DSIK_project/server.c
Konrad Pierzyński 0abf90a7e6 Refactor Server C
2018-11-20 13:21:09 +01:00

163 lines
3.7 KiB
C

#pragma GCC diagnostic ignored "-Wunused-but-set-variable"
#pragma GCC diagnostic ignored "-Wunused-variable"
#include <stdio.h>
#include <string.h>
#include <netinet/in.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <arpa/inet.h>
#include <netdb.h>
#include <pthread.h>
#include <unistd.h>
typedef struct {
int socket;
struct sockaddr_in address;
} TData;
typedef struct {
float x;
float y;
float z;
} TFloat;
void Error( int err );
void* dataProcessHandler( void * data );
int main( void ) {
int e = 0;
int i = 0;
struct sockaddr_in myAddr;
int sockMain;
int port = 8080;
socklen_t addrLen;
int sock[2];
struct sockaddr_in myAddrForClients[2];
struct sockaddr_in clients[2];
struct sockaddr_in tmp;
myAddr.sin_family = AF_INET;
myAddr.sin_port = htons(port);
myAddr.sin_addr.s_addr = INADDR_ANY;
myAddrForClients[0].sin_family = AF_INET;
myAddrForClients[1].sin_family = AF_INET;
myAddrForClients[0].sin_port = htons(60000);
myAddrForClients[1].sin_port = htons(60000);
myAddrForClients[0].sin_addr.s_addr = INADDR_ANY;
myAddrForClients[1].sin_addr.s_addr = INADDR_ANY;
for( i = 0; i < 2; i ++ ) {
if( (sock[i] = socket(AF_INET, SOCK_DGRAM, 0)) < 0 ) {
Error( e++ );
return -1;
}
while( bind( sock[i], (struct sockaddr*)&myAddrForClients[i], sizeof( struct sockaddr_in) ) < 0 ) {
myAddrForClients[i].sin_port = htons(ntohs(myAddrForClients[i].sin_port) + 1);
}
}
if( (sockMain = socket(AF_INET, SOCK_DGRAM, 0)) < 0 ) {
Error( e++ );
return -1;
}
if( bind( sockMain, (struct sockaddr*)&myAddr, sizeof(struct sockaddr_in) ) < 0 ) {
Error( e++ );
return -1;
}
addrLen = sizeof( struct sockaddr_in );
int flag = 2;
int recvLen, sendLen;
char buf[5];
memset( buf, 0 , sizeof(buf));
while( flag ) {
recvLen = recvfrom( sockMain, buf, 5, 0, (struct sockaddr*)&tmp, &addrLen );
if( buf[0] != 'U' || buf[1] != 'N' || buf[2] != 'I' || buf[3] != 'T' || buf[4] != 'Y' ) {
Error( e++ );
return -1;
}
clients[2-flag--] = tmp;
}
for( i = 0; i < (sizeof(myAddrForClients) / sizeof(myAddrForClients[0])); i++ ) {
char port2char[8];
sprintf(port2char, "%d\r\n", ntohs(myAddrForClients[i].sin_port) );
sendLen = sendto(sockMain, port2char, sizeof(port2char), 0, (struct sockaddr*)&clients[i], sizeof( clients[i]) );
}
//Unity's got port number to connect
//myAddrForClients[x] holds server addresses for each Unity player
//clients[x] holds Unity's addresses
pthread_t handlers[2];
TData data[2];
int size = ( sizeof(handlers) / sizeof(handlers[0]) );
for( i = 0; i < size; i++ ) {
data[i].socket = sock[i];
data[i].address = clients[size-1-i];
}
for( i = 0; i < size; i++ ) {
if( pthread_create(&handlers[i], NULL, dataProcessHandler, &data[i] ) ) {
Error( e++ );
return -1;
}
}
for( i = 0; i < size; i++ ) {
if( pthread_join( handlers[i], NULL )) {
Error( e++ );
return -1;
}
}
close(sockMain);
close(sock[0]);
close(sock[1]);
return 0;
}
void* dataProcessHandler( void * data ) {
TData *info = (TData*)data;
TFloat floats;
memset(&floats,0,sizeof(floats));
struct sockaddr_in tmp;
socklen_t addrLen;
printf("HANDLER STARTED..\n");
printf("LOOKING AT SOCKET: %d, ON PORT: %d\n", info->socket, ntohs(info->address.sin_port) );
while( 1 ) {
if( recvfrom( info->socket, &floats, 12, 0, (struct sockaddr*)&tmp, &addrLen) != 12 ) continue;
sendto( info->socket, &floats, 12, 0, (struct sockaddr*)&info->address, sizeof(info->address));
}
return NULL;
}
void Error( int err ) {
printf("Error! Code: %d\n", err);
}