forked from s444417/ProjektAI
105 lines
3.6 KiB
Python
105 lines
3.6 KiB
Python
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class CrossingOverMethod:
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FixedQuadrant = 0
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SingleHorizontalDiv = 1
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SingleVerticalDiv = 2
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DoubleHorizontalDiv = 3
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DoubleVerticalDiv = 4
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RandomChoice = 5
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class SelectionMethod:
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Roulette = 0
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Tournament = 1
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class MutationMethod:
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Flip = 0
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Swap = 1
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class GADefaults:
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def __init__(self):
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self.defSelectionMethods = [("ruletka", SelectionMethod.Roulette),
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("turniej", SelectionMethod.Tournament)]
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self.defCrossingOverMethods = [("pojedynczy poziomy", CrossingOverMethod.SingleHorizontalDiv),
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("pojedynczy pionowy", CrossingOverMethod.SingleVerticalDiv),
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("podwójny poziomy", CrossingOverMethod.DoubleHorizontalDiv),
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("podwójny pionowy", CrossingOverMethod.DoubleVerticalDiv),
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("ćwiartki", CrossingOverMethod.FixedQuadrant),
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("losowe", CrossingOverMethod.RandomChoice)]
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self.defMutationMethods = [("inwersja", MutationMethod.Flip),
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("wymiana", MutationMethod.Swap)]
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self.windowName = "Algorytm genetyczny - parametry"
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self.windowGeometry = "400x400"
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self.minTablesCount = 1
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self.maxTablesCount = 100
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self.defTablesCount = 20
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self.runTablesCount = self.defTablesCount
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self.sliderNameTablesCount = "stoliki"
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self.minPopulationSize = 4
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self.maxPopulationSize = 30
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self.defPopulationSize = 5
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self.runPopulationSize = self.defPopulationSize
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self.sliderNamePopulationSize = "populacja"
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self.minMutation = 0
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self.maxMutation = 10
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self.defMutation = 1
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self.runMutation = self.defMutation
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self.sliderNameMutation = "mutacje"
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self.minGenerationsNumber = 1
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self.maxGenerationsNumber = 1000
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self.defGenerationsNumber = 20
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self.runGenerationsNumber = self.defGenerationsNumber
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self.sliderNameGenerationsNumber = "pokolenia"
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self.defInfoFold = 5
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self.runInfoFold = self.defInfoFold
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self.sliderInfoFold = "co ile"
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self.defSelectionMethod = SelectionMethod.Tournament
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self.runSelectionMethod = self.defSelectionMethod
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self.radioSelectionMethodName = "metoda selekcji"
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self.defCrossingOverMethod = CrossingOverMethod.SingleHorizontalDiv
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self.runCrossingOverMethod = self.defCrossingOverMethod
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self.radioCrossingOverMethodName = "metoda krzyżowania"
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self.defMutationMethod = MutationMethod.Swap
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self.runMutationMethod = self.defMutationMethod
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self.radioMutationMethodName = "metoda mutacji"
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self.minElitism = 0
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self.maxElitism = 50
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self.defElitism = 0
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self.runElitism = self.defElitism
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self.sliderElitismName = "elitarność [%]"
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self.buttonStartName = "generuj"
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self.buttonDefaultsName = "przywróć"
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self.__forbiddenPlaces = None
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self.waiterPosition = None
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self.kitchenPosition = None
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def getForbiddenPlaces(self):
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if self.__forbiddenPlaces is None:
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self.__forbiddenPlaces = [self.waiterPosition, self.kitchenPosition]
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return self.__forbiddenPlaces
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def getInfo(self):
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return "populacja: " + str(self.runPopulationSize) \
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+ ", pokolenia: " + str(self.runGenerationsNumber) \
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+ ", stoliki: " + str(self.runTablesCount) \
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+ ", mutacje: " + str(self.runMutation)
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