// // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright // notice, this list of conditions and the following disclaimer in the // documentation and/or other materials provided with the distribution. // * Neither the name of NVIDIA CORPORATION nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR // PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY // OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // // Copyright (c) 2008-2019 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. #ifndef PX_PHYSICS_EXTENSIONS_NP_DEFAULT_CPU_DISPATCHER_H #define PX_PHYSICS_EXTENSIONS_NP_DEFAULT_CPU_DISPATCHER_H #include "common/PxProfileZone.h" #include "task/PxTask.h" #include "extensions/PxDefaultCpuDispatcher.h" #include "CmPhysXCommon.h" #include "PsUserAllocated.h" #include "PsSync.h" #include "PsSList.h" #include "ExtSharedQueueEntryPool.h" namespace physx { namespace Ext { class CpuWorkerThread; #if PX_VC #pragma warning(push) #pragma warning(disable:4324) // Padding was added at the end of a structure because of a __declspec(align) value. #endif // Because of the SList member I assume class DefaultCpuDispatcher : public PxDefaultCpuDispatcher, public Ps::UserAllocated { friend class TaskQueueHelper; private: DefaultCpuDispatcher() : mQueueEntryPool(0) {} ~DefaultCpuDispatcher(); public: DefaultCpuDispatcher(PxU32 numThreads, PxU32* affinityMasks); //--------------------------------------------------------------------------------- // PxCpuDispatcher implementation //--------------------------------------------------------------------------------- virtual void submitTask(PxBaseTask& task); virtual PxU32 getWorkerCount() const { return mNumThreads; } //--------------------------------------------------------------------------------- // PxDefaultCpuDispatcher implementation //--------------------------------------------------------------------------------- virtual void release(); virtual void setRunProfiled(bool runProfiled) { mRunProfiled = runProfiled; } virtual bool getRunProfiled() const { return mRunProfiled; } //--------------------------------------------------------------------------------- // DefaultCpuDispatcher //--------------------------------------------------------------------------------- PxBaseTask* getJob(); PxBaseTask* stealJob(); PxBaseTask* fetchNextTask(); PX_FORCE_INLINE void runTask(PxBaseTask& task) { #if PX_SUPPORT_PXTASK_PROFILING if(mRunProfiled) { PX_PROFILE_ZONE(task.getName(), task.getContextId()); task.run(); } else #endif task.run(); } void waitForWork() { mWorkReady.wait(); } void resetWakeSignal(); static void getAffinityMasks(PxU32* affinityMasks, PxU32 threadCount); protected: CpuWorkerThread* mWorkerThreads; SharedQueueEntryPool<> mQueueEntryPool; Ps::SList mJobList; Ps::Sync mWorkReady; PxU8* mThreadNames; PxU32 mNumThreads; bool mShuttingDown; bool mRunProfiled; }; #if PX_VC #pragma warning(pop) #endif } // namespace Ext } #endif