orbita working
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parent
858b42b9e4
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91b6083152
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Debug/Camera.obj
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Debug/Camera.obj
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Debug/SOIL.obj
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Debug/SOIL.obj
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Debug/Skybox.obj
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Debug/Skybox.obj
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@ -1,6 +1,6 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project>
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<ProjectOutputs>D:\Studia\grk\Projekt_Grafika\Debug\grk-cw8.exe</ProjectOutputs>
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<ProjectOutputs>D:\Documents\2020\studia\s3e1\grafika\Projekt_Grafika\Debug\grk-cw8.exe</ProjectOutputs>
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<ContentFiles></ContentFiles>
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<SatelliteDlls></SatelliteDlls>
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<NonRecipeFileRefs></NonRecipeFileRefs>
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@ -1,9 +1,13 @@
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main_8_1.cpp
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Skybox.cpp
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Generating Code...
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Camera.obj : warning LNK4075: ignoring '/EDITANDCONTINUE' due to '/INCREMENTAL:NO' specification
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PhysXExtensions_static_32.lib(ExtCpuWorkerThread.obj) : warning LNK4099: PDB 'PhysXExtensions_static_32.pdb' was not found with 'PhysXExtensions_static_32.lib(ExtCpuWorkerThread.obj)' or at 'D:\Studia\grk\Projekt_Grafika\Debug\PhysXExtensions_static_32.pdb'; linking object as if no debug info
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PhysXExtensions_static_32.lib(ExtDefaultCpuDispatcher.obj) : warning LNK4099: PDB 'PhysXExtensions_static_32.pdb' was not found with 'PhysXExtensions_static_32.lib(ExtDefaultCpuDispatcher.obj)' or at 'D:\Studia\grk\Projekt_Grafika\Debug\PhysXExtensions_static_32.pdb'; linking object as if no debug info
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PhysXExtensions_static_32.lib(ExtDefaultErrorCallback.obj) : warning LNK4099: PDB 'PhysXExtensions_static_32.pdb' was not found with 'PhysXExtensions_static_32.lib(ExtDefaultErrorCallback.obj)' or at 'D:\Studia\grk\Projekt_Grafika\Debug\PhysXExtensions_static_32.pdb'; linking object as if no debug info
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PhysXExtensions_static_32.lib(ExtDefaultSimulationFilterShader.obj) : warning LNK4099: PDB 'PhysXExtensions_static_32.pdb' was not found with 'PhysXExtensions_static_32.lib(ExtDefaultSimulationFilterShader.obj)' or at 'D:\Studia\grk\Projekt_Grafika\Debug\PhysXExtensions_static_32.pdb'; linking object as if no debug info
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grk-cw8.vcxproj -> D:\Studia\grk\Projekt_Grafika\Debug\grk-cw8.exe
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orbita.cpp
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D:\Documents\2020\studia\s3e1\grafika\Projekt_Grafika\src\orbita.cpp(135,20): warning C4244: "inicjowanie": konwersja z "double" do "float", możliwa utrata danych
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D:\Documents\2020\studia\s3e1\grafika\Projekt_Grafika\src\orbita.cpp(147,229): warning C4305: "argument": obcięcie z "double" do "T"
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with
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[
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T=float
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]
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Camera.obj : warning LNK4075: zignorowano opcję „/EDITANDCONTINUE” z powodu określenia opcji „/INCREMENTAL:NO”
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PhysXExtensions_static_32.lib(ExtCpuWorkerThread.obj) : warning LNK4099: nie znaleziono pliku PDB „PhysXExtensions_static_32.pdb” z elementem „PhysXExtensions_static_32.lib(ExtCpuWorkerThread.obj)” lub w pozycji „D:\Documents\2020\studia\s3e1\grafika\Projekt_Grafika\Debug\PhysXExtensions_static_32.pdb”; obiekt zostanie skonsolidowany bez informacji debugowania
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PhysXExtensions_static_32.lib(ExtDefaultCpuDispatcher.obj) : warning LNK4099: nie znaleziono pliku PDB „PhysXExtensions_static_32.pdb” z elementem „PhysXExtensions_static_32.lib(ExtDefaultCpuDispatcher.obj)” lub w pozycji „D:\Documents\2020\studia\s3e1\grafika\Projekt_Grafika\Debug\PhysXExtensions_static_32.pdb”; obiekt zostanie skonsolidowany bez informacji debugowania
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PhysXExtensions_static_32.lib(ExtDefaultErrorCallback.obj) : warning LNK4099: nie znaleziono pliku PDB „PhysXExtensions_static_32.pdb” z elementem „PhysXExtensions_static_32.lib(ExtDefaultErrorCallback.obj)” lub w pozycji „D:\Documents\2020\studia\s3e1\grafika\Projekt_Grafika\Debug\PhysXExtensions_static_32.pdb”; obiekt zostanie skonsolidowany bez informacji debugowania
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PhysXExtensions_static_32.lib(ExtDefaultSimulationFilterShader.obj) : warning LNK4099: nie znaleziono pliku PDB „PhysXExtensions_static_32.pdb” z elementem „PhysXExtensions_static_32.lib(ExtDefaultSimulationFilterShader.obj)” lub w pozycji „D:\Documents\2020\studia\s3e1\grafika\Projekt_Grafika\Debug\PhysXExtensions_static_32.pdb”; obiekt zostanie skonsolidowany bez informacji debugowania
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grk-cw8.vcxproj -> D:\Documents\2020\studia\s3e1\grafika\Projekt_Grafika\Debug\grk-cw8.exe
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@ -1,2 +1,2 @@
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PlatformToolSet=v142:VCToolArchitecture=Native32Bit:VCToolsVersion=14.27.29110:TargetPlatformVersion=10.0.17763.0:
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Debug|Win32|D:\Studia\grk\Projekt_Grafika\|
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PlatformToolSet=v142:VCToolArchitecture=Native32Bit:VCToolsVersion=14.27.29110:TargetPlatformVersion=10.0.18362.0:
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Debug|Win32|D:\Documents\2020\studia\s3e1\grafika\Projekt_Grafika\|
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Debug/orbita.obj
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Debug/orbita.obj
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Debug/start.obj
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Debug/start.obj
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Debug/vc142.idb
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Debug/vc142.idb
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Debug/vc142.pdb
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Debug/vc142.pdb
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@ -12,7 +12,7 @@
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="src\Camera.cpp" />
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<ClCompile Include="src\main_8_1.cpp" />
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<ClCompile Include="src\orbita.cpp" />
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<ClCompile Include="src\Physics.cpp" />
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<ClCompile Include="src\Render_Utils.cpp" />
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<ClCompile Include="src\Shader_Loader.cpp" />
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@ -48,10 +48,10 @@
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<ClCompile Include="src\Physics.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="src\main_8_1.cpp">
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<ClCompile Include="src\Skybox.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="src\Skybox.cpp">
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<ClCompile Include="src\orbita.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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</ItemGroup>
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@ -24,8 +24,9 @@ float appLoadingTime;
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obj::Model planeModel;
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obj::Model shipModel;
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obj::Model sphereModel;
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obj::Model stationModel;
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Core::RenderContext planeContext, shipContext, sphereContext;
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Core::RenderContext planeContext, shipContext, sphereContext, stationContext;
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float cameraAngle = glm::radians(0.0f);
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glm::vec3 cameraPos = glm::vec3(0, 0 , 250);
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@ -143,11 +144,14 @@ void renderScene()
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glClearColor(0.0f, 0.3f, 0.3f, 1.0f);
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//SHIP
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glm::mat4 shipModelMatrix = glm::translate(cameraPos + cameraDir * 0.6f + glm::vec3(0, -0.25f, 0)) * glm::rotate(-cameraAngle + glm::radians(90.0f), glm::vec3(0, 1, 0));
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drawObjectTexture(&shipContext, shipModelMatrix, textureShip);
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glm::mat4 shipModelMatrix = glm::translate(cameraPos + cameraDir * 4.f + glm::vec3(0, -0.25f, 0)) * glm::rotate(glm::orientedAngle(glm::vec3(0, 0, 1), cameraDir, glm::vec3(0, 1, 0)), glm::vec3(0,1,0)) * glm::scale(glm::vec3(0.2)) * glm::translate(glm::vec3(2, 0, 0));
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drawObjectColor(&shipContext, shipModelMatrix, glm::vec3(0.5));
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//SUN
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//drawObjectTexture(&sphereModel, glm::translate(glm::vec3(0, 0, 0)) * glm::scale(glm::vec3(20.f)), textureSun);
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//STATION
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drawObjectColor(&stationContext, glm::rotate(time / 2.0f, glm::vec3(0, 1, 0)) * glm::translate(glm::vec3(0, 0, 200)) * glm::scale(glm::vec3(5)), glm::vec3(0.5));
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//EARTH nieruchoma - ³atwiejsze dla naszej cutscenki
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drawObjectTexture(&sphereContext, glm::scale(glm::vec3(45)), textureEarthHighres);
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@ -166,9 +170,12 @@ void init()
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programColor = shaderLoader.CreateProgram("shaders/shader_color.vert", "shaders/shader_color.frag");
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programTexture = shaderLoader.CreateProgram("shaders/shader_tex.vert", "shaders/shader_tex.frag");
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shipModel = obj::loadModelFromFile("models/ship.obj");
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shipModel = obj::loadModelFromFile("models/box.obj");
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shipContext.initFromOBJ(shipModel);
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stationModel = obj::loadModelFromFile("models/box.obj");
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stationContext.initFromOBJ(stationModel);
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sphereModel = obj::loadModelFromFile("models/sphere.obj");
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sphereContext.initFromOBJ(sphereModel);
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boxBodies[1]->setLinearVelocity(PxVec3(0, time * 0.8, 0));
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}
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if (time > 7 && !applied2) {
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if (time > 7) {
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applied2 = true;
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boxBodies[1]->setLinearVelocity(PxVec3(0, 25, 0));
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boxBodies[1]->setLinearVelocity(PxVec3(0, 15, 0));
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}
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