dodanie stacji
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21294
models/spaceStation.obj
Normal file
21294
models/spaceStation.obj
Normal file
File diff suppressed because it is too large
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@ -191,7 +191,7 @@ void renderScene()
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//STATION
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//STATION
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drawObjectColor(&stationContext, glm::rotate(time / 2.0f, glm::vec3(0, 1, 0)) * glm::translate(glm::vec3(0, 0, 200)) * glm::scale(glm::vec3(5)), glm::vec3(0.5));
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drawObjectColor(&stationContext, glm::rotate(time / 2.0f, glm::vec3(0, 1, 0)) * glm::translate(glm::vec3(0, 0, 200)) * glm::scale(glm::vec3(5)), glm::vec3(0.5));
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//EARTH nieruchoma - ³atwiejsze dla naszej cutscenki
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//EARTH nieruchoma - ³atwiejsze dla naszej cutscenki
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drawObjectTexture(&sphereContext, glm::scale(glm::vec3(45)), textureEarthHighres);
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drawObjectTexture(&sphereContext, glm::scale(glm::vec3(45)), textureEarthHighres);
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@ -221,7 +221,7 @@ void init()
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shipModel = obj::loadModelFromFile("models/ship_orbita.obj");
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shipModel = obj::loadModelFromFile("models/ship_orbita.obj");
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shipContext.initFromOBJ(shipModel);
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shipContext.initFromOBJ(shipModel);
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stationModel = obj::loadModelFromFile("models/box.obj");
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stationModel = obj::loadModelFromFile("models/spaceStation.obj");
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stationContext.initFromOBJ(stationModel);
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stationContext.initFromOBJ(stationModel);
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sphereModel = obj::loadModelFromFile("models/sphere.obj");
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sphereModel = obj::loadModelFromFile("models/sphere.obj");
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