## ## Redistribution and use in source and binary forms, with or without ## modification, are permitted provided that the following conditions ## are met: ## * Redistributions of source code must retain the above copyright ## notice, this list of conditions and the following disclaimer. ## * Redistributions in binary form must reproduce the above copyright ## notice, this list of conditions and the following disclaimer in the ## documentation and/or other materials provided with the distribution. ## * Neither the name of NVIDIA CORPORATION nor the names of its ## contributors may be used to endorse or promote products derived ## from this software without specific prior written permission. ## ## THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY ## EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE ## IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR ## PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR ## CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, ## EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, ## PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR ## PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY ## OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ## (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE ## OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. ## ## Copyright (c) 2018-2019 NVIDIA Corporation. All rights reserved. # We define the CXX flags for this CMakeLists and all others that are included afterwards. This is a GLOBAL setting. # If/when the solutions go standalone (say, samples and visual tests) - those CMakeLists will need to be fixed. STRING(TOLOWER "${CMAKE_BUILD_TYPE}" CMAKE_BUILD_TYPE_LOWERCASE) SET(PHYSX_WARNING_DISABLES "-Wno-invalid-offsetof -Wno-maybe-uninitialized -Wno-unused-variable -Wno-variadic-macros -Wno-array-bounds -Wno-strict-aliasing") IF(${ANDROID_ABI} STREQUAL "armeabi-v7a") SET(PHYSX_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Werror -Wall -Wextra -Wpedantic -std=c++11 -fno-rtti -fno-exceptions -ffunction-sections -fdata-sections -funwind-tables -fomit-frame-pointer -funswitch-loops -finline-limit=300 -fno-strict-aliasing -fstack-protector ${PHYSX_WARNING_DISABLES}" CACHE INTERAL "PhysX CXX") ELSEIF(${ANDROID_ABI} STREQUAL "armeabi-v7a with NEON") SET(PHYSX_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Werror -Wall -Wextra -Wpedantic -std=c++11 -fno-rtti -fno-exceptions -ffunction-sections -funwind-tables -fomit-frame-pointer -funswitch-loops -finline-limit=300 -fno-strict-aliasing -fstack-protector ${PHYSX_WARNING_DISABLES}" CACHE INTERAL "PhysX CXX") ELSEIF(${ANDROID_ABI} STREQUAL "arm64-v8a") SET(PHYSX_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Werror -Wall -Wextra -Wpedantic -std=c++11 -fno-rtti -fno-exceptions -ffunction-sections -fdata-sections ${PHYSX_WARNING_DISABLES} " CACHE INTERAL "PhysX CXX") ELSEIF(${ANDROID_ABI} STREQUAL "x86") SET(PHYSX_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Werror -Wall -Wextra -Wpedantic -std=c++11 -fno-rtti -fno-exceptions -ffunction-sections -fdata-sections ${PHYSX_WARNING_DISABLES} -fpack-struct=8 -malign-double " CACHE INTERAL "PhysX CXX") ELSEIF(${ANDROID_ABI} STREQUAL "x86_64") SET(PHYSX_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Werror -Wall -Wextra -Wpedantic -std=c++11 -fno-rtti -fno-exceptions -ffunction-sections -fdata-sections ${PHYSX_WARNING_DISABLES} -mstackrealign -msse3 " CACHE INTERAL "PhysX CXX") ENDIF() # Build debug info for all configurations SET(PHYSX_CXX_FLAGS_DEBUG "-O0 -g" CACHE INTERAL "PhysX Debug CXX Flags") SET(PHYSX_CXX_FLAGS_CHECKED "-O3 -g" CACHE INTERAL "PhysX Checked CXX Flags") SET(PHYSX_CXX_FLAGS_PROFILE "-O3 -g" CACHE INTERAL "PhysX Profile CXX Flags") SET(PHYSX_CXX_FLAGS_RELEASE "-O3 -g" CACHE INTERAL "PhysX Release CXX Flags") # These flags are local to the directory the CMakeLists.txt is in SET(CMAKE_CXX_FLAGS ${PHYSX_CXX_FLAGS}) SET(CMAKE_CXX_FLAGS_DEBUG ${PHYSX_CXX_FLAGS_DEBUG}) SET(CMAKE_CXX_FLAGS_CHECKED ${PHYSX_CXX_FLAGS_CHECKED}) SET(CMAKE_CXX_FLAGS_PROFILE ${PHYSX_CXX_FLAGS_PROFILE}) SET(CMAKE_CXX_FLAGS_RELEASE ${PHYSX_CXX_FLAGS_RELEASE}) # Controls PX_NVTX for all projects SET(NVTX_FLAG "PX_NVTX=0") IF(PX_SCALAR_MATH) SET(SCALAR_MATH_FLAG "PX_SIMD_DISABLED") ENDIF() # Disable cuda and dx for all projects on Android SET(PHYSX_ANDROID_COMPILE_DEFS "__STDC_LIMIT_MACROS;${SCALAR_MATH_FLAG};${PHYSX_AUTOBUILD}" CACHE INTERNAL "Base PhysX preprocessor definitions") SET(PHYSX_ANDROID_DEBUG_COMPILE_DEFS "_DEBUG;PX_DEBUG=1;PX_CHECKED=1;${NVTX_FLAG};PX_SUPPORT_PVD=1" CACHE INTERNAL "Debug PhysX preprocessor definitions") SET(PHYSX_ANDROID_CHECKED_COMPILE_DEFS "NDEBUG;PX_CHECKED=1;${NVTX_FLAG};PX_SUPPORT_PVD=1" CACHE INTERNAL "Checked PhysX preprocessor definitions") SET(PHYSX_ANDROID_PROFILE_COMPILE_DEFS "NDEBUG;PX_PROFILE=1;${NVTX_FLAG};PX_SUPPORT_PVD=1" CACHE INTERNAL "Profile PhysX preprocessor definitions") SET(PHYSX_ANDROID_RELEASE_COMPILE_DEFS "NDEBUG;PX_SUPPORT_PVD=0" CACHE INTERNAL "Release PhysX preprocessor definitions") SET(CMAKE_DEBUG_POSTFIX "${CMAKE_DEBUG_POSTFIX}") SET(CMAKE_PROFILE_POSTFIX "${CMAKE_PROFILE_POSTFIX}") SET(CMAKE_CHECKED_POSTFIX "${CMAKE_CHECKED_POSTFIX}") SET(CMAKE_RELEASE_POSTFIX "${CMAKE_RELEASE_POSTFIX}") # Include all of the projects INCLUDE(PhysXFoundation.cmake) INCLUDE(LowLevel.cmake) INCLUDE(LowLevelAABB.cmake) INCLUDE(LowLevelDynamics.cmake) INCLUDE(PhysX.cmake) INCLUDE(PhysXCharacterKinematic.cmake) INCLUDE(PhysXCommon.cmake) INCLUDE(PhysXCooking.cmake) INCLUDE(PhysXExtensions.cmake) INCLUDE(PhysXVehicle.cmake) INCLUDE(PhysXPvdSDK.cmake) INCLUDE(PhysXTask.cmake) INCLUDE(SceneQuery.cmake) INCLUDE(SimulationController.cmake) INCLUDE(FastXml.cmake) # Set folder PhysX SDK to all common SDK source projects SET_PROPERTY(TARGET PhysX PROPERTY FOLDER "PhysX SDK") SET_PROPERTY(TARGET PhysXCharacterKinematic PROPERTY FOLDER "PhysX SDK") SET_PROPERTY(TARGET PhysXCommon PROPERTY FOLDER "PhysX SDK") SET_PROPERTY(TARGET PhysXCooking PROPERTY FOLDER "PhysX SDK") SET_PROPERTY(TARGET PhysXExtensions PROPERTY FOLDER "PhysX SDK") SET_PROPERTY(TARGET PhysXVehicle PROPERTY FOLDER "PhysX SDK") SET_PROPERTY(TARGET LowLevel PROPERTY FOLDER "PhysX SDK") SET_PROPERTY(TARGET LowLevelAABB PROPERTY FOLDER "PhysX SDK") SET_PROPERTY(TARGET LowLevelDynamics PROPERTY FOLDER "PhysX SDK") SET_PROPERTY(TARGET SceneQuery PROPERTY FOLDER "PhysX SDK") SET_PROPERTY(TARGET SimulationController PROPERTY FOLDER "PhysX SDK") SET_PROPERTY(TARGET FastXml PROPERTY FOLDER "PhysX SDK") SET_PROPERTY(TARGET PhysXPvdSDK PROPERTY FOLDER "PhysX SDK") SET_PROPERTY(TARGET PhysXTask PROPERTY FOLDER "PhysX SDK") SET_PROPERTY(TARGET PhysXFoundation PROPERTY FOLDER "PhysX SDK")