// // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright // notice, this list of conditions and the following disclaimer in the // documentation and/or other materials provided with the distribution. // * Neither the name of NVIDIA CORPORATION nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR // PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY // OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // // Copyright (c) 2008-2019 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. #ifndef PX_PHYSICS_NP_ARTICULATION_JOINT_RC #define PX_PHYSICS_NP_ARTICULATION_JOINT_RC #include "PxArticulationJointReducedCoordinate.h" #include "ScbArticulationJoint.h" #include "NpArticulationTemplate.h" #include "NpArticulationJoint.h" #if PX_ENABLE_DEBUG_VISUALIZATION #include "CmRenderOutput.h" #endif namespace physx { class NpArticulationJointReducedCoordinate : public NpArticulationJointTemplate { //= ATTENTION! ===================================================================================== // Changing the data layout of this class breaks the binary serialization format. See comments for // PX_BINARY_SERIAL_VERSION. If a modification is required, please adjust the getBinaryMetaData // function. If the modification is made on a custom branch, please change PX_BINARY_SERIAL_VERSION // accordingly. //================================================================================================== public: // PX_SERIALIZATION NpArticulationJointReducedCoordinate(PxBaseFlags baseFlags) : NpArticulationJointTemplate(baseFlags) {} virtual void resolveReferences(PxDeserializationContext& context); static NpArticulationJointReducedCoordinate* createObject(PxU8*& address, PxDeserializationContext& context); static void getBinaryMetaData(PxOutputStream& stream); void exportExtraData(PxSerializationContext&) {} void importExtraData(PxDeserializationContext&) {} virtual void requiresObjects(PxProcessPxBaseCallback&) {} virtual bool isSubordinate() const { return true; } //~PX_SERIALIZATION NpArticulationJointReducedCoordinate(NpArticulationLink& parent, const PxTransform& parentFrame, NpArticulationLink& child, const PxTransform& childFrame); virtual ~NpArticulationJointReducedCoordinate(); //--------------------------------------------------------------------------------- // PxArticulationJoint implementation //--------------------------------------------------------------------------------- virtual void setJointType(PxArticulationJointType::Enum jointType); virtual PxArticulationJointType::Enum getJointType() const; virtual void setMotion(PxArticulationAxis::Enum axis, PxArticulationMotion::Enum motion); virtual PxArticulationMotion::Enum getMotion(PxArticulationAxis::Enum axis) const; virtual void setFrictionCoefficient(const PxReal coefficient); virtual PxReal getFrictionCoefficient() const; virtual void setMaxJointVelocity(const PxReal maxJointV); virtual PxReal getMaxJointVelocity() const; virtual void setLimit(PxArticulationAxis::Enum axis, const PxReal lowLimit, const PxReal highLimit); virtual void getLimit(PxArticulationAxis::Enum axis, PxReal& lowLimit, PxReal& highLimit); virtual void setDrive(PxArticulationAxis::Enum axis, const PxReal stiffness, const PxReal damping, const PxReal maxForce, PxArticulationDriveType::Enum driveType); virtual void getDrive(PxArticulationAxis::Enum axis, PxReal& stiffness, PxReal& damping, PxReal& maxForce, PxArticulationDriveType::Enum& driveType); virtual void setDriveTarget(PxArticulationAxis::Enum axis, const PxReal target); virtual PxReal getDriveTarget(PxArticulationAxis::Enum axis); virtual void setDriveVelocity(PxArticulationAxis::Enum axis, const PxReal targetVel); virtual PxReal getDriveVelocity(PxArticulationAxis::Enum axis); #if PX_CHECKED private: bool isValidMotion(PxArticulationAxis::Enum axis, PxArticulationMotion::Enum motion); #endif }; } #endif