// // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright // notice, this list of conditions and the following disclaimer in the // documentation and/or other materials provided with the distribution. // * Neither the name of NVIDIA CORPORATION nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR // PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY // OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // // Copyright (c) 2008-2019 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. #include "vehicle/PxVehicleDrive4W.h" #include "vehicle/PxVehicleDrive.h" #include "vehicle/PxVehicleSDK.h" #include "PxRigidDynamic.h" #include "PxShape.h" #include "PxScene.h" #include "PxVehicleSuspWheelTire4.h" #include "PxVehicleSuspLimitConstraintShader.h" #include "PxVehicleDefaults.h" #include "PsFoundation.h" #include "PsUtilities.h" #include "CmPhysXCommon.h" #include "CmUtils.h" namespace physx { extern PxF32 gToleranceScaleLength; bool PxVehicleDriveSimData4W::isValid() const { PX_CHECK_AND_RETURN_VAL(PxVehicleDriveSimData::isValid(), "Invalid PxVehicleDriveSimData4W", false); PX_CHECK_AND_RETURN_VAL(mDiff.isValid(), "Invalid PxVehicleCoreSimulationData.mDiff", false); PX_CHECK_AND_RETURN_VAL(mAckermannGeometry.isValid(), "Invalid PxVehicleCoreSimulationData.mAckermannGeometry", false); return true; } void PxVehicleDriveSimData4W::setDiffData(const PxVehicleDifferential4WData& diff) { PX_CHECK_AND_RETURN(diff.mType!=PxVehicleDifferential4WData::eDIFF_TYPE_LS_4WD || (diff.mFrontRearSplit>=0 && diff.mFrontRearSplit<=1.0f), "Diff torque split between front and rear must be in range (0,1)"); PX_CHECK_AND_RETURN(diff.mType!=PxVehicleDifferential4WData::eDIFF_TYPE_LS_4WD || (diff.mCentreBias>=1), "Diff centre bias must be greater than or equal to 1"); PX_CHECK_AND_RETURN((diff.mType!=PxVehicleDifferential4WData::eDIFF_TYPE_LS_4WD && diff.mType!=PxVehicleDifferential4WData::eDIFF_TYPE_LS_FRONTWD) || (diff.mFrontBias>=1), "Diff front bias must be greater than or equal to 1"); PX_CHECK_AND_RETURN((diff.mType!=PxVehicleDifferential4WData::eDIFF_TYPE_LS_4WD && diff.mType!=PxVehicleDifferential4WData::eDIFF_TYPE_LS_REARWD) || (diff.mRearBias>=1), "Diff rear bias must be greater than or equal to 1"); PX_CHECK_AND_RETURN(diff.mType 0, "Illegal ackermannData.mFrontWidth - must be greater than zero"); PX_CHECK_AND_RETURN(ackermannData.mRearWidth > 0, "Illegal ackermannData.mRearWidth - must be greater than zero"); PX_CHECK_AND_RETURN(ackermannData.mAxleSeparation > 0, "Illegal ackermannData.mAxleSeparation - must be greater than zero"); mAckermannGeometry = ackermannData; } /////////////////////////////////// bool PxVehicleDrive4W::isValid() const { PX_CHECK_AND_RETURN_VAL(PxVehicleDrive::isValid(), "invalid PxVehicleDrive", false); PX_CHECK_AND_RETURN_VAL(mDriveSimData.isValid(), "Invalid PxVehicleNW.mCoreSimData", false); return true; } PxVehicleDrive4W* PxVehicleDrive4W::allocate(const PxU32 numWheels) { PX_CHECK_AND_RETURN_NULL(numWheels>=4, "PxVehicleDrive4W::allocate - needs to have at least 4 wheels"); PX_CHECK_AND_RETURN_NULL(gToleranceScaleLength > 0, "PxVehicleDrive4W::allocate - need to call PxInitVehicleSDK"); //Compute the bytes needed. const PxU32 byteSize = sizeof(PxVehicleDrive4W) + PxVehicleDrive::computeByteSize(numWheels); //Allocate the memory. PxVehicleDrive4W* veh = static_cast(PX_ALLOC(byteSize, "PxVehicleDrive4W")); Cm::markSerializedMem(veh, byteSize); new(veh) PxVehicleDrive4W(); //Patch up the pointers. PxU8* ptr = reinterpret_cast(veh) + sizeof(PxVehicleDrive4W); ptr=PxVehicleDrive::patchupPointers(numWheels, veh, ptr); //Initialise wheels. veh->init(numWheels); //Set the vehicle type. veh->mType = PxVehicleTypes::eDRIVE4W; return veh; } void PxVehicleDrive4W::free() { PxVehicleDrive::free(); } void PxVehicleDrive4W::setup (PxPhysics* physics, PxRigidDynamic* vehActor, const PxVehicleWheelsSimData& wheelsData, const PxVehicleDriveSimData4W& driveData, const PxU32 numNonDrivenWheels) { PX_CHECK_AND_RETURN(driveData.isValid(), "PxVehicleDrive4W::setup - invalid driveData"); PX_CHECK_AND_RETURN(wheelsData.getNbWheels() >= 4, "PxVehicleDrive4W::setup - needs to have at least 4 wheels"); //Set up the wheels. PxVehicleDrive::setup(physics,vehActor,wheelsData,4,numNonDrivenWheels); //Start setting up the drive. PX_CHECK_MSG(driveData.isValid(), "PxVehicle4WDrive - invalid driveData"); //Copy the simulation data. mDriveSimData = driveData; } PxVehicleDrive4W* PxVehicleDrive4W::create (PxPhysics* physics, PxRigidDynamic* vehActor, const PxVehicleWheelsSimData& wheelsData, const PxVehicleDriveSimData4W& driveData, const PxU32 numNonDrivenWheels) { PxVehicleDrive4W* veh4W=PxVehicleDrive4W::allocate(4+numNonDrivenWheels); veh4W->setup(physics,vehActor,wheelsData,driveData,numNonDrivenWheels); return veh4W; } void PxVehicleDrive4W::setToRestState() { //Set core to rest state. PxVehicleDrive::setToRestState(); } } //namespace physx