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1 Commits
Author | SHA1 | Date | |
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67388c4cca |
71
Unity Project/.gitignore
vendored
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71
Unity Project/.gitignore
vendored
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|||||||
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# This .gitignore file should be placed at the root of your Unity project directory
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||||||
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#
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||||||
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# Get latest from https://github.com/github/gitignore/blob/master/Unity.gitignore
|
||||||
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#
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||||||
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/[Ll]ibrary/
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||||||
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/[Tt]emp/
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||||||
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/[Oo]bj/
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||||||
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/[Bb]uild/
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||||||
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/[Bb]uilds/
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||||||
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/[Ll]ogs/
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||||||
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/[Uu]ser[Ss]ettings/
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||||||
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||||||
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# MemoryCaptures can get excessive in size.
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||||||
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# They also could contain extremely sensitive data
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||||||
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/[Mm]emoryCaptures/
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||||||
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||||||
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# Asset meta data should only be ignored when the corresponding asset is also ignored
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||||||
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!/[Aa]ssets/**/*.meta
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||||||
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|
||||||
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# Uncomment this line if you wish to ignore the asset store tools plugin
|
||||||
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# /[Aa]ssets/AssetStoreTools*
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||||||
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|
||||||
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# Autogenerated Jetbrains Rider plugin
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||||||
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/[Aa]ssets/Plugins/Editor/JetBrains*
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||||||
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|
||||||
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# Visual Studio cache directory
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||||||
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.vs/
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||||||
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|
||||||
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# Gradle cache directory
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||||||
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.gradle/
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||||||
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||||||
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# Autogenerated VS/MD/Consulo solution and project files
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||||||
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ExportedObj/
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||||||
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.consulo/
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||||||
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*.csproj
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||||||
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*.unityproj
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||||||
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*.sln
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||||||
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*.suo
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||||||
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*.tmp
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||||||
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*.user
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||||||
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*.userprefs
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||||||
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*.pidb
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||||||
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*.booproj
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||||||
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*.svd
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||||||
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*.pdb
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||||||
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*.mdb
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||||||
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*.opendb
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||||||
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*.VC.db
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||||||
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||||||
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# Unity3D generated meta files
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||||||
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*.pidb.meta
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||||||
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*.pdb.meta
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||||||
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*.mdb.meta
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||||||
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||||||
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# Unity3D generated file on crash reports
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||||||
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sysinfo.txt
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||||||
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||||||
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# Builds
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||||||
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*.apk
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||||||
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*.aab
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||||||
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*.unitypackage
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||||||
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||||||
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# Crashlytics generated file
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||||||
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crashlytics-build.properties
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||||||
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||||||
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# Packed Addressables
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||||||
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/[Aa]ssets/[Aa]ddressable[Aa]ssets[Dd]ata/*/*.bin*
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||||||
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||||||
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# Temporary auto-generated Android Assets
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||||||
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/[Aa]ssets/[Ss]treamingAssets/aa.meta
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||||||
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/[Aa]ssets/[Ss]treamingAssets/aa/*
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6
Unity Project/.vsconfig
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6
Unity Project/.vsconfig
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|||||||
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{
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"version": "1.0",
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"components": [
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"Microsoft.VisualStudio.Workload.ManagedGame"
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]
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}
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8
Unity Project/Assets/Editor.meta
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8
Unity Project/Assets/Editor.meta
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fileFormatVersion: 2
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||||||
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guid: 329ec9409c534054d896e1b927a1b71c
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folderAsset: yes
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||||||
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DefaultImporter:
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||||||
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externalObjects: {}
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||||||
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userData:
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||||||
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assetBundleName:
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||||||
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assetBundleVariant:
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31
Unity Project/Assets/Editor/TurtleEditor.cs
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31
Unity Project/Assets/Editor/TurtleEditor.cs
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using System.Collections;
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using System.Collections.Generic;
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using UnityEditor;
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using UnityEngine;
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[CustomEditor(typeof(TurtleLSystem),true)]
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public class TurtleEditor : Editor
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{
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TurtleLSystem turtleLSystem;
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public override void OnInspectorGUI() {
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DrawDefaultInspector();
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if (GUILayout.Button("Load file")) {
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turtleLSystem.loadFile();
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}
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if (GUILayout.Button("Evaluate")) {
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turtleLSystem.evaluateAndPresent();
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}
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}
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void OnEnable() {
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turtleLSystem = (TurtleLSystem)target;
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Tools.hidden = true;
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}
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void OnDisable() {
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Tools.hidden = false;
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}
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}
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11
Unity Project/Assets/Editor/TurtleEditor.cs.meta
Normal file
11
Unity Project/Assets/Editor/TurtleEditor.cs.meta
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fileFormatVersion: 2
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||||||
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guid: 5805e7212a5b20b4da42e342c1edaf04
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||||||
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MonoImporter:
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||||||
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externalObjects: {}
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||||||
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serializedVersion: 2
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||||||
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defaultReferences: []
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||||||
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executionOrder: 0
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||||||
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icon: {instanceID: 0}
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||||||
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userData:
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||||||
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assetBundleName:
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||||||
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assetBundleVariant:
|
8
Unity Project/Assets/LSystem.meta
Normal file
8
Unity Project/Assets/LSystem.meta
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@ -0,0 +1,8 @@
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fileFormatVersion: 2
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||||||
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guid: 53a6756541318784f8b822a4dd8564c2
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||||||
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folderAsset: yes
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||||||
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DefaultImporter:
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||||||
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externalObjects: {}
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||||||
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userData:
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||||||
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assetBundleName:
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||||||
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assetBundleVariant:
|
8
Unity Project/Assets/LSystem/Anabaena.txt
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8
Unity Project/Assets/LSystem/Anabaena.txt
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#axiom
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L
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#rules
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||||||
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L->lR
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||||||
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R->Lr
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l->L
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r->R
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#end rules
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7
Unity Project/Assets/LSystem/Anabaena.txt.meta
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7
Unity Project/Assets/LSystem/Anabaena.txt.meta
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@ -0,0 +1,7 @@
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|||||||
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fileFormatVersion: 2
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||||||
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guid: da39d102803271748a23bdcc7d8431f8
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||||||
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TextScriptImporter:
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||||||
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externalObjects: {}
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||||||
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userData:
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||||||
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assetBundleName:
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||||||
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assetBundleVariant:
|
6
Unity Project/Assets/LSystem/ContextTest1.txt
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6
Unity Project/Assets/LSystem/ContextTest1.txt
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|||||||
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#ignore + -
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||||||
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#axiom
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||||||
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F[A]B
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||||||
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#rules
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||||||
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F > [A]B -> FF
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||||||
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#F > B -> FF
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7
Unity Project/Assets/LSystem/ContextTest1.txt.meta
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7
Unity Project/Assets/LSystem/ContextTest1.txt.meta
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@ -0,0 +1,7 @@
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|||||||
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fileFormatVersion: 2
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||||||
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guid: 7c961644c7f6d084f87b7483d0a4adab
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||||||
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TextScriptImporter:
|
||||||
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externalObjects: {}
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||||||
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userData:
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||||||
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assetBundleName:
|
||||||
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assetBundleVariant:
|
5
Unity Project/Assets/LSystem/ContextTest2.txt
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5
Unity Project/Assets/LSystem/ContextTest2.txt
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@ -0,0 +1,5 @@
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|||||||
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#ignore + -
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||||||
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#axiom
|
||||||
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F[-A]B
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||||||
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#rules
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||||||
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F > [A]B -> FF
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7
Unity Project/Assets/LSystem/ContextTest2.txt.meta
Normal file
7
Unity Project/Assets/LSystem/ContextTest2.txt.meta
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@ -0,0 +1,7 @@
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|||||||
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fileFormatVersion: 2
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||||||
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guid: cefe06321a65fbf46b3640efc97745ff
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||||||
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TextScriptImporter:
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||||||
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externalObjects: {}
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||||||
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userData:
|
||||||
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assetBundleName:
|
||||||
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assetBundleVariant:
|
5
Unity Project/Assets/LSystem/ContextTest3.txt
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5
Unity Project/Assets/LSystem/ContextTest3.txt
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@ -0,0 +1,5 @@
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|||||||
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#ignore + -
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||||||
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#axiom
|
||||||
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F[-[A]-C]B
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||||||
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#rules
|
||||||
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F > [A][C]B -> FF
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7
Unity Project/Assets/LSystem/ContextTest3.txt.meta
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7
Unity Project/Assets/LSystem/ContextTest3.txt.meta
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@ -0,0 +1,7 @@
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|||||||
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fileFormatVersion: 2
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||||||
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guid: 7980f93484f996b41a99e27179a1aab4
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||||||
|
TextScriptImporter:
|
||||||
|
externalObjects: {}
|
||||||
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userData:
|
||||||
|
assetBundleName:
|
||||||
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assetBundleVariant:
|
5
Unity Project/Assets/LSystem/Koch.txt
Normal file
5
Unity Project/Assets/LSystem/Koch.txt
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@ -0,0 +1,5 @@
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|||||||
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#axiom
|
||||||
|
|
||||||
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#rules
|
||||||
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|
||||||
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#end rules
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7
Unity Project/Assets/LSystem/Koch.txt.meta
Normal file
7
Unity Project/Assets/LSystem/Koch.txt.meta
Normal file
@ -0,0 +1,7 @@
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|||||||
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fileFormatVersion: 2
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||||||
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guid: 951913a6e45d3664092bc8a3c1760fdc
|
||||||
|
TextScriptImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
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assetBundleVariant:
|
25
Unity Project/Assets/LSystem/PipeModel.txt
Normal file
25
Unity Project/Assets/LSystem/PipeModel.txt
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@ -0,0 +1,25 @@
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|||||||
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#ignore + - \ / ^ &
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||||||
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#axiom
|
||||||
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C(1,3)F(0,1)G
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||||||
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#rules
|
||||||
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C(a,b) > F(x,w) : b<3 -> C(a,b+1)
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||||||
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C(a,b) > F(x,w) : b>=3 -> #stochastic
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||||||
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p=2 C(1,0)
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||||||
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p=1 C(2,0)
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||||||
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p=0.5 C(3,0)
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||||||
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#stochastic end
|
||||||
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C(a,b) < F(x,w) : b>=3 -> F(a,w)
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||||||
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F(x,w) < F(y,w1) : x>0 -> F(x,w1)
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||||||
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F(x,w) : x>0 -> F(0,w)
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||||||
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F(x,w) < G : x==1 -> F(0,1)[+B]\(137.5)G
|
||||||
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F(x,w) < B : x==2 -> #stochastic
|
||||||
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p=3 B
|
||||||
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p=1 G
|
||||||
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#stochastic end
|
||||||
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F(x,w) < G : x==3 -> F(x,1)W
|
||||||
|
|
||||||
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F(x,w) > [F(x1,w1)]F(x2,w2) -> F(x,(w1^2+w2^2)^(0.5))
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||||||
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F(x,w) > [F(x1,w1)][F(x2,w2)]F(x3,w3) -> F(x,(w1^2+w2^2+w3^2)^(0.5))
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||||||
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F(x,w) > F(x1,w1) -> F(x,w1)
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||||||
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F(x,w) > [B]F(x1,w1) -> F(x,w1)
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||||||
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#end rules
|
7
Unity Project/Assets/LSystem/PipeModel.txt.meta
Normal file
7
Unity Project/Assets/LSystem/PipeModel.txt.meta
Normal file
@ -0,0 +1,7 @@
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|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 5184744759401dd439e7501c149f48fa
|
||||||
|
TextScriptImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
6
Unity Project/Assets/LSystem/Plant.txt
Normal file
6
Unity Project/Assets/LSystem/Plant.txt
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@ -0,0 +1,6 @@
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|||||||
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#axiom
|
||||||
|
X
|
||||||
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#rules
|
||||||
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X->F[+X]F[-X]+X
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||||||
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F->FF
|
||||||
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#end rules
|
7
Unity Project/Assets/LSystem/Plant.txt.meta
Normal file
7
Unity Project/Assets/LSystem/Plant.txt.meta
Normal file
@ -0,0 +1,7 @@
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|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: c4604d19f702cfe4cbe8779ea593c44e
|
||||||
|
TextScriptImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
46
Unity Project/Assets/LSystem/Rose.txt
Normal file
46
Unity Project/Assets/LSystem/Rose.txt
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|||||||
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#ignore + - ^ &
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||||||
|
#axiom
|
||||||
|
C(1,3)F(0,1)G
|
||||||
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#rules
|
||||||
|
C(a,b) : a>=15 -> C(1,3)
|
||||||
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C(a,b) > F(x,w) : b<3 -> C(a,b+1)
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||||||
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C(a,b) > F(x,w) : b>=3 -> C(a+1,0)
|
||||||
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C(a,b) < F(x,w) : b>=3 -> F(a,w)
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||||||
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F(x,w) : x>0 -> F(0, w)
|
||||||
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F(x,w) < F(y,w1) : x>0 -> F(x,w1)
|
||||||
|
F(x,w) < G : x<=3 -> #stochastic
|
||||||
|
p=1 ^G
|
||||||
|
p=1 &G
|
||||||
|
p=1 F(0,1)[+B]G
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||||||
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p=1 F(0,1)[+B]G
|
||||||
|
p=4 G
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||||||
|
#stochastic end
|
||||||
|
F(x,w) < N : x>=1 ; x<3-> #stochastic
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||||||
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p=1 G
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||||||
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#stochastic end
|
||||||
|
F(x,w) < G : x>=3 ; x<5-> #stochastic
|
||||||
|
p=1 ^G
|
||||||
|
p=1 &G
|
||||||
|
p=1 F(0,1)[+B]G
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||||||
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p=1 F(0,1)[+B]G
|
||||||
|
p=1 F(0,1)[+F(0,1)G]G
|
||||||
|
p=1 F(0,1)[-F(0,1)G]G
|
||||||
|
p=4 G
|
||||||
|
#stochastic end
|
||||||
|
F(x,w) < G : x>=5 ; x<9-> #stochastic
|
||||||
|
p=1 F(0,1)W
|
||||||
|
#stochastic end
|
||||||
|
F(x,w) < W : x>=6 ; x<9-> #stochastic
|
||||||
|
p=1 N
|
||||||
|
#stochastic end
|
||||||
|
F(x,w) < G : x>=9 ; x<12-> #stochastic
|
||||||
|
p=1 N
|
||||||
|
#stochastic end
|
||||||
|
F(x,w) < B : x>=12 ; x<15-> #stochastic
|
||||||
|
p=1 N
|
||||||
|
#stochastic end
|
||||||
|
F(x,w) > [F(x1,w1)]F(x2,w2) -> F(x,(w1^2+w2^2)^(0.5))
|
||||||
|
F(x,w) > [F(x1,w1)][F(x2,w2)]F(x3,w3) -> F(x,(w1^2+w2^2+w3^2)^(0.5))
|
||||||
|
F(x,w) > F(x1,w1) -> F(x,w1)
|
||||||
|
F(x,w) > [B]F(x1,w1) -> F(x,w1)
|
||||||
|
#end rules
|
7
Unity Project/Assets/LSystem/Rose.txt.meta
Normal file
7
Unity Project/Assets/LSystem/Rose.txt.meta
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@ -0,0 +1,7 @@
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|||||||
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fileFormatVersion: 2
|
||||||
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guid: 66436a0a88b33bb48ac4d5bd97c7fd1d
|
||||||
|
TextScriptImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
32
Unity Project/Assets/LSystem/SampleLSystem.txt
Normal file
32
Unity Project/Assets/LSystem/SampleLSystem.txt
Normal file
@ -0,0 +1,32 @@
|
|||||||
|
#axiom
|
||||||
|
A
|
||||||
|
#rules
|
||||||
|
#komentarz
|
||||||
|
#podstawowe przekształcenie
|
||||||
|
X-> AX
|
||||||
|
# instrukcja z rozgałęzieniem
|
||||||
|
Y->A[A]A
|
||||||
|
#parametryczne symbola są rozpoznawane po literze i liczbie argumentów czyli B, B(0) i B(0,0) to różne symbole
|
||||||
|
#w regułach dla parametrycznych symboli w poprzedniku definiuje się nazwę parametru. ta instrukcja zamieni C(1) na C(1.1) a C(2) na C(2.1)
|
||||||
|
C(a) -> C(a+0.1)
|
||||||
|
# ta instrukcja wykona się, jeżeli a>1 i a<2 średnik oznacza iloczyn logiczny
|
||||||
|
B(a) : a>1;a<2 -> C(a)B(0)
|
||||||
|
# ta instrukcja wykona się, jeżeli poprzednia się nie wykonała i gdy a<=1
|
||||||
|
B(a) : a<=1 -> B(2*a)
|
||||||
|
# ta instrukcja się wykona, jeżeli poprzednie 2 się nie wykonają
|
||||||
|
B(a) -> B(0)
|
||||||
|
# instrukcja się wykona, jeżeli następnikiem A jest B(a) i a>0
|
||||||
|
A > B(a) : a>0 -> B(a)[A]
|
||||||
|
|
||||||
|
# instrukcja się wykona, jeżeli poprzednikiem A jest B(a) i a>0 (i jeżeli poprzednia się nie wykonała)
|
||||||
|
B(a) < A a>0 -> B(a)[A]
|
||||||
|
# instrukcja się wykona, jeżeli poprzednikiem A jest B(a), następnikiem jest C(b) oraz a+b>0 (i jeżeli poprzednia się nie wykonała)
|
||||||
|
B(a) < A > C(b) a+b>0 -> CC
|
||||||
|
|
||||||
|
# wykona się jedna z trzech opcji z wagami odpowiednio 0.2, 0.6 i 0.3 - wagi nie muszą się sumować do 1. można stochastyczność łączyć z powyższymi rozszerzeniami.
|
||||||
|
C(a) -> #stochastic
|
||||||
|
p=0.2 AB(1)
|
||||||
|
p=0.6 B(1)A
|
||||||
|
p=0.3 AA
|
||||||
|
#stochastic end
|
||||||
|
#rules end
|
7
Unity Project/Assets/LSystem/SampleLSystem.txt.meta
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Unity Project/Assets/LSystem/SampleLSystem.txt.meta
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6
Unity Project/Assets/LSystem/Sierpinski.txt
Normal file
6
Unity Project/Assets/LSystem/Sierpinski.txt
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
#axiom
|
||||||
|
L
|
||||||
|
#rules
|
||||||
|
L->R+L+R
|
||||||
|
R->L-R-L
|
||||||
|
#end rules
|
7
Unity Project/Assets/LSystem/Sierpinski.txt.meta
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5
Unity Project/Assets/LSystem/VanIterson.txt
Normal file
5
Unity Project/Assets/LSystem/VanIterson.txt
Normal file
@ -0,0 +1,5 @@
|
|||||||
|
#axiom
|
||||||
|
XA
|
||||||
|
#rules
|
||||||
|
A -> [&(90)f(0.5)S]f(0.0353)/(137.5)A
|
||||||
|
#end rules
|
7
Unity Project/Assets/LSystem/VanIterson.txt.meta
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Unity Project/Assets/LSystem/VanIterson.txt.meta
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10
Unity Project/Assets/LSystem/stochastic.txt
Normal file
10
Unity Project/Assets/LSystem/stochastic.txt
Normal file
@ -0,0 +1,10 @@
|
|||||||
|
#axiom
|
||||||
|
B
|
||||||
|
#rules
|
||||||
|
B -> #stochastic
|
||||||
|
p=3 FB
|
||||||
|
p=1 [+FB]FB
|
||||||
|
p=1 [-FB]FB
|
||||||
|
p=1 F
|
||||||
|
#stochastic end
|
||||||
|
#rules end
|
7
Unity Project/Assets/LSystem/stochastic.txt.meta
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7
Unity Project/Assets/LSystem/stochastic.txt.meta
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8
Unity Project/Assets/Materials.meta
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8
Unity Project/Assets/Materials.meta
Normal file
@ -0,0 +1,8 @@
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78
Unity Project/Assets/Materials/Leaf.mat
Normal file
78
Unity Project/Assets/Materials/Leaf.mat
Normal file
@ -0,0 +1,78 @@
|
|||||||
|
%YAML 1.1
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|
%TAG !u! tag:unity3d.com,2011:
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- _Color: {r: 0.27530718, g: 0.6792453, b: 0.1901032, a: 1}
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m_BuildTextureStacks: []
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8
Unity Project/Assets/Materials/Leaf.mat.meta
Normal file
8
Unity Project/Assets/Materials/Leaf.mat.meta
Normal file
@ -0,0 +1,8 @@
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|
fileFormatVersion: 2
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78
Unity Project/Assets/Materials/New Material.mat
Normal file
78
Unity Project/Assets/Materials/New Material.mat
Normal file
@ -0,0 +1,78 @@
|
|||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
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|
--- !u!21 &2100000
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8
Unity Project/Assets/Materials/New Material.mat.meta
Normal file
8
Unity Project/Assets/Materials/New Material.mat.meta
Normal file
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|
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79
Unity Project/Assets/Materials/leaf material.mat
Normal file
79
Unity Project/Assets/Materials/leaf material.mat
Normal file
@ -0,0 +1,79 @@
|
|||||||
|
%YAML 1.1
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|
%TAG !u! tag:unity3d.com,2011:
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Unity Project/Assets/Materials/leaf material.mat.meta
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 2076165847}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: -0.01, z: -1.525}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children: []
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m_Father: {fileID: 0}
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m_RootOrder: 0
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
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Reference in New Issue
Block a user