forked from s444417/ProjektAI
26 lines
620 B
C
26 lines
620 B
C
#include <Python.h>
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#include "bitmask.h"
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#define PYGAMEAPI_MASK_FIRSTSLOT 0
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#define PYGAMEAPI_MASK_NUMSLOTS 1
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#define PYGAMEAPI_LOCAL_ENTRY "_PYGAME_C_API"
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typedef struct {
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PyObject_HEAD
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bitmask_t *mask;
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} pgMaskObject;
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#define pgMask_AsBitmap(x) (((pgMaskObject*)x)->mask)
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#ifndef PYGAMEAPI_MASK_INTERNAL
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#define pgMask_Type (*(PyTypeObject*)PyMASK_C_API[0])
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#define pgMask_Check(x) ((x)->ob_type == &pgMask_Type)
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#define import_pygame_mask() \
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_IMPORT_PYGAME_MODULE(mask, MASK, PyMASK_C_API)
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static void* PyMASK_C_API[PYGAMEAPI_MASK_NUMSLOTS] = {NULL};
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#endif /* #ifndef PYGAMEAPI_MASK_INTERNAL */
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