39 lines
1.1 KiB
Python
39 lines
1.1 KiB
Python
import pygame as pg
|
|
from UI.grid import Grid, Node
|
|
|
|
|
|
class Window():
|
|
def __init__(self, grid: Grid):
|
|
pg.init()
|
|
# setup window
|
|
pg.display.set_caption('Inteligentna śmieciarka')
|
|
|
|
self.grid = grid
|
|
# assign to variables for brevity
|
|
cols = self.grid.cols
|
|
rows = self.grid.rows
|
|
width = Node.r_width
|
|
height = Node.r_height
|
|
margin = Node.r_margin
|
|
|
|
screen_width = cols * (width + margin) + 2 * margin
|
|
screen_height = rows * (height + margin) + 2 * margin
|
|
|
|
self.screen = pg.display.set_mode([screen_width, screen_height])
|
|
|
|
self.end = False
|
|
|
|
self.clock = pg.time.Clock()
|
|
grid.change_field(0, 0, 1)
|
|
grid.change_field(19, 19, 2)
|
|
path = [(i, i) for i in range(1, 20, 1)]
|
|
self.grid.draw_map(self.screen)
|
|
for t in path:
|
|
x, y = t
|
|
self.grid.change_field(x-1, y-1, 0)
|
|
self.grid.change_field(x, y, 1)
|
|
self.grid.draw_node(self.screen, x - 1, y - 1)
|
|
self.grid.draw_node(self.screen, x, y)
|
|
pg.time.delay(500)
|
|
pg.quit()
|