Window():
self.clock = pg.time.Clock()
grid.change_field(0, 0, 1)
grid.change_field(19, 19, 2)
#random obsticle
for x in range(25):
grid.change_field(random.randint(1,18),random.randint(1,18),3)
path = [(i, i) for i in range(1, 20, 1)]
self.grid.draw_map(self.screen)
for t in path:
x, y = t
self.grid.change_field(x-1, y-1, 0)