Projekt_Grafika/dependencies/physx-4.1/include/foundation/PxProfiler.h

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//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
// * Neither the name of NVIDIA CORPORATION nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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// Copyright (c) 2008-2019 NVIDIA Corporation. All rights reserved.
#ifndef PXFOUNDATION_PXPROFILER_H
#define PXFOUNDATION_PXPROFILER_H
#include "foundation/Px.h"
namespace physx
{
/**
\brief The pure virtual callback interface for general purpose instrumentation and profiling of GameWorks modules as
well as applications
*/
class PxProfilerCallback
{
protected:
virtual ~PxProfilerCallback() {}
public:
/**************************************************************************************************************************
Instrumented profiling events
***************************************************************************************************************************/
/**
\brief Mark the beginning of a nested profile block
\param[in] eventName Event name. Must be a persistent const char *
\param[in] detached True for cross thread events
\param[in] contextId the context id of this zone. Zones with the same id belong to the same group. 0 is used for no specific group.
\return Returns implementation-specific profiler data for this event
*/
virtual void* zoneStart(const char* eventName, bool detached, uint64_t contextId) = 0;
/**
\brief Mark the end of a nested profile block
\param[in] profilerData The data returned by the corresponding zoneStart call (or NULL if not available)
\param[in] eventName The name of the zone ending, must match the corresponding name passed with 'zoneStart'. Must be a persistent const char *.
\param[in] detached True for cross thread events. Should match the value passed to zoneStart.
\param[in] contextId The context of this zone. Should match the value passed to zoneStart.
\note eventName plus contextId can be used to uniquely match up start and end of a zone.
*/
virtual void zoneEnd(void* profilerData, const char* eventName, bool detached, uint64_t contextId) = 0;
};
class PxProfileScoped
{
public:
PX_FORCE_INLINE PxProfileScoped(PxProfilerCallback* callback, const char* eventName, bool detached, uint64_t contextId) : mCallback(callback), mProfilerData(NULL)
{
if(mCallback)
{
mEventName = eventName;
mContextId = contextId;
mDetached = detached;
mProfilerData = mCallback->zoneStart(eventName, detached, contextId);
}
}
PX_FORCE_INLINE ~PxProfileScoped()
{
if(mCallback)
mCallback->zoneEnd(mProfilerData, mEventName, mDetached, mContextId);
}
PxProfilerCallback* mCallback;
const char* mEventName;
void* mProfilerData;
uint64_t mContextId;
bool mDetached;
};
} // end of physx namespace
#endif // PXFOUNDATION_PXPROFILER_H