68 lines
2.6 KiB
CMake
68 lines
2.6 KiB
CMake
|
##
|
||
|
## Redistribution and use in source and binary forms, with or without
|
||
|
## modification, are permitted provided that the following conditions
|
||
|
## are met:
|
||
|
## * Redistributions of source code must retain the above copyright
|
||
|
## notice, this list of conditions and the following disclaimer.
|
||
|
## * Redistributions in binary form must reproduce the above copyright
|
||
|
## notice, this list of conditions and the following disclaimer in the
|
||
|
## documentation and/or other materials provided with the distribution.
|
||
|
## * Neither the name of NVIDIA CORPORATION nor the names of its
|
||
|
## contributors may be used to endorse or promote products derived
|
||
|
## from this software without specific prior written permission.
|
||
|
##
|
||
|
## THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
|
||
|
## EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||
|
## IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||
|
## PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||
|
## CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||
|
## EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||
|
## PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||
|
## PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
|
||
|
## OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||
|
## (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||
|
## OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||
|
##
|
||
|
## Copyright (c) 2018-2019 NVIDIA Corporation. All rights reserved.
|
||
|
|
||
|
#
|
||
|
# Build LowLevel
|
||
|
#
|
||
|
|
||
|
|
||
|
SET(LOWLEVEL_PLATFORM_INCLUDES
|
||
|
${PHYSX_SOURCE_DIR}/Common/src/linux
|
||
|
${PHYSX_SOURCE_DIR}/LowLevel/software/include/linux
|
||
|
${PHYSX_SOURCE_DIR}/LowLevelDynamics/include/linux
|
||
|
${PHYSX_SOURCE_DIR}/LowLevel/common/include/pipeline/linux
|
||
|
)
|
||
|
|
||
|
SET(LOWLEVEL_COMPILE_DEFS
|
||
|
# Common to all configurations
|
||
|
${PHYSX_LINUX_COMPILE_DEFS};PX_PHYSX_STATIC_LIB
|
||
|
)
|
||
|
|
||
|
IF(PX_GENERATE_GPU_STATIC_LIBRARIES)
|
||
|
SET(LOWLEVEL_GPU_LIBTYPE_DEFS
|
||
|
PX_PHYSX_GPU_STATIC;
|
||
|
)
|
||
|
ENDIF()
|
||
|
|
||
|
SET(LOWLEVEL_COMPILE_DEFS
|
||
|
# Common to all configurations
|
||
|
${PHYSX_LINUX_COMPILE_DEFS};PX_PHYSX_STATIC_LIB;${LOWLEVEL_GPU_LIBTYPE_DEFS}
|
||
|
|
||
|
$<$<CONFIG:debug>:${PHYSX_LINUX_DEBUG_COMPILE_DEFS};>
|
||
|
$<$<CONFIG:checked>:${PHYSX_LINUX_CHECKED_COMPILE_DEFS};>
|
||
|
$<$<CONFIG:profile>:${PHYSX_LINUX_PROFILE_COMPILE_DEFS};>
|
||
|
$<$<CONFIG:release>:${PHYSX_LINUX_RELEASE_COMPILE_DEFS};>
|
||
|
)
|
||
|
|
||
|
SET(LOWLEVEL_PLATFORM_LINK_FLAGS " ")
|
||
|
|
||
|
SET(LOWLEVEL_LIBTYPE OBJECT)
|
||
|
|
||
|
# NOTE: Is this a UE4 specific change?
|
||
|
# enable -fPIC so we can link static libs with the editor
|
||
|
#SET_TARGET_PROPERTIES(LowLevel PROPERTIES POSITION_INDEPENDENT_CODE TRUE)
|