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forked from s444417/ProjektAI
ProjektAI/kelner/gui/GAdialog/GADefaults.py

105 lines
3.6 KiB
Python

class CrossingOverMethod:
FixedQuadrant = 0
SingleHorizontalDiv = 1
SingleVerticalDiv = 2
DoubleHorizontalDiv = 3
DoubleVerticalDiv = 4
RandomChoice = 5
class SelectionMethod:
Roulette = 0
Tournament = 1
class MutationMethod:
Flip = 0
Swap = 1
class GADefaults:
def __init__(self):
self.defSelectionMethods = [("ruletka", SelectionMethod.Roulette),
("turniej", SelectionMethod.Tournament)]
self.defCrossingOverMethods = [("pojedynczy poziomy", CrossingOverMethod.SingleHorizontalDiv),
("pojedynczy pionowy", CrossingOverMethod.SingleVerticalDiv),
("podwójny poziomy", CrossingOverMethod.DoubleHorizontalDiv),
("podwójny pionowy", CrossingOverMethod.DoubleVerticalDiv),
("ćwiartki", CrossingOverMethod.FixedQuadrant),
("losowe", CrossingOverMethod.RandomChoice)]
self.defMutationMethods = [("inwersja", MutationMethod.Flip),
("wymiana", MutationMethod.Swap)]
self.windowName = "Algorytm genetyczny - parametry"
self.windowGeometry = "400x400"
self.minTablesCount = 1
self.maxTablesCount = 100
self.defTablesCount = 20
self.runTablesCount = self.defTablesCount
self.sliderNameTablesCount = "stoliki"
self.minPopulationSize = 4
self.maxPopulationSize = 30
self.defPopulationSize = 5
self.runPopulationSize = self.defPopulationSize
self.sliderNamePopulationSize = "populacja"
self.minMutation = 0
self.maxMutation = 10
self.defMutation = 1
self.runMutation = self.defMutation
self.sliderNameMutation = "mutacje"
self.minGenerationsNumber = 1
self.maxGenerationsNumber = 1000
self.defGenerationsNumber = 20
self.runGenerationsNumber = self.defGenerationsNumber
self.sliderNameGenerationsNumber = "pokolenia"
self.defInfoFold = 5
self.runInfoFold = self.defInfoFold
self.sliderInfoFold = "co ile"
self.defSelectionMethod = SelectionMethod.Tournament
self.runSelectionMethod = self.defSelectionMethod
self.radioSelectionMethodName = "metoda selekcji"
self.defCrossingOverMethod = CrossingOverMethod.SingleHorizontalDiv
self.runCrossingOverMethod = self.defCrossingOverMethod
self.radioCrossingOverMethodName = "metoda krzyżowania"
self.defMutationMethod = MutationMethod.Swap
self.runMutationMethod = self.defMutationMethod
self.radioMutationMethodName = "metoda mutacji"
self.minElitism = 0
self.maxElitism = 50
self.defElitism = 0
self.runElitism = self.defElitism
self.sliderElitismName = "elitarność [%]"
self.buttonStartName = "generuj"
self.buttonDefaultsName = "przywróć"
self.__forbiddenPlaces = None
self.waiterPosition = None
self.kitchenPosition = None
def getForbiddenPlaces(self):
if self.__forbiddenPlaces is None:
self.__forbiddenPlaces = [self.waiterPosition, self.kitchenPosition]
return self.__forbiddenPlaces
def getInfo(self):
return "populacja: " + str(self.runPopulationSize) \
+ ", pokolenia: " + str(self.runGenerationsNumber) \
+ ", stoliki: " + str(self.runTablesCount) \
+ ", mutacje: " + str(self.runMutation)