99 lines
5.3 KiB
Plaintext
99 lines
5.3 KiB
Plaintext
Using pre-set license
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Built from '2021.1/release' branch; Version is '2021.1.1f1 (6fdc41dfa55a) revision 7330881'; Using compiler version '192528614'; Build Type 'Release'
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OS: 'Windows 10 Pro; OS build 19042.928; Version 2009; 64bit' Language: 'pl' Physical Memory: 32660 MB
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BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 0
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COMMAND LINE ARGUMENTS:
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C:\Program Files\Unity\Hub\Editor\2021.1.1f1\Editor\Unity.exe
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-adb2
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-batchMode
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-noUpm
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-name
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AssetImportWorker0
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-projectPath
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C:/Users/grx87/MWS-UAM/MWS_2021/voxelSpace
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-logFile
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Logs/AssetImportWorker0.log
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-srvPort
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60098
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Successfully changed project path to: C:/Users/grx87/MWS-UAM/MWS_2021/voxelSpace
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C:/Users/grx87/MWS-UAM/MWS_2021/voxelSpace
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Using Asset Import Pipeline V2.
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Refreshing native plugins compatible for Editor in 56.29 ms, found 0 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Initialize engine version: 2021.1.1f1 (6fdc41dfa55a)
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[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/2021.1.1f1/Editor/Data/Resources/UnitySubsystems
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[Subsystems] Discovering subsystems at path C:/Users/grx87/MWS-UAM/MWS_2021/voxelSpace/Assets
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GfxDevice: creating device client; threaded=0; jobified=0
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Direct3D:
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Version: Direct3D 11.0 [level 11.1]
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Renderer: NVIDIA GeForce GTX 1050 (ID=0x1c8d)
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Vendor: NVIDIA
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VRAM: 4021 MB
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Driver: 27.21.14.6611
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Shader 'Universal Render Pipeline/Particles/Lit': fallback shader 'Universal Render Pipeline/Particles/SimpleLit' not found
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Initialize mono
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Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/2021.1.1f1/Editor/Data/Managed'
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Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/2021.1.1f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit'
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Mono config path = 'C:/Program Files/Unity/Hub/Editor/2021.1.1f1/Editor/Data/MonoBleedingEdge/etc'
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Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56656
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Begin MonoManager ReloadAssembly
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Registering precompiled unity dll's ...
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Register platform support module: C:/Program Files/Unity/Hub/Editor/2021.1.1f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
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Registered in 0.002738 seconds.
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Native extension for WindowsStandalone target not found
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Refreshing native plugins compatible for Editor in 63.73 ms, found 0 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Mono: successfully reloaded assembly
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- Completed reload, in 1.847 seconds
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Platform modules already initialized, skipping
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Registering precompiled user dll's ...
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Registered in 0.001447 seconds.
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Begin MonoManager ReloadAssembly
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Native extension for WindowsStandalone target not found
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Refreshing native plugins compatible for Editor in 118.40 ms, found 0 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Mono: successfully reloaded assembly
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- Completed reload, in 2.538 seconds
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Platform modules already initialized, skipping
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========================================================================
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Worker process is ready to serve import requests
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Shader 'Universal Render Pipeline/Particles/Lit': fallback shader 'Universal Render Pipeline/Particles/SimpleLit' not found
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Launched and connected shader compiler UnityShaderCompiler.exe after 0.06 seconds
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Refreshing native plugins compatible for Editor in 0.69 ms, found 0 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 2417 Unused Serialized files (Serialized files now loaded: 0)
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System memory in use before: 115.8 MB.
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System memory in use after: 116.0 MB.
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Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 2876.
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Total: 6.836400 ms (FindLiveObjects: 0.299300 ms CreateObjectMapping: 0.213700 ms MarkObjects: 6.232700 ms DeleteObjects: 0.089100 ms)
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========================================================================
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Received Import Request.
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path: Assets/Scripts/VoxelSpace.cs
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artifactKey: Guid(af786f5f7beb4443b96bd0557e527aef) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Start importing Assets/Scripts/VoxelSpace.cs using Guid(af786f5f7beb4443b96bd0557e527aef) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'dd691886fb2e7fb12c776d15fac24f77') in 0.070105 seconds
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========================================================================
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Received Prepare
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Registering precompiled user dll's ...
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Registered in 0.001129 seconds.
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Begin MonoManager ReloadAssembly
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Native extension for WindowsStandalone target not found
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Refreshing native plugins compatible for Editor in 0.38 ms, found 0 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Mono: successfully reloaded assembly
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- Completed reload, in 1.039 seconds
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Platform modules already initialized, skipping
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Shader 'Universal Render Pipeline/Particles/Lit': fallback shader 'Universal Render Pipeline/Particles/SimpleLit' not found
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Refreshing native plugins compatible for Editor in 0.37 ms, found 0 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 2308 Unused Serialized files (Serialized files now loaded: 0)
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System memory in use before: 108.8 MB.
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System memory in use after: 109.0 MB.
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Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 2878.
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Total: 3.055400 ms (FindLiveObjects: 0.313900 ms CreateObjectMapping: 0.207800 ms MarkObjects: 2.497100 ms DeleteObjects: 0.034300 ms)
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AssetImportWorkerClient::OnTransportError - code=2 error=End of file
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