Projekt_Grafika/dependencies/physx-4.1/source/simulationcontroller/src/ScContactReportBuffer.h

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2021-01-29 17:02:11 +01:00
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
// * Neither the name of NVIDIA CORPORATION nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// Copyright (c) 2008-2019 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
#ifndef PX_PHYSICS_SCP_CONTACTREPORTBUFFER
#define PX_PHYSICS_SCP_CONTACTREPORTBUFFER
#include "foundation/Px.h"
#include "common/PxProfileZone.h"
namespace physx
{
namespace Sc
{
class ContactReportBuffer
{
public:
PX_FORCE_INLINE ContactReportBuffer(PxU32 initialSize, bool noResizeAllowed)
: mBuffer(NULL)
,mCurrentBufferIndex(0)
,mCurrentBufferSize(initialSize)
,mDefaultBufferSize(initialSize)
,mLastBufferIndex(0)
,mAllocationLocked(noResizeAllowed)
{
mBuffer = allocateBuffer(initialSize);
PX_ASSERT(mBuffer);
}
~ContactReportBuffer()
{
PX_FREE(mBuffer);
}
PX_FORCE_INLINE void reset();
PX_FORCE_INLINE void flush();
PX_FORCE_INLINE PxU8* allocateNotThreadSafe(PxU32 size, PxU32& index, PxU32 alignment= 16);
PX_FORCE_INLINE PxU8* reallocateNotThreadSafe(PxU32 size, PxU32& index, PxU32 alignment= 16, PxU32 lastIndex = 0xFFFFFFFF);
PX_FORCE_INLINE PxU8* getData(const PxU32& index) const { return mBuffer+index; }
PX_FORCE_INLINE PxU32 getDefaultBufferSize() const {return mDefaultBufferSize;}
private:
PX_FORCE_INLINE PxU8* allocateBuffer(PxU32 size);
private:
PxU8* mBuffer;
PxU32 mCurrentBufferIndex;
PxU32 mCurrentBufferSize;
PxU32 mDefaultBufferSize;
PxU32 mLastBufferIndex;
bool mAllocationLocked;
};
} // namespace Sc
//////////////////////////////////////////////////////////////////////////
PX_FORCE_INLINE void Sc::ContactReportBuffer::reset()
{
mCurrentBufferIndex = 0;
mLastBufferIndex = 0xFFFFFFFF;
}
//////////////////////////////////////////////////////////////////////////
void Sc::ContactReportBuffer::flush()
{
mCurrentBufferIndex = 0;
mLastBufferIndex = 0xFFFFFFFF;
if(mCurrentBufferSize != mDefaultBufferSize)
{
PX_FREE(mBuffer);
mBuffer = allocateBuffer(mDefaultBufferSize);
PX_ASSERT(mBuffer);
mCurrentBufferSize = mDefaultBufferSize;
}
}
//////////////////////////////////////////////////////////////////////////
PxU8* Sc::ContactReportBuffer::allocateNotThreadSafe(PxU32 size, PxU32& index ,PxU32 alignment/* =16 */)
{
PX_ASSERT(shdfnd::isPowerOfTwo(alignment));
// padding for alignment
PxU32 pad = ((mCurrentBufferIndex+alignment-1)&~(alignment-1)) - mCurrentBufferIndex;
index = mCurrentBufferIndex + pad;
if (index + size > mCurrentBufferSize)
{
PX_PROFILE_ZONE("ContactReportBuffer::Resize", 0);
if(mAllocationLocked)
return NULL;
PxU32 oldBufferSize = mCurrentBufferSize;
while(index + size > mCurrentBufferSize)
{
mCurrentBufferSize *= 2;
}
PxU8* tempBuffer = allocateBuffer(mCurrentBufferSize);
PxMemCopy(tempBuffer,mBuffer,oldBufferSize);
PX_FREE(mBuffer);
mBuffer = tempBuffer;
}
PxU8* ptr = mBuffer + index;
mLastBufferIndex = index;
PX_ASSERT((reinterpret_cast<size_t>(ptr)&(alignment-1)) == 0);
mCurrentBufferIndex += size + pad;
return ptr;
}
//////////////////////////////////////////////////////////////////////////
PxU8* Sc::ContactReportBuffer::reallocateNotThreadSafe(PxU32 size, PxU32& index ,PxU32 alignment/* =16 */, PxU32 lastIndex)
{
if(lastIndex != mLastBufferIndex)
{
return allocateNotThreadSafe(size,index,alignment);
}
else
{
mCurrentBufferIndex = mLastBufferIndex;
return allocateNotThreadSafe(size,index,alignment);
}
}
//////////////////////////////////////////////////////////////////////////
PX_FORCE_INLINE PxU8* Sc::ContactReportBuffer::allocateBuffer(PxU32 size)
{
return (static_cast<PxU8*>(PX_ALLOC(size, "ContactReportBuffer")));
}
} // namespace physx
#endif // PX_PHYSICS_SCP_CONTACTREPORTBUFFER