MWS/voxelSpace/Logs/AssetImportWorker0-prev.log
2021-09-16 19:44:41 +02:00

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5.3 KiB
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Using pre-set license
Built from '2021.1/release' branch; Version is '2021.1.1f1 (6fdc41dfa55a) revision 7330881'; Using compiler version '192528614'; Build Type 'Release'
OS: 'Windows 10 Pro; OS build 19042.928; Version 2009; 64bit' Language: 'pl' Physical Memory: 32660 MB
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 0
COMMAND LINE ARGUMENTS:
C:\Program Files\Unity\Hub\Editor\2021.1.1f1\Editor\Unity.exe
-adb2
-batchMode
-noUpm
-name
AssetImportWorker0
-projectPath
C:/Users/grx87/MWS-UAM/MWS_2021/voxelSpace
-logFile
Logs/AssetImportWorker0.log
-srvPort
60098
Successfully changed project path to: C:/Users/grx87/MWS-UAM/MWS_2021/voxelSpace
C:/Users/grx87/MWS-UAM/MWS_2021/voxelSpace
Using Asset Import Pipeline V2.
Refreshing native plugins compatible for Editor in 56.29 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Initialize engine version: 2021.1.1f1 (6fdc41dfa55a)
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/2021.1.1f1/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path C:/Users/grx87/MWS-UAM/MWS_2021/voxelSpace/Assets
GfxDevice: creating device client; threaded=0; jobified=0
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce GTX 1050 (ID=0x1c8d)
Vendor: NVIDIA
VRAM: 4021 MB
Driver: 27.21.14.6611
Shader 'Universal Render Pipeline/Particles/Lit': fallback shader 'Universal Render Pipeline/Particles/SimpleLit' not found
Initialize mono
Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/2021.1.1f1/Editor/Data/Managed'
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/2021.1.1f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit'
Mono config path = 'C:/Program Files/Unity/Hub/Editor/2021.1.1f1/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56656
Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
Register platform support module: C:/Program Files/Unity/Hub/Editor/2021.1.1f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
Registered in 0.002738 seconds.
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 63.73 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 1.847 seconds
Platform modules already initialized, skipping
Registering precompiled user dll's ...
Registered in 0.001447 seconds.
Begin MonoManager ReloadAssembly
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 118.40 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 2.538 seconds
Platform modules already initialized, skipping
========================================================================
Worker process is ready to serve import requests
Shader 'Universal Render Pipeline/Particles/Lit': fallback shader 'Universal Render Pipeline/Particles/SimpleLit' not found
Launched and connected shader compiler UnityShaderCompiler.exe after 0.06 seconds
Refreshing native plugins compatible for Editor in 0.69 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 2417 Unused Serialized files (Serialized files now loaded: 0)
System memory in use before: 115.8 MB.
System memory in use after: 116.0 MB.
Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 2876.
Total: 6.836400 ms (FindLiveObjects: 0.299300 ms CreateObjectMapping: 0.213700 ms MarkObjects: 6.232700 ms DeleteObjects: 0.089100 ms)
========================================================================
Received Import Request.
path: Assets/Scripts/VoxelSpace.cs
artifactKey: Guid(af786f5f7beb4443b96bd0557e527aef) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Scripts/VoxelSpace.cs using Guid(af786f5f7beb4443b96bd0557e527aef) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'dd691886fb2e7fb12c776d15fac24f77') in 0.070105 seconds
========================================================================
Received Prepare
Registering precompiled user dll's ...
Registered in 0.001129 seconds.
Begin MonoManager ReloadAssembly
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 0.38 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 1.039 seconds
Platform modules already initialized, skipping
Shader 'Universal Render Pipeline/Particles/Lit': fallback shader 'Universal Render Pipeline/Particles/SimpleLit' not found
Refreshing native plugins compatible for Editor in 0.37 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 2308 Unused Serialized files (Serialized files now loaded: 0)
System memory in use before: 108.8 MB.
System memory in use after: 109.0 MB.
Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 2878.
Total: 3.055400 ms (FindLiveObjects: 0.313900 ms CreateObjectMapping: 0.207800 ms MarkObjects: 2.497100 ms DeleteObjects: 0.034300 ms)
AssetImportWorkerClient::OnTransportError - code=2 error=End of file