// // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright // notice, this list of conditions and the following disclaimer in the // documentation and/or other materials provided with the distribution. // * Neither the name of NVIDIA CORPORATION nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR // PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY // OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // // Copyright (c) 2008-2019 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. #ifndef PXS_DEFAULT_MEMORY_MANAGER_H #define PXS_DEFAULT_MEMORY_MANAGER_H #include "PxsMemoryManager.h" #include "PsAllocator.h" #include "PsArray.h" namespace physx { class PxsDefaultMemoryAllocator : public Ps::VirtualAllocatorCallback { public: PxsDefaultMemoryAllocator(const char* name = NULL) { PX_UNUSED(name); #if 0 //PX_USE_NAMED_ALLOCATOR if (name) strcpy(mName, name); else strcpy(mName, ""); #endif } virtual ~PxsDefaultMemoryAllocator() { } virtual void* allocate(const size_t newByteSize, const char* filename, const int line) { PX_UNUSED(line); PX_UNUSED(filename); #if 0 //PX_USE_NAMED_ALLOCATOR return PX_ALLOC(newByteSize, mName); #else return PX_ALLOC(newByteSize, filename); #endif } virtual void deallocate(void* ptr) { if (ptr) PX_FREE(ptr); } #if 0 //PX_USE_NAMED_ALLOCATOR char mName[32]; #endif }; class PxsDefaultMemoryManager : public PxsMemoryManager { public: virtual ~PxsDefaultMemoryManager(); virtual Ps::VirtualAllocatorCallback* createHostMemoryAllocator(const PxU32 gpuComputeVersion = 0); virtual Ps::VirtualAllocatorCallback* createDeviceMemoryAllocator(const PxU32 gpuComputeVersion = 0); virtual void destroyMemoryAllocator(); Ps::Array mAllocators; }; } #endif