import pygame from DataModels.Cell import Cell class Dump( Cell ): def __init__( self, x, y, max_rubbish, dump_type, yellow = 0, green = 0, blue = 0 ): Cell.__init__( self, x, y, max_rubbish, yellow, green, blue, dump_type ) self.dump_type = dump_type def return_trash(self, collector): dump_type = self.dump_type.lower()[5:] self.container.yellow, self.container.green, self.container.blue = collector.container.empty(dump_type, [self.container.yellow, self.container.green, self.container.blue]) self.update_image()