// // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright // notice, this list of conditions and the following disclaimer in the // documentation and/or other materials provided with the distribution. // * Neither the name of NVIDIA CORPORATION nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR // PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY // OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // // Copyright (c) 2008-2019 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. #ifndef PX_PHYSICS_COMMON_NX #define PX_PHYSICS_COMMON_NX /** \addtogroup common @{ */ #include "foundation/Px.h" /*Disable support for VS2017 prior version 15.5.1 for windows platform, because of a compiler bug: https://developercommunity.visualstudio.com/content/problem/66047/possible-compiler-bug.html */ #if (PX_VC == 15) && PX_WINDOWS && (_MSC_FULL_VER < 191225830) #error Visual studio 2017 prior to 15.5.1 is not supported because of a compiler bug. #endif // define API function declaration (public API only needed because of extensions) #if defined PX_PHYSX_STATIC_LIB #define PX_PHYSX_CORE_API #else #if (PX_WINDOWS_FAMILY || PX_XBOXONE || PX_PS4) #if defined PX_PHYSX_CORE_EXPORTS #define PX_PHYSX_CORE_API __declspec(dllexport) #else #define PX_PHYSX_CORE_API __declspec(dllimport) #endif #elif PX_UNIX_FAMILY #define PX_PHYSX_CORE_API PX_UNIX_EXPORT #else #define PX_PHYSX_CORE_API #endif #endif #if PX_SUPPORT_GPU_PHYSX // define API function declaration #if defined PX_PHYSX_GPU_STATIC #define PX_PHYSX_GPU_API #else #if PX_WINDOWS #if defined PX_PHYSX_GPU_EXPORTS #define PX_PHYSX_GPU_API __declspec(dllexport) #else #define PX_PHYSX_GPU_API __declspec(dllimport) #endif #elif PX_UNIX_FAMILY #define PX_PHYSX_GPU_API PX_UNIX_EXPORT #else #define PX_PHYSX_GPU_API #endif #endif #else // PX_SUPPORT_GPU_PHYSX #define PX_PHYSX_GPU_API #endif // PX_SUPPORT_GPU_PHYSX #if defined PX_PHYSX_STATIC_LIB #define PX_PHYSX_COMMON_API #else #if (PX_WINDOWS_FAMILY || PX_XBOXONE || PX_PS4) && !defined(__CUDACC__) #if defined PX_PHYSX_COMMON_EXPORTS #define PX_PHYSX_COMMON_API __declspec(dllexport) #else #define PX_PHYSX_COMMON_API __declspec(dllimport) #endif #elif PX_UNIX_FAMILY #define PX_PHYSX_COMMON_API PX_UNIX_EXPORT #else #define PX_PHYSX_COMMON_API #endif #endif // Changing these parameters requires recompilation of the SDK #if !PX_DOXYGEN namespace physx { #endif class PxCollection; class PxBase; class PxHeightField; class PxHeightFieldDesc; class PxTriangleMesh; class PxConvexMesh; typedef PxU32 PxTriangleID; typedef PxU16 PxMaterialTableIndex; #if !PX_DOXYGEN } // namespace physx #endif /** @} */ #endif