DSIK_project/ShooterDSIK_newbac/Assets/Scripts/EnemyBallHit.cs

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2018-11-29 17:20:24 +01:00
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class EnemyBallHit : MonoBehaviour {
void OnCollisionEnter(Collision collider )
{
if (collider.collider.name.Contains("Ball")) Destroy(collider.gameObject);
}
}