// // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright // notice, this list of conditions and the following disclaimer in the // documentation and/or other materials provided with the distribution. // * Neither the name of NVIDIA CORPORATION nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR // PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY // OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // // Copyright (c) 2008-2019 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. #include "foundation/PxMemory.h" #include "vehicle/PxVehicleNoDrive.h" #include "vehicle/PxVehicleWheels.h" #include "PxVehicleDefaults.h" #include "PxRigidDynamic.h" #include "CmPhysXCommon.h" #include "CmUtils.h" #include "PsFoundation.h" namespace physx { extern PxF32 gToleranceScaleLength; bool PxVehicleNoDrive::isValid() const { PX_CHECK_AND_RETURN_VAL(PxVehicleWheels::isValid(), "invalid PxVehicleDrive", false); return true; } PxVehicleNoDrive* PxVehicleNoDrive::allocate(const PxU32 numWheels) { PX_CHECK_AND_RETURN_NULL(numWheels>0, "Cars with zero wheels are illegal"); PX_CHECK_AND_RETURN_NULL(gToleranceScaleLength > 0, "PxVehicleNoDrive::allocate - need to call PxInitVehicleSDK"); //Compute the bytes needed. const PxU32 numWheels4 = (((numWheels + 3) & ~3) >> 2); const PxU32 inputByteSize16 = sizeof(PxReal)*numWheels4*4; const PxU32 byteSize = sizeof(PxVehicleNoDrive) + 3*inputByteSize16 + PxVehicleWheels::computeByteSize(numWheels); //Allocate the memory. PxVehicleNoDrive* veh = static_cast(PX_ALLOC(byteSize, "PxVehicleNoDrive")); Cm::markSerializedMem(veh, byteSize); new(veh) PxVehicleNoDrive(); //Patch up the pointers. PxU8* ptr = reinterpret_cast(veh) + sizeof(PxVehicleNoDrive); veh->mSteerAngles = reinterpret_cast(ptr); ptr += inputByteSize16; veh->mDriveTorques = reinterpret_cast(ptr); ptr += inputByteSize16; veh->mBrakeTorques = reinterpret_cast(ptr); ptr += inputByteSize16; ptr = PxVehicleWheels::patchupPointers(numWheels, veh, ptr); //Initialise. PxMemZero(veh->mSteerAngles, inputByteSize16); PxMemZero(veh->mDriveTorques, inputByteSize16); PxMemZero(veh->mBrakeTorques, inputByteSize16); veh->init(numWheels); //Set the vehicle type. veh->mType = PxVehicleTypes::eNODRIVE; return veh; } void PxVehicleNoDrive::free() { PxVehicleWheels::free(); } void PxVehicleNoDrive::setup (PxPhysics* physics, PxRigidDynamic* vehActor, const PxVehicleWheelsSimData& wheelsData) { //Set up the wheels. PxVehicleWheels::setup(physics,vehActor,wheelsData,0,wheelsData.getNbWheels()); } PxVehicleNoDrive* PxVehicleNoDrive::create (PxPhysics* physics, PxRigidDynamic* vehActor, const PxVehicleWheelsSimData& wheelsData) { PxVehicleNoDrive* veh=PxVehicleNoDrive::allocate(wheelsData.getNbWheels()); veh->setup(physics,vehActor,wheelsData); return veh; } void PxVehicleNoDrive::setToRestState() { const PxU32 numWheels4 = (((mWheelsSimData.getNbWheels() + 3) & ~3) >> 2); const PxU32 inputByteSize = sizeof(PxReal)*numWheels4*4; const PxU32 inputByteSize16 = (inputByteSize + 15) & ~15; PxMemZero(mSteerAngles, 3*inputByteSize16); //Set core to rest state. PxVehicleWheels::setToRestState(); } void PxVehicleNoDrive::setBrakeTorque(const PxU32 id, const PxReal brakeTorque) { PX_CHECK_AND_RETURN(id < mWheelsSimData.getNbWheels(), "PxVehicleNoDrive::setBrakeTorque - Illegal wheel"); PX_CHECK_AND_RETURN(brakeTorque>=0, "PxVehicleNoDrive::setBrakeTorque - negative brake torques are illegal"); mBrakeTorques[id] = brakeTorque; } void PxVehicleNoDrive::setDriveTorque(const PxU32 id, const PxReal driveTorque) { PX_CHECK_AND_RETURN(id < mWheelsSimData.getNbWheels(), "PxVehicleNoDrive::setDriveTorque - Illegal wheel"); mDriveTorques[id] = driveTorque; } void PxVehicleNoDrive::setSteerAngle(const PxU32 id, const PxReal steerAngle) { PX_CHECK_AND_RETURN(id < mWheelsSimData.getNbWheels(), "PxVehicleNoDrive::setSteerAngle - Illegal wheel"); mSteerAngles[id] = steerAngle; } PxReal PxVehicleNoDrive::getBrakeTorque(const PxU32 id) const { PX_CHECK_AND_RETURN_VAL(id < mWheelsSimData.getNbWheels(), "PxVehicleNoDrive::getBrakeTorque - Illegal wheel", 0); return mBrakeTorques[id]; } PxReal PxVehicleNoDrive::getDriveTorque(const PxU32 id) const { PX_CHECK_AND_RETURN_VAL(id < mWheelsSimData.getNbWheels(), "PxVehicleNoDrive::getDriveTorque - Illegal wheel",0); return mDriveTorques[id]; } PxReal PxVehicleNoDrive::getSteerAngle(const PxU32 id) const { PX_CHECK_AND_RETURN_VAL(id < mWheelsSimData.getNbWheels(), "PxVehicleNoDrive::getSteerAngle - Illegal wheel",0); return mSteerAngles[id]; } } //namespace physx