// // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright // notice, this list of conditions and the following disclaimer in the // documentation and/or other materials provided with the distribution. // * Neither the name of NVIDIA CORPORATION nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR // PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY // OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // // Copyright (c) 2008-2019 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. #ifndef PX_PHYSICS_NX_CAPSULE_GEOMETRY #define PX_PHYSICS_NX_CAPSULE_GEOMETRY /** \addtogroup geomutils @{ */ #include "geometry/PxGeometry.h" #include "foundation/PxFoundationConfig.h" #if !PX_DOXYGEN namespace physx { #endif /** \brief Class representing the geometry of a capsule. Capsules are shaped as the union of a cylinder of length 2 * halfHeight and with the given radius centered at the origin and extending along the x axis, and two hemispherical ends. \note The scaling of the capsule is expected to be baked into these values, there is no additional scaling parameter. The function PxTransformFromSegment is a helper for generating an appropriate transform for the capsule from the capsule's interior line segment. @see PxTransformFromSegment */ class PxCapsuleGeometry : public PxGeometry { public: /** \brief Default constructor, initializes to a capsule with zero height and radius. */ PX_INLINE PxCapsuleGeometry() : PxGeometry(PxGeometryType::eCAPSULE), radius(0), halfHeight(0) {} /** \brief Constructor, initializes to a capsule with passed radius and half height. */ PX_INLINE PxCapsuleGeometry(PxReal radius_, PxReal halfHeight_) : PxGeometry(PxGeometryType::eCAPSULE), radius(radius_), halfHeight(halfHeight_) {} /** \brief Returns true if the geometry is valid. \return True if the current settings are valid. \note A valid capsule has radius > 0, halfHeight > 0. It is illegal to call PxRigidActor::createShape and PxPhysics::createShape with a capsule that has zero radius or height. @see PxRigidActor::createShape, PxPhysics::createShape */ PX_INLINE bool isValid() const; public: /** \brief The radius of the capsule. */ PxReal radius; /** \brief half of the capsule's height, measured between the centers of the hemispherical ends. */ PxReal halfHeight; }; PX_INLINE bool PxCapsuleGeometry::isValid() const { if (mType != PxGeometryType::eCAPSULE) return false; if (!PxIsFinite(radius) || !PxIsFinite(halfHeight)) return false; if (radius <= 0.0f || halfHeight <= 0.0f) return false; return true; } /** \brief creates a transform from the endpoints of a segment, suitable for an actor transform for a PxCapsuleGeometry \param[in] p0 one end of major axis of the capsule \param[in] p1 the other end of the axis of the capsule \param[out] halfHeight the halfHeight of the capsule. This parameter is optional. \return A PxTransform which will transform the vector (1,0,0) to the capsule axis shrunk by the halfHeight */ PX_FOUNDATION_API PxTransform PxTransformFromSegment(const PxVec3& p0, const PxVec3& p1, PxReal* halfHeight = NULL); #if !PX_DOXYGEN } // namespace physx #endif /** @} */ #endif