1
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forked from s442333/DINO_SCRUM

Added project in C# wpf with some logic

This commit is contained in:
Konrad Pierzyński 2019-01-13 16:36:26 +01:00
parent 63d995a40e
commit e058f5cef9
21 changed files with 1131 additions and 0 deletions

341
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 15
VisualStudioVersion = 15.0.26730.15
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Magazyn", "Magazyn\Magazyn.csproj", "{C50EC6F3-86E6-405C-991F-1B4157C04B34}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
{C50EC6F3-86E6-405C-991F-1B4157C04B34}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{C50EC6F3-86E6-405C-991F-1B4157C04B34}.Debug|Any CPU.Build.0 = Debug|Any CPU
{C50EC6F3-86E6-405C-991F-1B4157C04B34}.Release|Any CPU.ActiveCfg = Release|Any CPU
{C50EC6F3-86E6-405C-991F-1B4157C04B34}.Release|Any CPU.Build.0 = Release|Any CPU
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<?xml version="1.0" encoding="utf-8" ?>
<configuration>
<startup>
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.6.1" />
</startup>
</configuration>

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<Application x:Class="Magazyn.App"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:local="clr-namespace:Magazyn"
StartupUri="MainWindow.xaml">
<Application.Resources>
</Application.Resources>
</Application>

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using System;
using System.Collections.Generic;
using System.Configuration;
using System.Data;
using System.Linq;
using System.Threading.Tasks;
using System.Windows;
namespace Magazyn
{
/// <summary>
/// Interaction logic for App.xaml
/// </summary>
public partial class App : Application
{
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Magazyn.DataModels
{
public class Fruit
{
int id;
string name;
int quantity;
float price;
string imageLink;
public int Id
{
get
{
return id;
}
}
public string Name
{
get
{
return name;
}
}
public int Quantity
{
get
{
return quantity;
}
}
public float Price
{
get
{
return price;
}
}
public string ImageLink
{
get
{
return imageLink;
}
}
public Fruit(int id, string name, int quantity, float price, string imageLink)
{
this.id = id;
this.name = name;
this.quantity = quantity;
this.price = price;
this.imageLink = imageLink;
}
}
}

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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{C50EC6F3-86E6-405C-991F-1B4157C04B34}</ProjectGuid>
<OutputType>WinExe</OutputType>
<RootNamespace>Magazyn</RootNamespace>
<AssemblyName>Magazyn</AssemblyName>
<TargetFrameworkVersion>v4.6.1</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="Newtonsoft.Json, Version=12.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
<HintPath>..\packages\Newtonsoft.Json.12.0.1\lib\net45\Newtonsoft.Json.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Data" />
<Reference Include="System.Xml" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="System.Net.Http" />
<Reference Include="System.Xaml">
<RequiredTargetFramework>4.0</RequiredTargetFramework>
</Reference>
<Reference Include="WindowsBase" />
<Reference Include="PresentationCore" />
<Reference Include="PresentationFramework" />
</ItemGroup>
<ItemGroup>
<ApplicationDefinition Include="App.xaml">
<Generator>MSBuild:Compile</Generator>
<SubType>Designer</SubType>
</ApplicationDefinition>
<Compile Include="DataModels\Fruit.cs" />
<Compile Include="Views\FruitView.xaml.cs">
<DependentUpon>FruitView.xaml</DependentUpon>
</Compile>
<Compile Include="Windows\AmountWindow.xaml.cs">
<DependentUpon>AmountWindow.xaml</DependentUpon>
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<Generator>MSBuild:Compile</Generator>
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</ItemGroup>
<ItemGroup>
<Compile Include="Properties\AssemblyInfo.cs">
<SubType>Code</SubType>
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<Compile Include="Properties\Resources.Designer.cs">
<AutoGen>True</AutoGen>
<DesignTime>True</DesignTime>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
<Compile Include="Properties\Settings.Designer.cs">
<AutoGen>True</AutoGen>
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<DesignTimeSharedInput>True</DesignTimeSharedInput>
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<EmbeddedResource Include="Properties\Resources.resx">
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<ItemGroup>
<None Include="App.config" />
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<Resource Include="Images\sub.png" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project>

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<Window x:Class="Magazyn.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:local="clr-namespace:Magazyn"
mc:Ignorable="d"
Title="Warehouse of Fruits" Height="350" Width="525">
<Grid>
<ListBox x:Name="fruitList" Margin="10,10,90,35"/>
<Button Content="GetList" Margin="0,10,10,0" VerticalAlignment="Top" Click="Button_Click" HorizontalAlignment="Right" Width="75"/>
<Button Content="GetValue" Margin="0,0,90,10" Click="Button_Click_1" HorizontalAlignment="Right" Width="75" Height="20" VerticalAlignment="Bottom"/>
</Grid>
</Window>

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using Magazyn.DataModels;
using Magazyn.Views;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net.Http;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
using Newtonsoft.Json;
namespace Magazyn
{
public partial class MainWindow : Window
{
HttpClient client;
public MainWindow()
{
InitializeComponent();
client = new HttpClient();
}
private void Button_Click(object sender, RoutedEventArgs e)
{
RefreshListOfFruits();
}
private void FruitViewSaveChangingAmountOfFruits(int amountChanged, Fruit fruit)
{
string json = "{\"id\": " + fruit.Id.ToString() + ", \"change\": " + amountChanged.ToString() + " }";
Task<HttpResponseMessage> response = client.PostAsync("https://sysmag.herokuapp.com/api/change-quantity", new StringContent(json, Encoding.UTF8, "application/json"));
while (response.IsCompleted != true) ;
RefreshListOfFruits();
}
private void RefreshListOfFruits()
{
Task<HttpResponseMessage> response = client.GetAsync("https://sysmag.herokuapp.com/api/get-all");
while (response.IsCompleted != true) ;
Fruit[] fruits = JsonConvert.DeserializeObject<Fruit[]>(response.Result.Content.ReadAsStringAsync().Result.ToString());
UpdateListOfFruits(fruits);
}
private void UpdateListOfFruits(Fruit[] list)
{
fruitList.Items.Clear();
foreach (Fruit item in list)
{
FruitView fruitView = new FruitView(item);
fruitView.SaveChangingAmountOfFruits += FruitViewSaveChangingAmountOfFruits;
fruitList.Items.Add(fruitView);
}
}
private string GetWarehousePrice()
{
Task<HttpResponseMessage> response = client.GetAsync("https://sysmag.herokuapp.com/api/get-price-of-all");
while (response.IsCompleted != true) ;
return response.Result.Content.ReadAsStringAsync().Result.ToString();
}
private void Button_Click_1(object sender, RoutedEventArgs e)
{
MessageBox.Show("Value of warehouse: " + GetWarehousePrice());
}
}
}

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using System.Reflection;
using System.Resources;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Windows;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("Magazyn")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("Magazyn")]
[assembly: AssemblyCopyright("Copyright © 2019")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
//In order to begin building localizable applications, set
//<UICulture>CultureYouAreCodingWith</UICulture> in your .csproj file
//inside a <PropertyGroup>. For example, if you are using US english
//in your source files, set the <UICulture> to en-US. Then uncomment
//the NeutralResourceLanguage attribute below. Update the "en-US" in
//the line below to match the UICulture setting in the project file.
//[assembly: NeutralResourcesLanguage("en-US", UltimateResourceFallbackLocation.Satellite)]
[assembly: ThemeInfo(
ResourceDictionaryLocation.None, //where theme specific resource dictionaries are located
//(used if a resource is not found in the page,
// or application resource dictionaries)
ResourceDictionaryLocation.SourceAssembly //where the generic resource dictionary is located
//(used if a resource is not found in the page,
// app, or any theme specific resource dictionaries)
)]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

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//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace Magazyn.Properties
{
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources
{
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources()
{
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager
{
get
{
if ((resourceMan == null))
{
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Magazyn.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture
{
get
{
return resourceCulture;
}
set
{
resourceCulture = value;
}
}
}
}

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<?xml version="1.0" encoding="utf-8"?>
<root>
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Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
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<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

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//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace Magazyn.Properties
{
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")]
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
{
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
public static Settings Default
{
get
{
return defaultInstance;
}
}
}
}

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<?xml version='1.0' encoding='utf-8'?>
<SettingsFile xmlns="uri:settings" CurrentProfile="(Default)">
<Profiles>
<Profile Name="(Default)" />
</Profiles>
<Settings />
</SettingsFile>

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<UserControl x:Class="Magazyn.Views.FruitView"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:local="clr-namespace:Magazyn.Views"
mc:Ignorable="d"
d:DesignHeight="64" d:DesignWidth="254">
<Grid>
<TextBlock x:Name="fruitName" HorizontalAlignment="Left" Margin="69,0,0,48" TextWrapping="Wrap" Text="fruitName" Width="72"/>
<Button x:Name="subButton" BorderThickness="0" Padding="0" HorizontalAlignment="Left" Margin="138,21,0,27" Width="16" Click="subButton_Click" Background="{x:Null}">
<Image Source="..\Images\sub.png" Stretch="Fill"/>
</Button>
<Button x:Name="addButton" BorderThickness="0" Padding="0" HorizontalAlignment="Left" Margin="180,21,0,27" Width="16" Click="addButton_Click" Background="{x:Null}">
<Image Source="..\Images\add.png"/>
</Button>
<TextBlock x:Name="fruitAmount" HorizontalAlignment="Left" Margin="159,21,0,27" TextWrapping="Wrap" Text="-1" TextAlignment="Center" Width="16"/>
<TextBlock x:Name="fruitPrice" HorizontalAlignment="Left" Margin="69,16,0,32" TextWrapping="Wrap" Text="fruitPrice" Width="64"/>
<Image x:Name="imges" HorizontalAlignment="Left" Height="64" VerticalAlignment="Top" Width="64"/>
<TextBlock x:Name="allPrice" HorizontalAlignment="Left" Margin="206,48,0,0" TextWrapping="Wrap" Text="allPrice" TextAlignment="Center" VerticalAlignment="Top" Width="48"/>
</Grid>
</UserControl>

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using Magazyn.DataModels;
using Magazyn.Windows;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Net;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
namespace Magazyn.Views
{
/// <summary>
/// Interaction logic for FruitView.xaml
/// </summary>
public partial class FruitView : UserControl
{
Fruit fruit;
public delegate void ChangingAmountOfFruits(int amountChanged, Fruit fruit);
public event ChangingAmountOfFruits SaveChangingAmountOfFruits;
public FruitView(Fruit fruit)
{
InitializeComponent();
this.fruit = fruit;
fruitName.Text = fruit.Name;
fruitAmount.Text = fruit.Quantity.ToString();
fruitPrice.Text = fruit.Price.ToString();
allPrice.Text = (fruit.Quantity * fruit.Price).ToString();
try
{
imges.Source = new BitmapImage(new Uri(fruit.ImageLink));
}
catch (Exception ex)
{
}
}
private void subButton_Click(object sender, RoutedEventArgs e)
{
AmountWindow window = new AmountWindow(fruit, -1);
window.SaveChangingAmountOfFruits += WindowSaveChangingAmountOfFruits;
window.Show();
}
private void addButton_Click(object sender, RoutedEventArgs e)
{
AmountWindow window = new AmountWindow(fruit, 1);
window.SaveChangingAmountOfFruits += WindowSaveChangingAmountOfFruits;
window.Show();
}
private void WindowSaveChangingAmountOfFruits(int amountChanged)
{
SaveChangingAmountOfFruits.Invoke(amountChanged, fruit);
}
}
}

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<Window x:Class="Magazyn.Windows.AmountWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:local="clr-namespace:Magazyn.Windows"
mc:Ignorable="d"
Title="Change Amount Window" Height="100" Width="300">
<Grid>
<TextBlock x:Name="fruitName" HorizontalAlignment="Left" Margin="10,10,0,0" TextWrapping="Wrap" Text="fruitName" VerticalAlignment="Top" Width="64"/>
<TextBox x:Name="amountToChange" HorizontalAlignment="Left" Margin="10,0,0,10" TextWrapping="Wrap" Text="amount" Width="64" Height="23" VerticalAlignment="Bottom"/>
<Button x:Name="saveButton" Content="Save" Margin="207,0,10,10" VerticalAlignment="Bottom" Click="saveButton_Click"/>
</Grid>
</Window>

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using Magazyn.DataModels;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Shapes;
namespace Magazyn.Windows
{
/// <summary>
/// Interaction logic for AmountWindow.xaml
/// </summary>
public partial class AmountWindow : Window
{
Fruit fruit;
int type;
public delegate void ChangingAmountOfFruits(int amountChanged);
public event ChangingAmountOfFruits SaveChangingAmountOfFruits;
public AmountWindow(Fruit fruit, int type)
{
InitializeComponent();
this.fruit = fruit;
this.type = type;
fruitName.Text = fruit.Name;
}
private void saveButton_Click(object sender, RoutedEventArgs e)
{
int amount = 0;
try
{
amount = int.Parse(amountToChange.Text);
} catch (Exception ex) {
throw new NotImplementedException(ex.Message);
}
SaveChangingAmountOfFruits.Invoke((type>0)?amount:-amount);
this.Close();
}
}
}

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<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="Newtonsoft.Json" version="12.0.1" targetFramework="net461" />
</packages>