// // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright // notice, this list of conditions and the following disclaimer in the // documentation and/or other materials provided with the distribution. // * Neither the name of NVIDIA CORPORATION nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR // PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY // OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // // Copyright (c) 2008-2019 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. #ifndef PSFOUNDATION_PSINLINEALLOCATOR_H #define PSFOUNDATION_PSINLINEALLOCATOR_H #include "PsUserAllocated.h" namespace physx { namespace shdfnd { // this is used by the array class to allocate some space for a small number // of objects along with the metadata template class InlineAllocator : private BaseAllocator { public: InlineAllocator(const PxEMPTY v) : BaseAllocator(v) { } InlineAllocator(const BaseAllocator& alloc = BaseAllocator()) : BaseAllocator(alloc), mBufferUsed(false) { } InlineAllocator(const InlineAllocator& aloc) : BaseAllocator(aloc), mBufferUsed(false) { } void* allocate(uint32_t size, const char* filename, int line) { if(!mBufferUsed && size <= N) { mBufferUsed = true; return mBuffer; } return BaseAllocator::allocate(size, filename, line); } void deallocate(void* ptr) { if(ptr == mBuffer) mBufferUsed = false; else BaseAllocator::deallocate(ptr); } PX_FORCE_INLINE uint8_t* getInlineBuffer() { return mBuffer; } PX_FORCE_INLINE bool isBufferUsed() const { return mBufferUsed; } protected: uint8_t mBuffer[N]; bool mBufferUsed; }; } // namespace shdfnd } // namespace physx #endif // #ifndef PSFOUNDATION_PSINLINEALLOCATOR_H