98 lines
2.8 KiB
Markdown
98 lines
2.8 KiB
Markdown
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# Code Editor Package for Visual Studio
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## [2.0.5] - 2020-10-30
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Integration:
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Disable legacy pdb symbol checking for Unity packages
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## [2.0.3] - 2020-09-09
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Project generation:
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Added C#8 language support.
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Added UnityProjectGeneratorVersion property.
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Local and Embedded packages are now selected by default for generation.
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Added support for asmdef root namespace.
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Integration:
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When the user disabled auto-refresh in Unity, do not try to force refresh the Asset database.
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Fix Visual Studio detection issues with languages using special characters.
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## [2.0.2] - 2020-05-27
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Added support for solution folders.
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Only bind the messenger when the VS editor is selected.
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Warn when unable to create the messenger.
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Fixed an initialization issue triggering legacy code generation.
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Allow package source in assembly to be generated when referenced from asmref.
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## [2.0.1] - 2020-03-19
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When Visual Studio installation is compatible with C# 8.0, setup the language version to not prompt the user with unsupported constructs. (So far Unity only supports C# 7.3).
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Use Unity's TypeCache to improve project generation speed.
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Properly check for a managed assembly before displaying a warning regarding legacy PDB usage.
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Add support for selective project generation (embedded, local, registry, git, builtin, player).
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## [2.0.0] - 2019-11-06
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- Improved Visual Studio and Visual Studio for Mac automatic discovery
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- Added support for the VSTU messaging system (start/stop features from Visual Studio)
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- Added support for solution roundtrip (preserves references to external projects and solution properties)
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- Added support for VSTU Analyzers (requires Visual Studio 2019 16.3, Visual Studio for Mac 8.3)
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- Added a warning when using legacy pdb symbol files.
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- Fixed issues while Opening Visual Studio on Windows
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- Fixed issues while Opening Visual Studio on Mac
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## [1.1.1] - 2019-05-29
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Fix Bridge assembly loading with non VS2017 editors
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## [1.1.0] - 2019-05-27
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Move internal extension handling to package.
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## [1.0.11] - 2019-05-21
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Fix detection of visual studio for mac installation.
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## [1.0.10] - 2019-05-04
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Fix ignored comintegration executable
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## [1.0.9] - 2019-03-05
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Updated MonoDevelop support, to pass correct arguments, and not import VSTU plugin
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Use release build of COMIntegration for Visual Studio
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## [1.0.7] - 2019-04-30
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Ensure asset database is refreshed when generating csproj and solution files.
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## [1.0.6] - 2019-04-27
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Add support for generating all csproj files.
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## [1.0.5] - 2019-04-18
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Fix relative package paths.
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Fix opening editor on mac.
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## [1.0.4] - 2019-04-12
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- Fixing null reference issue for callbacks to AssetPostProcessor.
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- Ensure Path.GetFullPath does not get an empty string.
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## [1.0.3] - 2019-01-01
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### This is the first release of *Unity Package visualstudio_editor*.
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Using the newly created api to integrate Visual Studio with Unity.
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