import unittest


class OverlayTypeTest(unittest.TestCase):
    def todo_test_display(self):

        # __doc__ (as of 2008-08-02) for pygame.overlay.overlay.display:

          # Overlay.display((y, u, v)): return None
          # Overlay.display(): return None
          # set the overlay pixel data

        self.fail()

    def todo_test_get_hardware(self):

        # __doc__ (as of 2008-08-02) for pygame.overlay.overlay.get_hardware:

          # Overlay.get_hardware(rect): return int
          # test if the Overlay is hardware accelerated

        self.fail()

    def todo_test_set_location(self):

        # __doc__ (as of 2008-08-02) for pygame.overlay.overlay.set_location:

          # Overlay.set_location(rect): return None
          # control where the overlay is displayed

        self.fail()

################################################################################

if __name__ == '__main__':
    unittest.main()