Using pre-set license Built from '2020.2/staging' branch; Version is '2020.2.3f1 (8ff31bc5bf5b) revision 9433883'; Using compiler version '192528614'; Build Type 'Release' OS: 'Windows 10 Pro; OS build 19042.928; Version 2009; 64bit' Language: 'pl' Physical Memory: 32660 MB BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 0 COMMAND LINE ARGUMENTS: C:\Program Files\Unity\Hub\Editor\2020.2.3f1\Editor\Unity.exe -adb2 -batchMode -noUpm -name AssetImportWorker0 -projectPath C:/Users/grx87/MWS-UAM/MWS_2021/Unity Project -logFile Logs/AssetImportWorker0.log -srvPort 63071 Successfully changed project path to: C:/Users/grx87/MWS-UAM/MWS_2021/Unity Project C:/Users/grx87/MWS-UAM/MWS_2021/Unity Project Using Asset Import Pipeline V2. Refreshing native plugins compatible for Editor in 35.41 ms, found 1 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Initialize engine version: 2020.2.3f1 (8ff31bc5bf5b) [Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/2020.2.3f1/Editor/Data/Resources/UnitySubsystems [Subsystems] Discovering subsystems at path C:/Users/grx87/MWS-UAM/MWS_2021/Unity Project/Assets GfxDevice: creating device client; threaded=0 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce GTX 1050 (ID=0x1c8d) Vendor: VRAM: 4021 MB Driver: 27.21.14.6611 Initialize mono Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/2020.2.3f1/Editor/Data/Managed' Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/2020.2.3f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit' Mono config path = 'C:/Program Files/Unity/Hub/Editor/2020.2.3f1/Editor/Data/MonoBleedingEdge/etc' Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56160 Begin MonoManager ReloadAssembly Registering precompiled unity dll's ... Register platform support module: C:/Program Files/Unity/Hub/Editor/2020.2.3f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll Registered in 0.002812 seconds. Native extension for WindowsStandalone target not found Refreshing native plugins compatible for Editor in 30.32 ms, found 1 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Invoked RoslynAnalysisRunner static constructor. RoslynAnalysisRunner will not be running. RoslynAnalysisRunner has terminated. Mono: successfully reloaded assembly - Completed reload, in 1.345 seconds Platform modules already initialized, skipping Registering precompiled user dll's ... Registered in 0.001147 seconds. Begin MonoManager ReloadAssembly Native extension for WindowsStandalone target not found Refreshing native plugins compatible for Editor in 0.26 ms, found 1 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Invoked RoslynAnalysisRunner static constructor. RoslynAnalysisRunner will not be running. RoslynAnalysisRunner has terminated. Mono: successfully reloaded assembly - Completed reload, in 1.012 seconds Platform modules already initialized, skipping ======================================================================== Worker process is ready to serve import requests Launched and connected shader compiler UnityShaderCompiler.exe after 0.06 seconds Refreshing native plugins compatible for Editor in 0.40 ms, found 1 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 1341 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 63.9 MB. System memory in use after: 64.0 MB. Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 1780. Total: 2.106500 ms (FindLiveObjects: 0.210100 ms CreateObjectMapping: 0.065900 ms MarkObjects: 1.703400 ms DeleteObjects: 0.125700 ms) ======================================================================== Received Import Request. path: Assets/LSystem/Rose.txt artifactKey: Guid(66436a0a88b33bb48ac4d5bd97c7fd1d) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/LSystem/Rose.txt using Guid(66436a0a88b33bb48ac4d5bd97c7fd1d) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '00000000000000000000000000000000') in 0.068376 seconds ERROR: Build asset version error: assets/lsystem/rose.txt in SourceAssetDB has modification time of '2021-05-03T15:19:56.3374894Z' while content on disk has modification time of '2021-05-03T15:19:57.6289672Z' Import took 0.071134 seconds . ======================================================================== Received Import Request. Time since last request: 83.377623 seconds. path: Assets/Scripts artifactKey: Guid(9e7357bb137be2e468b4924e72b9e943) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Scripts using Guid(9e7357bb137be2e468b4924e72b9e943) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'b24233b29cbe9059e22fd420f44dd6d1') in 0.004244 seconds Import took 0.007319 seconds . ======================================================================== Received Import Request. Time since last request: 276.829169 seconds. path: Assets/LSystem/PipeModel.txt artifactKey: Guid(5184744759401dd439e7501c149f48fa) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/LSystem/PipeModel.txt using Guid(5184744759401dd439e7501c149f48fa) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'a6264c4e47f3540ec0150ffab0f9c908') in 0.012021 seconds Import took 0.016657 seconds . ======================================================================== Received Prepare Registering precompiled user dll's ... Registered in 0.001196 seconds. Begin MonoManager ReloadAssembly Native extension for WindowsStandalone target not found Refreshing native plugins compatible for Editor in 0.30 ms, found 1 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Invoked RoslynAnalysisRunner static constructor. RoslynAnalysisRunner will not be running. RoslynAnalysisRunner has terminated. Mono: successfully reloaded assembly - Completed reload, in 0.985 seconds Platform modules already initialized, skipping Refreshing native plugins compatible for Editor in 0.27 ms, found 1 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 1335 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 63.8 MB. System memory in use after: 63.9 MB. Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 1782. Total: 1.854900 ms (FindLiveObjects: 0.169500 ms CreateObjectMapping: 0.049700 ms MarkObjects: 1.617300 ms DeleteObjects: 0.017200 ms) AssetImportWorkerClient::OnTransportError - code=2 error=End of file