data extraction to groups of instruments; drums is now avaible

This commit is contained in:
Cezary Pukownik 2019-05-30 23:11:25 +02:00
parent b296eb9e6c
commit dac8add955
2 changed files with 162 additions and 14 deletions

View File

@ -30,7 +30,9 @@ def to_samples(midi_file_path, midi_res=settings.midi_resolution):
for track in roll.Multitrack(midi_file_path).tracks:
if not track.is_drum:
key = track.program + 1
key = settings.midi_group[track.program + 1]
else:
key = 'Drums'
# this makes pack of samples of N x 96 x 128 shape
number_of_beats = floor(track.pianoroll.shape[0] / midi_res)
@ -38,14 +40,12 @@ def to_samples(midi_file_path, midi_res=settings.midi_resolution):
track_beats = track_pianoroll.reshape(number_of_beats, midi_res, 128)
# save collected pack of data to dictionary with samples packs for every instrument
samples_by_instrument[track.program + 1] = np.concatenate([track_beats, samples_by_instrument[ track.program + 1]], axis=0)
else:
# TODO: add code for drums samples
pass
samples_by_instrument[key] = np.concatenate([track_beats, samples_by_instrument[key]], axis=0)
return samples_by_instrument
def to_midi(samples, output_path=settings.generated_midi_path, program=0, tempo=120, beat_resolution=settings.beat_resolution):
tracks = [roll.Track(samples, program=program)]
def to_midi(samples, output_path=settings.generated_midi_path, program=0, tempo=120, is_drum=False, beat_resolution=settings.beat_resolution):
tracks = [roll.Track(samples, program=program, is_drum=is_drum)]
return_midi = roll.Multitrack(tracks=tracks, tempo=tempo, downbeat=[0, 96, 192, 288], beat_resolution=beat_resolution)
roll.write(return_midi, output_path)
return return_midi
@ -72,6 +72,7 @@ def main():
pass
if midi_samples is None:
continue
# this is for intrument separation
for key, value in midi_samples.items():
value = delete_empty_samples(value)
@ -86,7 +87,7 @@ def main():
for key, value in tqdm(samples_pack_by_instrument.items()):
if not os.path.exists(output_path):
os.makedirs(output_path)
np.savez_compressed('{}/{}.npz'.format(output_path, settings.midi_program[key]), value)
np.savez_compressed('{}/{}.npz'.format(output_path, key), value)
# # Give a preview of what samples looks like
# fig, axes = plt.subplots(nrows=10, ncols=10, figsize=(20, 20))

View File

@ -164,3 +164,150 @@ midi_program = {
127 : 'Applause',
128 : 'Gunshot'
}
midi_group = {
# Piano
1 : 'Piano',
2 : 'Piano',
3 : 'Piano',
4 : 'Piano',
5 : 'Piano',
6 : 'Piano',
7 : 'Piano',
8 : 'Piano',
# Chromatic Percussion
9 : 'Chromatic_Percussion',
10 : 'Chromatic_Percussion',
11 : 'Chromatic_Percussion',
12 : 'Chromatic_Percussion',
13 : 'Chromatic_Percussion',
14 : 'Chromatic_Percussion',
15 : 'Chromatic_Percussion',
16 : 'Chromatic_Percussion',
# Organ
17 : 'Organ',
18 : 'Organ',
19 : 'Organ',
20 : 'Organ',
21 : 'Organ',
22 : 'Organ',
23 : 'Organ',
24 : 'Organ',
# Guitar
25 : 'Guitar',
26 : 'Guitar',
27 : 'Guitar',
28 : 'Guitar',
29 : 'Guitar',
30 : 'Guitar',
31 : 'Guitar',
32 : 'Guitar',
# Bass
33 : 'Bass',
34 : 'Bass',
35 : 'Bass',
36 : 'Bass',
37 : 'Bass',
38 : 'Bass',
39 : 'Bass',
40 : 'Bass',
# Strings
41 : 'Strings',
42 : 'Strings',
43 : 'Strings',
44 : 'Strings',
45 : 'Strings',
46 : 'Strings',
47 : 'Strings',
48 : 'Strings',
# Ensemble
49 : 'Ensemble',
50 : 'Ensemble',
51 : 'Ensemble',
52 : 'Ensemble',
53 : 'Ensemble',
54 : 'Ensemble',
55 : 'Ensemblee',
56 : 'Ensemble',
# Brass
57 : 'Brass',
58 : 'Brass',
59 : 'Brass',
60 : 'Brass',
61 : 'Brass',
62 : 'Brass',
63 : 'Brass',
64 : 'Brass',
# Reed
65 : 'Reed',
66 : 'Reed',
67 : 'Reed',
68 : 'Reed',
69 : 'Reed',
70 : 'Reed',
71 : 'Reed',
72 : 'Reed',
# Pipe
73 : 'Pipe',
74 : 'Pipe',
75 : 'Pipe',
76 : 'Pipe',
77 : 'Pipe',
78 : 'Pipe',
79 : 'Pipe',
80 : 'Pipe',
# Synth Lead
81 : 'Synth_Lead',
82 : 'Synth_Lead',
83 : 'Synth_Lead',
84 : 'Synth_Lead',
85 : 'Synth_Lead',
86 : 'Synth_Lead',
87 : 'Synth_Lead',
88 : 'Synth_Lead',
# Synth Pad
89 : 'Synth_Pad',
90 : 'Synth_Pad',
91 : 'Synth_Pad',
92 : 'Synth_Pad',
93 : 'Synth_Pad',
94 : 'Synth_Pad',
95 : 'Synth_Pad',
96 : 'Synth_Pad',
# Synth Effects
97 : 'Synth_Effects',
98 : 'Synth_Effects',
99 : 'Synth_Effects',
100 : 'Synth_Effects',
101 : 'Synth_Effects',
102 : 'Synth_Effects',
103 : 'Synth_Effects',
104 : 'Synth_Effects',
# Ethnic
105 : 'Ethnic',
106 : 'Ethnic',
107 : 'Ethnic',
108 : 'Ethnic',
109 : 'Ethnic',
110 : 'Ethnic',
111 : 'Ethnic',
112 : 'Ethnic',
# Percussive
113 : 'Percussive',
114 : 'Percussive',
115 : 'Percussive',
116 : 'Percussive',
117 : 'Percussive',
118 : 'Percussive',
119 : 'Percussive',
120 : 'Percussive',
# Sound Effects
121 : 'Sound_Effects',
122 : 'Sound_Effects',
123 : 'Sound_Effects',
124 : 'Sound_Effects',
125 : 'Sound_Effects',
126 : 'Sound_Effects',
127 : 'Sound_Effects',
128 : 'Sound_Effects'
}