// // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright // notice, this list of conditions and the following disclaimer in the // documentation and/or other materials provided with the distribution. // * Neither the name of NVIDIA CORPORATION nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR // PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY // OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // // Copyright (c) 2008-2019 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. #include "common/PxBase.h" #include "common/PxCollection.h" #include "extensions/PxRepXSimpleType.h" #include "PxVehicleMetaDataObjects.h" #include "PxVehicleSerialization.h" #include "PxVehicleSuspWheelTire4.h" #include "PxVehicleSuspLimitConstraintShader.h" #include "SnRepXSerializerImpl.h" #include "PsFPU.h" namespace physx { using namespace Sn; template inline void* createVehicle( PxPhysics& physics, PxRigidDynamic* vehActor, const PxVehicleWheelsSimData& wheelsData, const PxVehicleDriveSimData4W& driveData, const PxVehicleDriveSimDataNW& driveDataNW, const PxU32 numWheels, const PxU32 numNonDrivenWheels) { PX_UNUSED(physics); PX_UNUSED(vehActor); PX_UNUSED(wheelsData); PX_UNUSED(driveData); PX_UNUSED(driveDataNW); PX_UNUSED(numWheels); PX_UNUSED(numNonDrivenWheels); return NULL; } template<> inline void* createVehicle(PxPhysics& physics, PxRigidDynamic* vehActor, const PxVehicleWheelsSimData& wheelsData, const PxVehicleDriveSimData4W& driveData, const PxVehicleDriveSimDataNW& /*driveDataNW*/, const PxU32 numWheels, const PxU32 numNonDrivenWheels) { PxVehicleDrive4W* vehDrive4W = PxVehicleDrive4W::allocate(numWheels); vehDrive4W->setup(&physics, vehActor->is(), wheelsData, driveData, numNonDrivenWheels); return vehDrive4W; } template<> inline void* createVehicle(PxPhysics& physics, PxRigidDynamic* vehActor, const PxVehicleWheelsSimData& wheelsData, const PxVehicleDriveSimData4W& driveData, const PxVehicleDriveSimDataNW& /*driveDataNW*/, const PxU32 numWheels, const PxU32 numNonDrivenWheels) { PxVehicleDriveTank* tank = PxVehicleDriveTank::allocate(numWheels); tank->setup(&physics, vehActor->is(), wheelsData, driveData, numWheels - numNonDrivenWheels); return tank; } template<> inline void* createVehicle(PxPhysics& physics, PxRigidDynamic* vehActor, const PxVehicleWheelsSimData& wheelsData, const PxVehicleDriveSimData4W& /*driveData*/, const PxVehicleDriveSimDataNW& driveDataNW, const PxU32 numWheels, const PxU32 numNonDrivenWheels) { PxVehicleDriveNW* vehDriveNW = PxVehicleDriveNW::allocate(numWheels); vehDriveNW->setup(&physics, vehActor->is(), wheelsData, driveDataNW, numWheels - numNonDrivenWheels); return vehDriveNW; } template<> inline void* createVehicle(PxPhysics& physics, PxRigidDynamic* vehActor, const PxVehicleWheelsSimData& wheelsData, const PxVehicleDriveSimData4W& /*driveData*/, const PxVehicleDriveSimDataNW& /*driveDataNW*/, const PxU32 numWheels, const PxU32 /*numNonDrivenWheels*/) { PxVehicleNoDrive* vehNoDrive = PxVehicleNoDrive::allocate(numWheels); vehNoDrive->setup(&physics, vehActor->is(), wheelsData); return vehNoDrive; } template PxRepXObject PxVehicleRepXSerializer::fileToObject( XmlReader& inReader, XmlMemoryAllocator& inAllocator, PxRepXInstantiationArgs& inArgs, PxCollection* inCollection ) { PxRigidActor* vehActor = NULL; readReference( inReader, *inCollection, "PxRigidDynamicRef", vehActor ); if ( vehActor == NULL ) return PxRepXObject(); PxU32 numWheels = 0; readProperty( inReader, "NumWheels", numWheels ); if( numWheels == 0) { Ps::getFoundation().error(PxErrorCode::eINVALID_PARAMETER, __FILE__, __LINE__, "PxSerialization::createCollectionFromXml: PxVehicleRepXSerializer: Xml field NumWheels is zero!"); return PxRepXObject(); } PxU32 numNonDrivenWheels = 0; readProperty( inReader, "NumNonDrivenWheels", numNonDrivenWheels ); //change to numwheel PxVehicleWheelsSimData* wheelsSimData=PxVehicleWheelsSimData::allocate(numWheels); { inReader.pushCurrentContext(); if ( inReader.gotoChild( "MWheelsSimData" ) ) { readAllProperties( inArgs, inReader, wheelsSimData, inAllocator, *inCollection ); } inReader.popCurrentContext(); } PxVehicleDriveSimData4W driveSimData; { inReader.pushCurrentContext(); if ( inReader.gotoChild( "MDriveSimData" ) ) { readAllProperties( inArgs, inReader, &driveSimData, inAllocator, *inCollection ); } inReader.popCurrentContext(); } PxVehicleDriveSimDataNW nmSimData; { inReader.pushCurrentContext(); if ( inReader.gotoChild( "MDriveSimDataNW" ) ) { readAllProperties( inArgs, inReader, &driveSimData, inAllocator, *inCollection ); } inReader.popCurrentContext(); } TVehicleType* drive = static_cast(createVehicle(inArgs.physics, vehActor->is(), *wheelsSimData, driveSimData, nmSimData, numWheels, numNonDrivenWheels)); readAllProperties( inArgs, inReader, drive, inAllocator, *inCollection ); PxVehicleWheels4DynData* wheel4DynData = drive->mWheelsDynData.getWheel4DynData(); PX_ASSERT( wheel4DynData ); for(PxU32 i=0;igetNbWheels4();i++) { PxConstraint* constraint = wheel4DynData[i].getVehicletConstraintShader().getPxConstraint(); if( constraint ) inCollection->add(*constraint); } if( wheelsSimData ) wheelsSimData->free(); return PxCreateRepXObject(drive); } template void PxVehicleRepXSerializer::objectToFileImpl( const TVehicleType* drive, PxCollection* inCollection, XmlWriter& inWriter, MemoryBuffer& inTempBuffer, PxRepXInstantiationArgs& /*inArgs*/ ) { PX_SIMD_GUARD; // denorm exception triggered in PxVehicleGearsDataGeneratedInfo::visitInstanceProperties on osx writeReference( inWriter, *inCollection, "PxRigidDynamicRef", drive->getRigidDynamicActor() ); writeProperty( inWriter, *inCollection, inTempBuffer, "NumWheels", drive->mWheelsSimData.getNbWheels() ); writeProperty( inWriter, *inCollection, inTempBuffer, "NumNonDrivenWheels", drive->getNbNonDrivenWheels()); writeAllProperties( drive, inWriter, inTempBuffer, *inCollection ); } PxVehicleNoDrive::PxVehicleNoDrive() : PxVehicleWheels(PxVehicleConcreteType::eVehicleNoDrive, PxBaseFlag::eOWNS_MEMORY | PxBaseFlag::eIS_RELEASABLE) {} PxVehicleDrive4W::PxVehicleDrive4W() : PxVehicleDrive(PxVehicleConcreteType::eVehicleDrive4W, PxBaseFlag::eOWNS_MEMORY | PxBaseFlag::eIS_RELEASABLE) {} PxVehicleDriveNW::PxVehicleDriveNW() : PxVehicleDrive(PxVehicleConcreteType::eVehicleDriveNW, PxBaseFlag::eOWNS_MEMORY | PxBaseFlag::eIS_RELEASABLE) {} PxVehicleDriveTank::PxVehicleDriveTank() : PxVehicleDrive(PxVehicleConcreteType::eVehicleDriveTank, PxBaseFlag::eOWNS_MEMORY | PxBaseFlag::eIS_RELEASABLE) , mDriveModel(PxVehicleDriveTankControlModel::eSTANDARD) {} // explicit template instantiations template struct PxVehicleRepXSerializer; template struct PxVehicleRepXSerializer; template struct PxVehicleRepXSerializer; template struct PxVehicleRepXSerializer; }