MWS/voxelSpace/Assets/Scripts/Settings.cs

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2021-09-16 19:42:18 +02:00
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Settings
{
public int sizeX = 10;
public int sizeY = 10;
public int antsCount = 7;
public int fps = 30;
public int refreshFood = 1000;
public int weakenPheromones = 20;
}