import pygame import sys from sprites.cell import Cell class Landfill(Cell): def __init__(self, x, y, type): Cell.__init__(self, x, y) types = ["plastic", "glass", "metal"] self.type = types[type] self.image = pygame.image.load("images/landfill_%s.png" % (self.type)) def get_coordinates(self): return self.x, self.y def get_type(self): return self.type