Projekt_Grafika/dependencies/physx-4.1/include/foundation/Px.h

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//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
// * Neither the name of NVIDIA CORPORATION nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// Copyright (c) 2008-2019 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
#ifndef PXFOUNDATION_PX_H
#define PXFOUNDATION_PX_H
/** \addtogroup foundation
@{
*/
#include "foundation/PxSimpleTypes.h"
/** files to always include */
#include <string.h>
#include <stdlib.h>
#if !PX_DOXYGEN
namespace physx
{
#endif
typedef uint32_t PxU32;
class PxAllocatorCallback;
class PxErrorCallback;
struct PxErrorCode;
class PxAssertHandler;
class PxInputStream;
class PxInputData;
class PxOutputStream;
class PxVec2;
class PxVec3;
class PxVec4;
class PxMat33;
class PxMat44;
class PxPlane;
class PxQuat;
class PxTransform;
class PxBounds3;
/** enum for empty constructor tag*/
enum PxEMPTY
{
PxEmpty
};
/** enum for zero constructor tag for vectors and matrices */
enum PxZERO
{
PxZero
};
/** enum for identity constructor flag for quaternions, transforms, and matrices */
enum PxIDENTITY
{
PxIdentity
};
#if !PX_DOXYGEN
} // namespace physx
#endif
/** @} */
#endif // #ifndef PXFOUNDATION_PX_H