65 lines
1.6 KiB
C
65 lines
1.6 KiB
C
#include <unistd.h>
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#include <stdio.h>
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#include <sys/socket.h>
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#include <stdlib.h>
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#include <netinet/in.h>
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#include <string.h>
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#include <fcntl.h>
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#define PORT 8080
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int main(int argc, char const *argv[])
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{
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int server_fd, new_socket, read_avatar;
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struct sockaddr_in address;
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int opt = 1;
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int addrlen = sizeof(address);
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char buffer[1024];
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char *overMessage = "over";
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// Creating socket file descriptor
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if ((server_fd = socket(AF_INET, SOCK_STREAM, 0)) == 0)
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{
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perror("socket failed");
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exit(EXIT_FAILURE);
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}
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address.sin_family = AF_INET;
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address.sin_addr.s_addr = INADDR_ANY;
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address.sin_port = htons(PORT);
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// Forcefully attaching socket to the port 8080
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if (bind(server_fd, (struct sockaddr *)&address,
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sizeof(address)) < 0)
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{
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perror("bind failed");
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exit(EXIT_FAILURE);
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}
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printf("bind\n");
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if (listen(server_fd, 3) < 0)
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{
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perror("listen");
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exit(EXIT_FAILURE);
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}
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printf("listening\n");
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if ((new_socket = accept(server_fd, (struct sockaddr *)&address,
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(socklen_t *)&addrlen)) < 0)
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{
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perror("accept");
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exit(EXIT_FAILURE);
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}
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printf("accepted\n");
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int avatar_fd = open("assets/test.jpg", O_RDONLY);
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if (avatar_fd < 0)
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{
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return -1;
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}
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while ((read_avatar = read(avatar_fd, buffer, sizeof(buffer))) > 0)
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{
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printf("%d\n", read_avatar);
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send(new_socket, buffer, sizeof(buffer), 0);
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}
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send(new_socket, overMessage, sizeof(overMessage), 0);
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return 0;
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}
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