50 lines
2.2 KiB
CMake
50 lines
2.2 KiB
CMake
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##
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## Redistribution and use in source and binary forms, with or without
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## modification, are permitted provided that the following conditions
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## are met:
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## * Redistributions of source code must retain the above copyright
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## notice, this list of conditions and the following disclaimer.
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## * Redistributions in binary form must reproduce the above copyright
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## notice, this list of conditions and the following disclaimer in the
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## documentation and/or other materials provided with the distribution.
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## * Neither the name of NVIDIA CORPORATION nor the names of its
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## contributors may be used to endorse or promote products derived
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## from this software without specific prior written permission.
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##
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## THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
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## EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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## IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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## PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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## CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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## EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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## PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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## PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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## OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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## (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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## OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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##
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## Copyright (c) 2018-2019 NVIDIA Corporation. All rights reserved.
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#
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# Build PhysXCharacterKinematic
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#
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# Use generator expressions to set config specific preprocessor definitions
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SET(PHYSXCHARACTERKINEMATICS_COMPILE_DEFS
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# Common to all configurations
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${PHYSX_LINUX_COMPILE_DEFS};
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$<$<CONFIG:debug>:${PHYSX_LINUX_DEBUG_COMPILE_DEFS};>
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$<$<CONFIG:checked>:${PHYSX_LINUX_CHECKED_COMPILE_DEFS};>
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$<$<CONFIG:profile>:${PHYSX_LINUX_PROFILE_COMPILE_DEFS};>
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$<$<CONFIG:release>:${PHYSX_LINUX_RELEASE_COMPILE_DEFS};>
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)
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SET(PHYSXCHARACTERKINEMATIC_LIBTYPE STATIC)
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# enable -fPIC so we can link static libs with the editor
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#SET_TARGET_PROPERTIES(PhysXCharacterKinematic PROPERTIES POSITION_INDEPENDENT_CODE TRUE)
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