// // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright // notice, this list of conditions and the following disclaimer in the // documentation and/or other materials provided with the distribution. // * Neither the name of NVIDIA CORPORATION nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR // PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY // OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // // Copyright (c) 2008-2019 NVIDIA Corporation. All rights reserved. #ifndef PSFILEBUFFER_PSMEMORYBUFFER_H #define PSFILEBUFFER_PSMEMORYBUFFER_H #include "Ps.h" #include "PsUserAllocated.h" #include "PsAlignedMalloc.h" #include "filebuf/PxFileBuf.h" #include "foundation/PxAssert.h" namespace physx { namespace general_PxIOStream2 { using namespace shdfnd; const uint32_t BUFFER_SIZE_DEFAULT = 4096; //Use this class if you want to use your own allocator template class PxMemoryBufferBase : public PxFileBuf, public Allocator { PX_NOCOPY(PxMemoryBufferBase) void init(const void *readMem, uint32_t readLen) { mAllocator = this; mReadBuffer = mReadLoc = static_cast(readMem); mReadStop = &mReadLoc[readLen]; mWriteBuffer = mWriteLoc = mWriteStop = NULL; mWriteBufferSize = 0; mDefaultWriteBufferSize = BUFFER_SIZE_DEFAULT; mOpenMode = OPEN_READ_ONLY; mSeekType = SEEKABLE_READ; } void init(uint32_t defaultWriteBufferSize) { mAllocator = this; mReadBuffer = mReadLoc = mReadStop = NULL; mWriteBuffer = mWriteLoc = mWriteStop = NULL; mWriteBufferSize = 0; mDefaultWriteBufferSize = defaultWriteBufferSize; mOpenMode = OPEN_READ_WRITE_NEW; mSeekType = SEEKABLE_READWRITE; } public: PxMemoryBufferBase(const void *readMem,uint32_t readLen) { init(readMem, readLen); } PxMemoryBufferBase(const void *readMem,uint32_t readLen, const Allocator &alloc): Allocator(alloc) { init(readMem, readLen); } PxMemoryBufferBase(uint32_t defaultWriteBufferSize = BUFFER_SIZE_DEFAULT) { init(defaultWriteBufferSize); } PxMemoryBufferBase(uint32_t defaultWriteBufferSize, const Allocator &alloc): Allocator(alloc) { init(defaultWriteBufferSize); } virtual ~PxMemoryBufferBase(void) { reset(); } void setAllocator(Allocator *allocator) { mAllocator = allocator; } void initWriteBuffer(uint32_t size) { if ( mWriteBuffer == NULL ) { if ( size < mDefaultWriteBufferSize ) size = mDefaultWriteBufferSize; mWriteBuffer = static_cast(mAllocator->allocate(size)); PX_ASSERT( mWriteBuffer ); mWriteLoc = mWriteBuffer; mWriteStop = &mWriteBuffer[size]; mWriteBufferSize = size; mReadBuffer = mWriteBuffer; mReadStop = &mWriteBuffer[size]; mReadLoc = mWriteBuffer; } } void reset(void) { mAllocator->deallocate(mWriteBuffer); mWriteBuffer = NULL; mWriteBufferSize = 0; mWriteLoc = NULL; mWriteStop = NULL; mReadBuffer = NULL; mReadStop = NULL; mReadLoc = NULL; } virtual OpenMode getOpenMode(void) const { return mOpenMode; } SeekType isSeekable(void) const { return mSeekType; } virtual uint32_t read(void* buffer, uint32_t size) { if ( (mReadLoc+size) > mReadStop ) { size = uint32_t(mReadStop - mReadLoc); } if ( size != 0 ) { memmove(buffer,mReadLoc,size); mReadLoc+=size; } return size; } virtual uint32_t peek(void* buffer, uint32_t size) { if ( (mReadLoc+size) > mReadStop ) { size = uint32_t(mReadStop - mReadLoc); } if ( size != 0 ) { memmove(buffer,mReadLoc,size); } return size; } virtual uint32_t write(const void* buffer, uint32_t size) { PX_ASSERT( mOpenMode == OPEN_READ_WRITE_NEW ); if ( mOpenMode == OPEN_READ_WRITE_NEW ) { if ( (mWriteLoc+size) > mWriteStop ) growWriteBuffer(size); memmove(mWriteLoc,buffer,size); mWriteLoc+=size; mReadStop = mWriteLoc; } else { size = 0; } return size; } PX_INLINE const uint8_t * getReadLoc(void) const { return mReadLoc; } PX_INLINE void advanceReadLoc(uint32_t len) { PX_ASSERT(mReadBuffer); if ( mReadBuffer ) { mReadLoc+=len; if ( mReadLoc >= mReadStop ) { mReadLoc = mReadStop; } } } virtual uint32_t tellRead(void) const { uint32_t ret=0; if ( mReadBuffer ) { ret = uint32_t(mReadLoc-mReadBuffer); } return ret; } virtual uint32_t tellWrite(void) const { return uint32_t(mWriteLoc-mWriteBuffer); } virtual uint32_t seekRead(uint32_t loc) { uint32_t ret = 0; PX_ASSERT(mReadBuffer); if ( mReadBuffer ) { mReadLoc = &mReadBuffer[loc]; if ( mReadLoc >= mReadStop ) { mReadLoc = mReadStop; } ret = uint32_t(mReadLoc-mReadBuffer); } return ret; } virtual uint32_t seekWrite(uint32_t loc) { uint32_t ret = 0; PX_ASSERT( mOpenMode == OPEN_READ_WRITE_NEW ); if ( mWriteBuffer ) { if ( loc > mWriteBufferSize ) { mWriteLoc = mWriteStop; growWriteBuffer(loc - mWriteBufferSize); } mWriteLoc = &mWriteBuffer[loc]; ret = uint32_t(mWriteLoc-mWriteBuffer); } return ret; } virtual void flush(void) { } virtual uint32_t getFileLength(void) const { uint32_t ret = 0; if ( mReadBuffer ) { ret = uint32_t(mReadStop-mReadBuffer); } else if ( mWriteBuffer ) { ret = uint32_t(mWriteLoc-mWriteBuffer); } return ret; } uint32_t getWriteBufferSize(void) const { return uint32_t(mWriteLoc-mWriteBuffer); } void setWriteLoc(uint8_t *writeLoc) { PX_ASSERT(writeLoc >= mWriteBuffer && writeLoc < mWriteStop ); mWriteLoc = writeLoc; mReadStop = mWriteLoc; } const uint8_t * getWriteBuffer(void) const { return mWriteBuffer; } /** * Attention: if you use aligned allocator you cannot free memory with PX_FREE macros instead use deallocate method from base */ uint8_t * getWriteBufferOwnership(uint32_t &dataLen) // return the write buffer, and zero it out, the caller is taking ownership of the memory { uint8_t *ret = mWriteBuffer; dataLen = uint32_t(mWriteLoc-mWriteBuffer); mWriteBuffer = NULL; mWriteLoc = NULL; mWriteStop = NULL; mWriteBufferSize = 0; return ret; } void alignRead(uint32_t a) { uint32_t loc = tellRead(); uint32_t aloc = ((loc+(a-1))/a)*a; if ( aloc != loc ) { seekRead(aloc); } } void alignWrite(uint32_t a) { uint32_t loc = tellWrite(); uint32_t aloc = ((loc+(a-1))/a)*a; if ( aloc != loc ) { seekWrite(aloc); } } private: // double the size of the write buffer or at least as large as the 'size' value passed in. void growWriteBuffer(uint32_t size) { if ( mWriteBuffer == NULL ) { if ( size < mDefaultWriteBufferSize ) size = mDefaultWriteBufferSize; initWriteBuffer(size); } else { uint32_t oldWriteIndex = uint32_t(mWriteLoc - mWriteBuffer); uint32_t newSize = mWriteBufferSize*2; uint32_t avail = newSize-oldWriteIndex; if ( size >= avail ) newSize = newSize+size; uint8_t *writeBuffer = static_cast(mAllocator->allocate(newSize)); PX_ASSERT( writeBuffer ); memmove(writeBuffer,mWriteBuffer,mWriteBufferSize); mAllocator->deallocate(mWriteBuffer); mWriteBuffer = writeBuffer; mWriteBufferSize = newSize; mWriteLoc = &mWriteBuffer[oldWriteIndex]; mWriteStop = &mWriteBuffer[mWriteBufferSize]; uint32_t oldReadLoc = uint32_t(mReadLoc-mReadBuffer); mReadBuffer = mWriteBuffer; mReadStop = mWriteLoc; mReadLoc = &mReadBuffer[oldReadLoc]; } } const uint8_t *mReadBuffer; const uint8_t *mReadLoc; const uint8_t *mReadStop; uint8_t *mWriteBuffer; uint8_t *mWriteLoc; uint8_t *mWriteStop; uint32_t mWriteBufferSize; uint32_t mDefaultWriteBufferSize; Allocator *mAllocator; OpenMode mOpenMode; SeekType mSeekType; }; class PxMemoryBufferAllocator { public: PxMemoryBufferAllocator(uint32_t a = 0) : alignment(a) {} virtual void * allocate(uint32_t size) { switch(alignment) { case 0: return PX_ALLOC(size, PX_DEBUG_EXP("PxMemoryBufferAllocator")); case 16 : return physx::AlignedAllocator<16>().allocate(size, __FILE__, __LINE__); case 32 : return physx::AlignedAllocator<32>().allocate(size, __FILE__, __LINE__); case 64 : return physx::AlignedAllocator<64>().allocate(size, __FILE__, __LINE__); case 128 : return physx::AlignedAllocator<128>().allocate(size, __FILE__, __LINE__); default : PX_ASSERT(0); } return NULL; } virtual void deallocate(void *mem) { switch(alignment) { case 0: PX_FREE(mem); break; case 16 : physx::AlignedAllocator<16>().deallocate(mem); break; case 32 : physx::AlignedAllocator<32>().deallocate(mem); break; case 64 : physx::AlignedAllocator<64>().deallocate(mem); break; case 128 : physx::AlignedAllocator<128>().deallocate(mem); break; default : PX_ASSERT(0); } } virtual ~PxMemoryBufferAllocator(void) {} private: PxMemoryBufferAllocator& operator=(const PxMemoryBufferAllocator&); const uint32_t alignment; }; //Use this class if you want to use PhysX memory allocator class PsMemoryBuffer: public PxMemoryBufferBase, public UserAllocated { PX_NOCOPY(PsMemoryBuffer) typedef PxMemoryBufferBase BaseClass; public: PsMemoryBuffer(const void *readMem,uint32_t readLen): BaseClass(readMem, readLen) {} PsMemoryBuffer(const void *readMem,uint32_t readLen, uint32_t alignment): BaseClass(readMem, readLen, PxMemoryBufferAllocator(alignment)) {} PsMemoryBuffer(uint32_t defaultWriteBufferSize=BUFFER_SIZE_DEFAULT): BaseClass(defaultWriteBufferSize) {} PsMemoryBuffer(uint32_t defaultWriteBufferSize,uint32_t alignment): BaseClass(defaultWriteBufferSize, PxMemoryBufferAllocator(alignment)) {} }; } using namespace general_PxIOStream2; } #endif // PSFILEBUFFER_PSMEMORYBUFFER_H