// // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright // notice, this list of conditions and the following disclaimer in the // documentation and/or other materials provided with the distribution. // * Neither the name of NVIDIA CORPORATION nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR // PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY // OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // // Copyright (c) 2008-2019 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. #include "foundation/PxAssert.h" #include "extensions/PxDefaultErrorCallback.h" #include "PsString.h" #include "PsThread.h" #include using namespace physx; PxDefaultErrorCallback::PxDefaultErrorCallback() { } PxDefaultErrorCallback::~PxDefaultErrorCallback() { } void PxDefaultErrorCallback::reportError(PxErrorCode::Enum e, const char* message, const char* file, int line) { const char* errorCode = NULL; switch (e) { case PxErrorCode::eNO_ERROR: errorCode = "no error"; break; case PxErrorCode::eINVALID_PARAMETER: errorCode = "invalid parameter"; break; case PxErrorCode::eINVALID_OPERATION: errorCode = "invalid operation"; break; case PxErrorCode::eOUT_OF_MEMORY: errorCode = "out of memory"; break; case PxErrorCode::eDEBUG_INFO: errorCode = "info"; break; case PxErrorCode::eDEBUG_WARNING: errorCode = "warning"; break; case PxErrorCode::ePERF_WARNING: errorCode = "performance warning"; break; case PxErrorCode::eABORT: errorCode = "abort"; break; case PxErrorCode::eINTERNAL_ERROR: errorCode = "internal error"; break; case PxErrorCode::eMASK_ALL: errorCode = "unknown error"; break; } PX_ASSERT(errorCode); if(errorCode) { char buffer[1024]; sprintf(buffer, "%s (%d) : %s : %s\n", file, line, errorCode, message); physx::shdfnd::printString(buffer); // in debug builds halt execution for abort codes PX_ASSERT(e != PxErrorCode::eABORT); // in release builds we also want to halt execution // and make sure that the error message is flushed while (e == PxErrorCode::eABORT) { physx::shdfnd::printString(buffer); physx::shdfnd::Thread::sleep(1000); } } }