23 lines
464 B
C#
23 lines
464 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class PlatformMaterial : MonoBehaviour
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{
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public Material lowDefinitionMaterial;
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// Start is called before the first frame update
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void Start()
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{
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#if UNITY_WEBGL
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gameObject.GetComponent<Renderer>().material = lowDefinitionMaterial;
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#endif
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}
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// Update is called once per frame
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void Update()
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{
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}
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}
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