// // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright // notice, this list of conditions and the following disclaimer in the // documentation and/or other materials provided with the distribution. // * Neither the name of NVIDIA CORPORATION nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR // PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY // OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // // Copyright (c) 2008-2019 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. #ifndef PX_EDGELIST #define PX_EDGELIST // PT: this file should be moved to cooking lib #include "foundation/Px.h" #include "PsUserAllocated.h" // Data/code shared with LL #include "GuEdgeListData.h" namespace physx { namespace Gu { //! The edge-list creation structure. struct EDGELISTCREATE { EDGELISTCREATE() : NbFaces (0), DFaces (NULL), WFaces (NULL), FacesToEdges (false), EdgesToFaces (false), Verts (NULL), Epsilon (0.1f) {} PxU32 NbFaces; //!< Number of faces in source topo const PxU32* DFaces; //!< List of faces (dwords) or NULL const PxU16* WFaces; //!< List of faces (words) or NULL bool FacesToEdges; bool EdgesToFaces; const PxVec3* Verts; float Epsilon; }; class EdgeList : public Ps::UserAllocated { public: EdgeList(); ~EdgeList(); bool load(PxInputStream& stream); // Data access PX_INLINE PxU32 getNbEdges() const { return mData.mNbEdges; } PX_INLINE const Gu::EdgeData* getEdges() const { return mData.mEdges; } PX_INLINE const Gu::EdgeData& getEdge(PxU32 edge_index) const { return mData.mEdges[edge_index]; } // PX_INLINE PxU32 getNbFaces() const { return mData.mNbFaces; } PX_INLINE const Gu::EdgeTriangleData* getEdgeTriangles() const { return mData.mEdgeFaces; } PX_INLINE const Gu::EdgeTriangleData& getEdgeTriangle(PxU32 face_index) const { return mData.mEdgeFaces[face_index]; } // PX_INLINE const Gu::EdgeDescData* getEdgeToTriangles() const { return mData.mEdgeToTriangles; } PX_INLINE const Gu::EdgeDescData& getEdgeToTriangles(PxU32 edge_index) const { return mData.mEdgeToTriangles[edge_index]; } PX_INLINE const PxU32* getFacesByEdges() const { return mData.mFacesByEdges; } PX_INLINE PxU32 getFacesByEdges(PxU32 face_index) const { return mData.mFacesByEdges[face_index]; } protected: Gu::EdgeListData mData; //!< Pointer to edgelist data }; class EdgeListBuilder : public EdgeList { public: EdgeListBuilder(); ~EdgeListBuilder(); bool init(const EDGELISTCREATE& create); private: bool createFacesToEdges(PxU32 nb_faces, const PxU32* dfaces, const PxU16* wfaces); bool createEdgesToFaces(PxU32 nb_faces, const PxU32* dfaces, const PxU16* wfaces); bool computeActiveEdges(PxU32 nb_faces, const PxU32* dfaces, const PxU16* wfaces, const PxVec3* verts, float epsilon); }; } } #endif