Issue 237 - Make sure project's character encoding is always set. Lower minimum confidence threshold for guesser.

git-svn-id: http://google-refine.googlecode.com/svn/trunk@1931 7d457c2a-affb-35e4-300a-418c747d4874
This commit is contained in:
Tom Morris 2010-11-26 22:23:31 +00:00
parent d5a742944e
commit 080ec5332e

View File

@ -448,35 +448,44 @@ public class CreateProjectCommand extends Command {
CharsetDetector detector = new CharsetDetector(); CharsetDetector detector = new CharsetDetector();
detector.setDeclaredEncoding("utf8"); // most of the content on the web is encoded in UTF-8 so start with that detector.setDeclaredEncoding("utf8"); // most of the content on the web is encoded in UTF-8 so start with that
options.setProperty("encoding_confidence", "0"); // in case we don't find anything suitable
Reader reader = null; InputStreamReader reader = null;
CharsetMatch[] charsetMatches = detector.setText(bytes).detectAll(); CharsetMatch[] charsetMatches = detector.setText(bytes).detectAll();
for (CharsetMatch charsetMatch : charsetMatches) { if (charsetMatches.length > 0) {
try { CharsetMatch charsetMatch = charsetMatches[0]; // matches are ordered - first is best match
int confidence = charsetMatch.getConfidence(); int confidence = charsetMatch.getConfidence();
if (confidence >= 50) { // Threshold was 50. Do we ever want to not use our best guess even if it's low confidence? - tfmorris
if (confidence >= 20) {
try {
reader = new InputStreamReader(inputStream, charsetMatch.getName()); reader = new InputStreamReader(inputStream, charsetMatch.getName());
} catch (UnsupportedEncodingException e) {
options.setProperty("encoding", charsetMatch.getName()); // ignored - we'll fall back to a different reader later
options.setProperty("encoding_confidence", Integer.toString(confidence));
logger.info("Best encoding guess: {} [confidence: {}]", charsetMatch.getName(), charsetMatch.getConfidence());
} }
// Encoding will be set later at common exit point
break; options.setProperty("encoding_confidence", Integer.toString(confidence));
} catch (UnsupportedEncodingException e) { logger.info("Best encoding guess: {} [confidence: {}]", charsetMatch.getName(), charsetMatch.getConfidence());
// silent } else {
logger.debug("Poor encoding guess: {} [confidence: {}]", charsetMatch.getName(), charsetMatch.getConfidence());
} }
} }
if (reader == null) { // when all else fails if (reader == null) { // when all else fails
reader = encoding != null ? if (encoding != null) {
new InputStreamReader(inputStream, encoding) : reader = new InputStreamReader(inputStream, encoding);
new InputStreamReader(inputStream); } else {
reader = new InputStreamReader(inputStream);
}
} }
// Get the actual encoding which will be used and save it for project metadata
options.setProperty("encoding", reader.getEncoding());
((ReaderImporter) importer).read(reader, project, metadata, options); ((ReaderImporter) importer).read(reader, project, metadata, options);
} else { } else {
// TODO: How do we set character encoding here?
// Things won't work right if it's not set, so pick some arbitrary values
options.setProperty("encoding", encoding);
options.setProperty("encoding_confidence", "0");
((StreamImporter) importer).read(rawInputStream, project, metadata, options); ((StreamImporter) importer).read(rawInputStream, project, metadata, options);
} }
} }