// // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright // notice, this list of conditions and the following disclaimer in the // documentation and/or other materials provided with the distribution. // * Neither the name of NVIDIA CORPORATION nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR // PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY // OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // // Copyright (c) 2008-2019 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. #ifndef PXS_TRANSFORM_CACHE_H #define PXS_TRANSFORM_CACHE_H #include "CmPhysXCommon.h" #include "CmIDPool.h" #include "CmBitMap.h" #include "PsUserAllocated.h" #include "PsAllocator.h" #define PX_DEFAULT_CACHE_SIZE 512 namespace physx { struct PxsTransformFlag { enum Flags { eFROZEN = (1 << 0) }; }; struct PX_ALIGN_PREFIX(16) PxsCachedTransform { PxTransform transform; PxU32 flags; PX_FORCE_INLINE PxU32 isFrozen() const { return flags & PxsTransformFlag::eFROZEN; } } PX_ALIGN_SUFFIX(16); class PxsTransformCache : public Ps::UserAllocated { typedef PxU32 RefCountType; public: PxsTransformCache(Ps::VirtualAllocatorCallback& allocatorCallback) : mTransformCache(Ps::VirtualAllocator(&allocatorCallback)), mHasAnythingChanged(true) { /*mTransformCache.reserve(PX_DEFAULT_CACHE_SIZE); mTransformCache.forceSize_Unsafe(PX_DEFAULT_CACHE_SIZE);*/ mUsedSize = 0; } void initEntry(PxU32 index) { PxU32 oldCapacity = mTransformCache.capacity(); if (index >= oldCapacity) { PxU32 newCapacity = Ps::nextPowerOfTwo(index); mTransformCache.reserve(newCapacity); mTransformCache.forceSize_Unsafe(newCapacity); } mUsedSize = PxMax(mUsedSize, index + 1u); } PX_FORCE_INLINE void setTransformCache(const PxTransform& transform, const PxU32 flags, const PxU32 index) { mTransformCache[index].transform = transform; mTransformCache[index].flags = flags; mHasAnythingChanged = true; } PX_FORCE_INLINE const PxsCachedTransform& getTransformCache(const PxU32 index) const { return mTransformCache[index]; } PX_FORCE_INLINE PxsCachedTransform& getTransformCache(const PxU32 index) { return mTransformCache[index]; } PX_FORCE_INLINE void shiftTransforms(const PxVec3& shift) { for (PxU32 i = 0; i < mTransformCache.capacity(); i++) { mTransformCache[i].transform.p += shift; } mHasAnythingChanged = true; } PX_FORCE_INLINE PxU32 getTotalSize() const { return mUsedSize; } PX_FORCE_INLINE const PxsCachedTransform* getTransforms() const { return mTransformCache.begin(); } PX_FORCE_INLINE PxsCachedTransform* getTransforms() { return mTransformCache.begin(); } PX_FORCE_INLINE Ps::Array* getCachedTransformArray() { return &mTransformCache; } PX_FORCE_INLINE void resetChangedState() { mHasAnythingChanged = false; } PX_FORCE_INLINE void setChangedState() { mHasAnythingChanged = true; } PX_FORCE_INLINE bool hasChanged() const { return mHasAnythingChanged; } private: Ps::Array mTransformCache; PxU32 mUsedSize; bool mHasAnythingChanged; }; } #endif