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No commits in common. "master" and "rotation-handler" have entirely different histories.
master
...
rotation-h
.gitignoreREADME.md
ShooterDSIK_newbac
.gitignore
Assets
Materials.meta
Materials
EnemyPlayer.matEnemyPlayer.mat.metaPlatformMaterial.matPlatformMaterial.mat.metaPlayerMaterial.matPlayerMaterial.mat.metaSphereMaterial.matSphereMaterial.mat.metaWallMaterial.matWallMaterial.mat.meta
Models.metaModels
Enemy.blendEnemy.blend.metaPlatform.blendPlatform.blend.metaPlayer.blendPlayer.blend.metaWall.blendWall.blend.meta
Prefabs.metaPrefabs
Ball.prefabBall.prefab.metaEnemy.prefabEnemy.prefab.metaPlatform.prefabPlatform.prefab.metaPlayer.prefabPlayer.prefab.metaWall.prefabWall.prefab.meta
Scenes.metaScenes
Scripts.metaScripts
BallDestroyer.csBallDestroyer.cs.metaDataSender.csDataSender.cs.metaEnemyBallHit.csEnemyBallHit.cs.metaGetServerIp.csGetServerIp.cs.metaPlayerMovement.csPlayerMovement.cs.metaVideoDownloader.csVideoDownloader.cs.meta
Video.metaPackages
ProjectSettings
AudioManager.assetClusterInputManager.assetDynamicsManager.assetEditorBuildSettings.assetEditorSettings.assetGraphicsSettings.assetInputManager.assetNavMeshAreas.assetNetworkManager.assetPhysics2DSettings.assetPresetManager.assetProjectSettings.assetProjectVersion.txtQualitySettings.assetTagManager.assetTimeManager.assetUnityConnectSettings.asset
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serverserver.c
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41
ShooterDSIK_newbac/.gitignore
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@ -1,12 +0,0 @@
|
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using System.Collections;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using UnityEngine;
|
|
||||||
|
|
||||||
public class BallDestroyer : MonoBehaviour
|
|
||||||
{
|
|
||||||
|
|
||||||
void OnCollisionEnter(Collision collider)
|
|
||||||
{
|
|
||||||
if (collider.collider.name.Contains("Wall")) Destroy(gameObject);
|
|
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}
|
|
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}
|
|
@ -1,11 +0,0 @@
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@ -1,116 +0,0 @@
|
|||||||
using System.Collections;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using UnityEngine;
|
|
||||||
using System.Net;
|
|
||||||
using System;
|
|
||||||
using System.Net.Sockets;
|
|
||||||
using System.Text;
|
|
||||||
using UnityEngine.UI;
|
|
||||||
|
|
||||||
public class DataSender : MonoBehaviour
|
|
||||||
{
|
|
||||||
Socket sock;
|
|
||||||
Socket avatarSock;
|
|
||||||
|
|
||||||
IPAddress serverAddr;
|
|
||||||
EndPoint serverEndPoint;
|
|
||||||
EndPoint endPoint;
|
|
||||||
|
|
||||||
byte[] bufRecv = new byte[30];
|
|
||||||
|
|
||||||
public GameObject enemy;
|
|
||||||
|
|
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public GameObject ball;
|
|
||||||
|
|
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public Canvas canvas;
|
|
||||||
|
|
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public Text myCounter;
|
|
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public Text enemyCounter;
|
|
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|
|
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[HideInInspector]
|
|
||||||
public bool isHit = false;
|
|
||||||
|
|
||||||
void Start()
|
|
||||||
{
|
|
||||||
|
|
||||||
byte[] bufPort = new byte[8];
|
|
||||||
sock = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp);
|
|
||||||
|
|
||||||
serverAddr = canvas.GetComponent<GetServerIp>().GetIP();
|
|
||||||
serverEndPoint = new IPEndPoint(serverAddr, 8080);
|
|
||||||
IPEndPoint endPointIP = new IPEndPoint(IPAddress.Any, 0);
|
|
||||||
endPoint = (EndPoint)endPointIP;
|
|
||||||
|
|
||||||
sock.SendTo(Encoding.ASCII.GetBytes("UNITY"), serverEndPoint);
|
|
||||||
sock.ReceiveFrom(bufPort, ref endPoint);
|
|
||||||
serverEndPoint = new IPEndPoint(serverAddr, int.Parse(Encoding.UTF8.GetString(bufPort)));
|
|
||||||
|
|
||||||
sock.ReceiveTimeout = 1000;
|
|
||||||
sock.SendTimeout = 1000;
|
|
||||||
}
|
|
||||||
|
|
||||||
void OnCollisionEnter(Collision collider)
|
|
||||||
{
|
|
||||||
if (collider.collider.name.Contains("Ball"))
|
|
||||||
{
|
|
||||||
isHit = true;
|
|
||||||
Destroy(collider.gameObject);
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
void Update()
|
|
||||||
{
|
|
||||||
byte[] buf = new byte[30];
|
|
||||||
Buffer.BlockCopy(BitConverter.GetBytes(transform.position.x), 0, buf, 0 * sizeof(float), sizeof(float));
|
|
||||||
Buffer.BlockCopy(BitConverter.GetBytes(transform.position.y), 0, buf, 1 * sizeof(float), sizeof(float));
|
|
||||||
Buffer.BlockCopy(BitConverter.GetBytes(transform.position.z), 0, buf, 2 * sizeof(float), sizeof(float));
|
|
||||||
|
|
||||||
Buffer.BlockCopy(BitConverter.GetBytes(transform.rotation.x), 0, buf, 3 * sizeof(float), sizeof(float));
|
|
||||||
Buffer.BlockCopy(BitConverter.GetBytes(transform.rotation.y), 0, buf, 4 * sizeof(float), sizeof(float));
|
|
||||||
Buffer.BlockCopy(BitConverter.GetBytes(transform.rotation.z), 0, buf, 5 * sizeof(float), sizeof(float));
|
|
||||||
Buffer.BlockCopy(BitConverter.GetBytes(transform.rotation.w), 0, buf, 6 * sizeof(float), sizeof(float));
|
|
||||||
if (Input.GetKeyDown(KeyCode.Space))
|
|
||||||
{
|
|
||||||
Vector3 myPos = gameObject.transform.position;
|
|
||||||
GameObject mySpawnedBall = Instantiate(ball, myPos + Vector3.forward, Quaternion.identity);
|
|
||||||
mySpawnedBall.GetComponent<Rigidbody>().AddForce(80f * Vector3.forward);
|
|
||||||
|
|
||||||
buf[28] = (byte)'S';
|
|
||||||
}
|
|
||||||
|
|
||||||
else buf[28] = (byte)'N';
|
|
||||||
|
|
||||||
if (isHit) {
|
|
||||||
buf[29] = (byte)'H';
|
|
||||||
enemyCounter.text = (int.Parse(enemyCounter.text) + 1).ToString();
|
|
||||||
}
|
|
||||||
|
|
||||||
else buf[29] = (byte)'N';
|
|
||||||
isHit = false;
|
|
||||||
|
|
||||||
sock.SendTo(buf, serverEndPoint);
|
|
||||||
|
|
||||||
sock.ReceiveFrom(bufRecv, ref endPoint);
|
|
||||||
Vector3 pos = Vector3.zero;
|
|
||||||
Quaternion rot = Quaternion.identity;
|
|
||||||
pos.x = BitConverter.ToSingle(bufRecv, 0 * sizeof(float));
|
|
||||||
pos.y = BitConverter.ToSingle(bufRecv, 1 * sizeof(float));
|
|
||||||
pos.z = BitConverter.ToSingle(bufRecv, 2 * sizeof(float));
|
|
||||||
|
|
||||||
rot.x = BitConverter.ToSingle(bufRecv, 3 * sizeof(float));
|
|
||||||
rot.y = BitConverter.ToSingle(bufRecv, 4 * sizeof(float));
|
|
||||||
rot.z = BitConverter.ToSingle(bufRecv, 5 * sizeof(float));
|
|
||||||
rot.w = BitConverter.ToSingle(bufRecv, 6 * sizeof(float));
|
|
||||||
if (bufRecv[28] == (byte)'S')
|
|
||||||
{
|
|
||||||
Vector3 posEnemy = enemy.transform.position;
|
|
||||||
GameObject enemySpawnedBall = Instantiate(ball, posEnemy + Vector3.forward, Quaternion.identity);
|
|
||||||
enemySpawnedBall.GetComponent<Rigidbody>().AddForce(80f * Vector3.forward);
|
|
||||||
}
|
|
||||||
if (bufRecv[29] == (byte)'H') myCounter.text = (int.Parse(myCounter.text) + 1).ToString();
|
|
||||||
|
|
||||||
enemy.transform.position = pos;
|
|
||||||
enemy.transform.rotation = rot;
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,13 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: 5ea509a4460f0bd4e9c838ea9d8a139d
|
|
||||||
MonoImporter:
|
|
||||||
externalObjects: {}
|
|
||||||
serializedVersion: 2
|
|
||||||
defaultReferences:
|
|
||||||
- enemy: {instanceID: 0}
|
|
||||||
- ball: {fileID: 1229172305687562, guid: 7527c22193ef01d45b0527bef6b81620, type: 2}
|
|
||||||
executionOrder: 0
|
|
||||||
icon: {instanceID: 0}
|
|
||||||
userData:
|
|
||||||
assetBundleName:
|
|
||||||
assetBundleVariant:
|
|
@ -1,11 +0,0 @@
|
|||||||
using System.Collections;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using UnityEngine;
|
|
||||||
|
|
||||||
public class EnemyBallHit : MonoBehaviour {
|
|
||||||
|
|
||||||
void OnCollisionEnter(Collision collider )
|
|
||||||
{
|
|
||||||
if (collider.collider.name.Contains("Ball")) Destroy(collider.gameObject);
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,11 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: c6f0c4165749e8a428ab87ad897d8c41
|
|
||||||
MonoImporter:
|
|
||||||
externalObjects: {}
|
|
||||||
serializedVersion: 2
|
|
||||||
defaultReferences: []
|
|
||||||
executionOrder: 0
|
|
||||||
icon: {instanceID: 0}
|
|
||||||
userData:
|
|
||||||
assetBundleName:
|
|
||||||
assetBundleVariant:
|
|
@ -1,51 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Collections;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Net;
|
|
||||||
using UnityEngine;
|
|
||||||
using UnityEngine.UI;
|
|
||||||
|
|
||||||
public class GetServerIp : MonoBehaviour
|
|
||||||
{
|
|
||||||
|
|
||||||
public Button button;
|
|
||||||
public InputField input;
|
|
||||||
public GameObject player;
|
|
||||||
public GameObject enemy;
|
|
||||||
|
|
||||||
IPAddress ip;
|
|
||||||
|
|
||||||
public IPAddress GetIP()
|
|
||||||
{
|
|
||||||
return ip;
|
|
||||||
}
|
|
||||||
|
|
||||||
private void Start()
|
|
||||||
{
|
|
||||||
ip = IPAddress.None;
|
|
||||||
}
|
|
||||||
|
|
||||||
private void Update()
|
|
||||||
{
|
|
||||||
try
|
|
||||||
{
|
|
||||||
ip = IPAddress.Parse(input.text);
|
|
||||||
}
|
|
||||||
catch (Exception e)
|
|
||||||
{
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
public void ButtonPressed()
|
|
||||||
{
|
|
||||||
ip = IPAddress.Parse(input.text);
|
|
||||||
gameObject.SetActive(false);
|
|
||||||
player.SetActive(true);
|
|
||||||
enemy.SetActive(true);
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
}
|
|
@ -1,11 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: 1c352d45278413142986064310232f31
|
|
||||||
MonoImporter:
|
|
||||||
externalObjects: {}
|
|
||||||
serializedVersion: 2
|
|
||||||
defaultReferences: []
|
|
||||||
executionOrder: 0
|
|
||||||
icon: {instanceID: 0}
|
|
||||||
userData:
|
|
||||||
assetBundleName:
|
|
||||||
assetBundleVariant:
|
|
@ -1,35 +0,0 @@
|
|||||||
using System.Collections;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using UnityEngine;
|
|
||||||
|
|
||||||
public class PlayerMovement : MonoBehaviour {
|
|
||||||
Rigidbody rb;
|
|
||||||
public float speed = 10f;
|
|
||||||
public bool active = true;
|
|
||||||
|
|
||||||
void Start () {
|
|
||||||
rb = GetComponent<Rigidbody>();
|
|
||||||
}
|
|
||||||
|
|
||||||
void Update () {
|
|
||||||
if( active )
|
|
||||||
{
|
|
||||||
if (Input.GetKey(KeyCode.UpArrow))
|
|
||||||
{
|
|
||||||
rb.AddForce(new Vector3(1, 0, 0) * speed);
|
|
||||||
}
|
|
||||||
if (Input.GetKey(KeyCode.DownArrow))
|
|
||||||
{
|
|
||||||
rb.AddForce(new Vector3(-1, 0, 0) * speed);
|
|
||||||
}
|
|
||||||
if (Input.GetKey(KeyCode.LeftArrow))
|
|
||||||
{
|
|
||||||
rb.AddForce(new Vector3(0, 0, 1) * speed);
|
|
||||||
}
|
|
||||||
if (Input.GetKey(KeyCode.RightArrow))
|
|
||||||
{
|
|
||||||
rb.AddForce(new Vector3(0, 0, -1) * speed);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,11 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: 6cddbab66cf34e948b3bef77723cbd65
|
|
||||||
MonoImporter:
|
|
||||||
externalObjects: {}
|
|
||||||
serializedVersion: 2
|
|
||||||
defaultReferences: []
|
|
||||||
executionOrder: 0
|
|
||||||
icon: {instanceID: 0}
|
|
||||||
userData:
|
|
||||||
assetBundleName:
|
|
||||||
assetBundleVariant:
|
|
@ -1,76 +0,0 @@
|
|||||||
using System.Collections;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.IO;
|
|
||||||
using System.Net;
|
|
||||||
using System.Net.Sockets;
|
|
||||||
using System.Text;
|
|
||||||
using System.Linq;
|
|
||||||
using UnityEngine;
|
|
||||||
using UnityEngine.Video;
|
|
||||||
using System;
|
|
||||||
using UnityEngine.UI;
|
|
||||||
using System.Threading;
|
|
||||||
|
|
||||||
public class VideoDownloader : MonoBehaviour
|
|
||||||
{
|
|
||||||
|
|
||||||
public VideoPlayer player;
|
|
||||||
public Canvas canvas;
|
|
||||||
|
|
||||||
// Use this for initialization
|
|
||||||
void Start()
|
|
||||||
{
|
|
||||||
player.Stop();
|
|
||||||
}
|
|
||||||
|
|
||||||
void StartDownloadingBG()
|
|
||||||
{
|
|
||||||
Socket sock;
|
|
||||||
IPAddress ip;
|
|
||||||
EndPoint serverEP;
|
|
||||||
|
|
||||||
FileStream fs;
|
|
||||||
|
|
||||||
System.Random rnd = new System.Random();
|
|
||||||
int file = rnd.Next(10000);
|
|
||||||
|
|
||||||
byte[] buffer = new byte[1024];
|
|
||||||
byte[] sizeBuffer = new byte[8];
|
|
||||||
fs = File.Open(System.IO.Path.GetTempPath() + "/" + file.ToString() + ".mp4", FileMode.OpenOrCreate, FileAccess.ReadWrite);
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
ip = canvas.GetComponent<GetServerIp>().GetIP();
|
|
||||||
serverEP = new IPEndPoint(ip, 8989);
|
|
||||||
|
|
||||||
sock = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
|
|
||||||
sock.ReceiveTimeout = 1000;
|
|
||||||
sock.Connect(serverEP);
|
|
||||||
|
|
||||||
print(sock.Receive(sizeBuffer));
|
|
||||||
|
|
||||||
int bytes = 0;
|
|
||||||
long size = BitConverter.ToInt64(sizeBuffer, 0);
|
|
||||||
|
|
||||||
print(size);
|
|
||||||
|
|
||||||
while ((size -= bytes) > 0)
|
|
||||||
{
|
|
||||||
bytes = sock.Receive(buffer);
|
|
||||||
fs.Write(buffer, 0, bytes);
|
|
||||||
}
|
|
||||||
|
|
||||||
fs.Close();
|
|
||||||
sock.Close();
|
|
||||||
|
|
||||||
player.url = System.IO.Path.GetTempPath() + "/" + file.ToString() + ".mp4";
|
|
||||||
player.Play();
|
|
||||||
}
|
|
||||||
|
|
||||||
// Update is called once per frame
|
|
||||||
void Update()
|
|
||||||
{
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,11 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: 17f0e9fc12339224792cd477e2e2c4b8
|
|
||||||
MonoImporter:
|
|
||||||
externalObjects: {}
|
|
||||||
serializedVersion: 2
|
|
||||||
defaultReferences: []
|
|
||||||
executionOrder: 0
|
|
||||||
icon: {instanceID: 0}
|
|
||||||
userData:
|
|
||||||
assetBundleName:
|
|
||||||
assetBundleVariant:
|
|
@ -1,8 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: ea017e52df27ffa4eafef70c7d47f7e4
|
|
||||||
folderAsset: yes
|
|
||||||
DefaultImporter:
|
|
||||||
externalObjects: {}
|
|
||||||
userData:
|
|
||||||
assetBundleName:
|
|
||||||
assetBundleVariant:
|
|
@ -1,39 +0,0 @@
|
|||||||
{
|
|
||||||
"dependencies": {
|
|
||||||
"com.unity.ads": "2.0.8",
|
|
||||||
"com.unity.analytics": "2.0.16",
|
|
||||||
"com.unity.package-manager-ui": "1.9.11",
|
|
||||||
"com.unity.purchasing": "2.0.3",
|
|
||||||
"com.unity.textmeshpro": "1.2.4",
|
|
||||||
"com.unity.modules.ai": "1.0.0",
|
|
||||||
"com.unity.modules.animation": "1.0.0",
|
|
||||||
"com.unity.modules.assetbundle": "1.0.0",
|
|
||||||
"com.unity.modules.audio": "1.0.0",
|
|
||||||
"com.unity.modules.cloth": "1.0.0",
|
|
||||||
"com.unity.modules.director": "1.0.0",
|
|
||||||
"com.unity.modules.imageconversion": "1.0.0",
|
|
||||||
"com.unity.modules.imgui": "1.0.0",
|
|
||||||
"com.unity.modules.jsonserialize": "1.0.0",
|
|
||||||
"com.unity.modules.particlesystem": "1.0.0",
|
|
||||||
"com.unity.modules.physics": "1.0.0",
|
|
||||||
"com.unity.modules.physics2d": "1.0.0",
|
|
||||||
"com.unity.modules.screencapture": "1.0.0",
|
|
||||||
"com.unity.modules.terrain": "1.0.0",
|
|
||||||
"com.unity.modules.terrainphysics": "1.0.0",
|
|
||||||
"com.unity.modules.tilemap": "1.0.0",
|
|
||||||
"com.unity.modules.ui": "1.0.0",
|
|
||||||
"com.unity.modules.uielements": "1.0.0",
|
|
||||||
"com.unity.modules.umbra": "1.0.0",
|
|
||||||
"com.unity.modules.unityanalytics": "1.0.0",
|
|
||||||
"com.unity.modules.unitywebrequest": "1.0.0",
|
|
||||||
"com.unity.modules.unitywebrequestassetbundle": "1.0.0",
|
|
||||||
"com.unity.modules.unitywebrequestaudio": "1.0.0",
|
|
||||||
"com.unity.modules.unitywebrequesttexture": "1.0.0",
|
|
||||||
"com.unity.modules.unitywebrequestwww": "1.0.0",
|
|
||||||
"com.unity.modules.vehicles": "1.0.0",
|
|
||||||
"com.unity.modules.video": "1.0.0",
|
|
||||||
"com.unity.modules.vr": "1.0.0",
|
|
||||||
"com.unity.modules.wind": "1.0.0",
|
|
||||||
"com.unity.modules.xr": "1.0.0"
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,17 +0,0 @@
|
|||||||
%YAML 1.1
|
|
||||||
%TAG !u! tag:unity3d.com,2011:
|
|
||||||
--- !u!11 &1
|
|
||||||
AudioManager:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_Volume: 1
|
|
||||||
Rolloff Scale: 1
|
|
||||||
Doppler Factor: 1
|
|
||||||
Default Speaker Mode: 2
|
|
||||||
m_SampleRate: 0
|
|
||||||
m_DSPBufferSize: 1024
|
|
||||||
m_VirtualVoiceCount: 512
|
|
||||||
m_RealVoiceCount: 32
|
|
||||||
m_SpatializerPlugin:
|
|
||||||
m_AmbisonicDecoderPlugin:
|
|
||||||
m_DisableAudio: 0
|
|
||||||
m_VirtualizeEffects: 1
|
|
@ -1,6 +0,0 @@
|
|||||||
%YAML 1.1
|
|
||||||
%TAG !u! tag:unity3d.com,2011:
|
|
||||||
--- !u!236 &1
|
|
||||||
ClusterInputManager:
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|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_Inputs: []
|
|
@ -1,29 +0,0 @@
|
|||||||
%YAML 1.1
|
|
||||||
%TAG !u! tag:unity3d.com,2011:
|
|
||||||
--- !u!55 &1
|
|
||||||
PhysicsManager:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
serializedVersion: 7
|
|
||||||
m_Gravity: {x: 0, y: -9.81, z: 0}
|
|
||||||
m_DefaultMaterial: {fileID: 0}
|
|
||||||
m_BounceThreshold: 2
|
|
||||||
m_SleepThreshold: 0.005
|
|
||||||
m_DefaultContactOffset: 0.01
|
|
||||||
m_DefaultSolverIterations: 6
|
|
||||||
m_DefaultSolverVelocityIterations: 1
|
|
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m_QueriesHitBackfaces: 0
|
|
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m_QueriesHitTriggers: 1
|
|
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m_EnableAdaptiveForce: 0
|
|
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m_ClothInterCollisionDistance: 0
|
|
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m_ClothInterCollisionStiffness: 0
|
|
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m_ContactsGeneration: 1
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BIN
assets/test.jpg
BIN
assets/test.jpg
Binary file not shown.
Before ![]() (image error) Size: 35 KiB |
BIN
assets/test1.jpg
BIN
assets/test1.jpg
Binary file not shown.
Before ![]() (image error) Size: 53 KiB |
BIN
assets/test2.jpg
BIN
assets/test2.jpg
Binary file not shown.
Before ![]() (image error) Size: 53 KiB |
98
server.c
98
server.c
@ -7,8 +7,6 @@
|
|||||||
#include <netdb.h>
|
#include <netdb.h>
|
||||||
#include <pthread.h>
|
#include <pthread.h>
|
||||||
#include <unistd.h>
|
#include <unistd.h>
|
||||||
#include <fcntl.h>
|
|
||||||
#include <sys/stat.h>
|
|
||||||
|
|
||||||
typedef struct
|
typedef struct
|
||||||
{
|
{
|
||||||
@ -21,27 +19,14 @@ typedef struct
|
|||||||
float x;
|
float x;
|
||||||
float y;
|
float y;
|
||||||
float z;
|
float z;
|
||||||
} TPosition;
|
float rot_x;
|
||||||
|
float rot_y;
|
||||||
typedef struct
|
float rot_z;
|
||||||
{
|
float rot_w;
|
||||||
float x;
|
|
||||||
float y;
|
|
||||||
float z;
|
|
||||||
float w;
|
|
||||||
} TRotation;
|
|
||||||
|
|
||||||
typedef struct
|
|
||||||
{
|
|
||||||
TPosition position;
|
|
||||||
TRotation rotation;
|
|
||||||
char shoot;
|
|
||||||
char hit;
|
|
||||||
} TFloat;
|
} TFloat;
|
||||||
|
|
||||||
void Error(int err);
|
void Error(int err);
|
||||||
void *dataProcessHandler(void *data);
|
void *dataProcessHandler(void *data);
|
||||||
void *videoHandler(void *arg);
|
|
||||||
|
|
||||||
int main(void)
|
int main(void)
|
||||||
{
|
{
|
||||||
@ -56,6 +41,7 @@ int main(void)
|
|||||||
int sock[2];
|
int sock[2];
|
||||||
struct sockaddr_in myAddrForClients[2];
|
struct sockaddr_in myAddrForClients[2];
|
||||||
struct sockaddr_in clients[2];
|
struct sockaddr_in clients[2];
|
||||||
|
|
||||||
struct sockaddr_in tmp;
|
struct sockaddr_in tmp;
|
||||||
|
|
||||||
myAddr.sin_family = AF_INET;
|
myAddr.sin_family = AF_INET;
|
||||||
@ -71,13 +57,6 @@ int main(void)
|
|||||||
myAddrForClients[0].sin_addr.s_addr = INADDR_ANY;
|
myAddrForClients[0].sin_addr.s_addr = INADDR_ANY;
|
||||||
myAddrForClients[1].sin_addr.s_addr = INADDR_ANY;
|
myAddrForClients[1].sin_addr.s_addr = INADDR_ANY;
|
||||||
|
|
||||||
pthread_t video_thread;
|
|
||||||
if (pthread_create(&video_thread, NULL, videoHandler, NULL) < 0)
|
|
||||||
{
|
|
||||||
perror("video_thread");
|
|
||||||
return -1;
|
|
||||||
}
|
|
||||||
|
|
||||||
for (i = 0; i < 2; i++)
|
for (i = 0; i < 2; i++)
|
||||||
{
|
{
|
||||||
if ((sock[i] = socket(AF_INET, SOCK_DGRAM, 0)) < 0)
|
if ((sock[i] = socket(AF_INET, SOCK_DGRAM, 0)) < 0)
|
||||||
@ -104,6 +83,8 @@ int main(void)
|
|||||||
return -1;
|
return -1;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
printf("Server running on port 8080\n");
|
||||||
|
|
||||||
addrLen = sizeof(struct sockaddr_in);
|
addrLen = sizeof(struct sockaddr_in);
|
||||||
|
|
||||||
int flag = 2;
|
int flag = 2;
|
||||||
@ -188,9 +169,10 @@ void *dataProcessHandler(void *data)
|
|||||||
|
|
||||||
while (1)
|
while (1)
|
||||||
{
|
{
|
||||||
if (recvfrom(info->socket, &floats, 30, 0, (struct sockaddr *)&tmp, &addrLen) != 30)
|
if (recvfrom(info->socket, &floats, 28, 0, (struct sockaddr *)&tmp, &addrLen) != 28)
|
||||||
continue;
|
continue;
|
||||||
sendto(info->socket, &floats, 30, 0, (struct sockaddr *)&info->address, sizeof(info->address));
|
// printf("x: %f, y: %f, z: %f, rot_x: %f, rot_y: %f, rot_z: %f, rot_w: %f\n", floats.x, floats.y, floats.z, floats.rot_x, floats.rot_y, floats.rot_z, floats.rot_w);
|
||||||
|
sendto(info->socket, &floats, 28, 0, (struct sockaddr *)&info->address, sizeof(info->address));
|
||||||
}
|
}
|
||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
@ -199,63 +181,3 @@ void Error(int err)
|
|||||||
{
|
{
|
||||||
printf("Error! Code: %d\n", err);
|
printf("Error! Code: %d\n", err);
|
||||||
}
|
}
|
||||||
|
|
||||||
void *videoHandler(void *arg)
|
|
||||||
{
|
|
||||||
printf("video_handler\n");
|
|
||||||
char video_buffer[1024];
|
|
||||||
struct stat movieInfo;
|
|
||||||
int counter = 0; //Counts users that request video data
|
|
||||||
int VideoSocketTCP;
|
|
||||||
int new_socket;
|
|
||||||
int read_movie;
|
|
||||||
struct sockaddr_in video_address_tcp, reciever_address;
|
|
||||||
int addrlen = sizeof(struct sockaddr_in);
|
|
||||||
|
|
||||||
if ((VideoSocketTCP = socket(AF_INET, SOCK_STREAM, 0)) < 0)
|
|
||||||
{
|
|
||||||
perror("tcp video socket");
|
|
||||||
return NULL;
|
|
||||||
}
|
|
||||||
|
|
||||||
video_address_tcp.sin_family = AF_INET;
|
|
||||||
video_address_tcp.sin_addr.s_addr = INADDR_ANY;
|
|
||||||
video_address_tcp.sin_port = htons(8989);
|
|
||||||
|
|
||||||
if (bind(VideoSocketTCP, (struct sockaddr *)&video_address_tcp,
|
|
||||||
sizeof(video_address_tcp)) < 0)
|
|
||||||
{
|
|
||||||
perror("bind failed");
|
|
||||||
return NULL;
|
|
||||||
}
|
|
||||||
if (listen(VideoSocketTCP, 3) < 0)
|
|
||||||
{
|
|
||||||
perror("listen");
|
|
||||||
return NULL;
|
|
||||||
}
|
|
||||||
while (1)
|
|
||||||
{
|
|
||||||
if ((new_socket = accept(VideoSocketTCP, (struct sockaddr *)&reciever_address,
|
|
||||||
(socklen_t *)&addrlen)) < 0)
|
|
||||||
{
|
|
||||||
perror("accept");
|
|
||||||
return NULL;
|
|
||||||
}
|
|
||||||
|
|
||||||
int movie_open = open("assets/test4.mp4", O_RDONLY);
|
|
||||||
int movie_file_stat = fstat(movie_open, &movieInfo);
|
|
||||||
|
|
||||||
send(new_socket, &movieInfo.st_size, sizeof(movieInfo.st_size), 0);
|
|
||||||
printf("Size sended: %lld\n", movieInfo.st_size);
|
|
||||||
|
|
||||||
while ((read_movie = read(movie_open, video_buffer, sizeof(video_buffer))) > 0)
|
|
||||||
{
|
|
||||||
printf("%d ", read_movie);
|
|
||||||
send(new_socket, video_buffer, sizeof(video_buffer), 0);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
close(VideoSocketTCP);
|
|
||||||
close(new_socket);
|
|
||||||
return NULL;
|
|
||||||
}
|
|
||||||
|
Loading…
Reference in New Issue
Block a user