// // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright // notice, this list of conditions and the following disclaimer in the // documentation and/or other materials provided with the distribution. // * Neither the name of NVIDIA CORPORATION nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR // PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY // OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // // Copyright (c) 2008-2019 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. #ifndef PX_PHYSICS_NP_PTRTABLESTORAGEMANAGER_H #define PX_PHYSICS_NP_PTRTABLESTORAGEMANAGER_H #include "CmPhysXCommon.h" #include "PsMutex.h" #include "PsUserAllocated.h" #include "CmPtrTable.h" #include "PsBitUtils.h" namespace physx { class NpPtrTableStorageManager : public Cm::PtrTableStorageManager, public Ps::UserAllocated { PX_NOCOPY(NpPtrTableStorageManager) public: NpPtrTableStorageManager() {} ~NpPtrTableStorageManager() {} void** allocate(PxU32 capacity) { PX_ASSERT(Ps::isPowerOfTwo(capacity)); Ps::Mutex::ScopedLock lock(mMutex); return capacity<=4*sizeof(void*) ? reinterpret_cast(mPool4.construct()) : capacity<=16*sizeof(void*) ? reinterpret_cast(mPool16.construct()) : capacity<=64*sizeof(void*) ? reinterpret_cast(mPool64.construct()) : reinterpret_cast(PX_ALLOC(capacity*sizeof(void*), "CmPtrTable pointer array")); } void deallocate(void** addr, PxU32 capacity) { PX_ASSERT(Ps::isPowerOfTwo(capacity)); Ps::Mutex::ScopedLock lock(mMutex); if(capacity<=4*sizeof(void*)) mPool4.destroy(reinterpret_cast< PtrBlock<4>*>(addr)); else if(capacity<=16*sizeof(void*)) mPool16.destroy(reinterpret_cast< PtrBlock<16>*>(addr)); else if(capacity<=64*sizeof(void*)) mPool64.destroy(reinterpret_cast< PtrBlock<64>*>(addr)); else PX_FREE(addr); } // originalCapacity is the only way we know which pool the alloc request belongs to, // so if those are no longer going to match, we need to realloc. bool canReuse(PxU32 originalCapacity, PxU32 newCapacity) { PX_ASSERT(Ps::isPowerOfTwo(originalCapacity)); PX_ASSERT(Ps::isPowerOfTwo(newCapacity)); return poolId(originalCapacity) == poolId(newCapacity) && newCapacity<=64; } private: Ps::Mutex mMutex; int poolId(PxU32 size) { return size<=4 ? 0 : size<=16 ? 1 : size<=64 ? 2 : 3; } template class PtrBlock { void* ptr[N]; }; Ps::Pool2, 4096 > mPool4; Ps::Pool2, 4096 > mPool16; Ps::Pool2, 4096 > mPool64; }; } #endif