## ## Redistribution and use in source and binary forms, with or without ## modification, are permitted provided that the following conditions ## are met: ## * Redistributions of source code must retain the above copyright ## notice, this list of conditions and the following disclaimer. ## * Redistributions in binary form must reproduce the above copyright ## notice, this list of conditions and the following disclaimer in the ## documentation and/or other materials provided with the distribution. ## * Neither the name of NVIDIA CORPORATION nor the names of its ## contributors may be used to endorse or promote products derived ## from this software without specific prior written permission. ## ## THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY ## EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE ## IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR ## PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR ## CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, ## EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, ## PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR ## PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY ## OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ## (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE ## OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. ## ## Copyright (c) 2018-2019 NVIDIA Corporation. All rights reserved. # # Build LowLevel common # SET(PHYSX_SOURCE_DIR ${PHYSX_ROOT_DIR}/source) SET(LL_SOURCE_DIR ${PHYSX_SOURCE_DIR}/lowlevel) # Include here after the directories are defined so that the platform specific file can use the variables. include(${PHYSX_ROOT_DIR}/${PROJECT_CMAKE_FILES_DIR}/${TARGET_BUILD_PLATFORM}/LowLevel.cmake) SET(LL_API_DIR ${LL_SOURCE_DIR}/api/) SET(LL_API_HEADERS ${LL_API_DIR}/include/PxsMaterialCore.h ${LL_API_DIR}/include/PxsMaterialManager.h ${LL_API_DIR}/include/PxvConfig.h ${LL_API_DIR}/include/PxvDynamics.h ${LL_API_DIR}/include/PxvGeometry.h ${LL_API_DIR}/include/PxvGlobals.h ${LL_API_DIR}/include/PxvManager.h ${LL_API_DIR}/include/PxvSimStats.h ) SOURCE_GROUP("API Includes" FILES ${LL_API_HEADERS}) SET(LL_API_SOURCE ${LL_API_DIR}/src/px_globals.cpp ) SOURCE_GROUP("API Source" FILES ${LL_API_SOURCE}) SET(LL_COMMON_DIR ${LL_SOURCE_DIR}/common/) SET(LL_COMMON_COLLISION_HEADERS ${LL_COMMON_DIR}/include/collision/PxcContactMethodImpl.h ) SOURCE_GROUP("Common Includes\\collision" FILES ${LL_COMMON_COLLISION_HEADERS}) SET(LL_COMMON_PIPELINE_HEADERS ${LL_COMMON_DIR}/include/pipeline/PxcConstraintBlockStream.h ${LL_COMMON_DIR}/include/pipeline/PxcContactCache.h ${LL_COMMON_DIR}/include/pipeline/PxcMaterialMethodImpl.h ${LL_COMMON_DIR}/include/pipeline/PxcNpBatch.h ${LL_COMMON_DIR}/include/pipeline/PxcNpCache.h ${LL_COMMON_DIR}/include/pipeline/PxcNpCacheStreamPair.h ${LL_COMMON_DIR}/include/pipeline/PxcNpContactPrepShared.h ${LL_COMMON_DIR}/include/pipeline/PxcNpMemBlockPool.h ${LL_COMMON_DIR}/include/pipeline/PxcNpThreadContext.h ${LL_COMMON_DIR}/include/pipeline/PxcNpWorkUnit.h ) SOURCE_GROUP("Common Includes\\pipeline" FILES ${LL_COMMON_PIPELINE_HEADERS}) SET(LL_COMMON_UTILS_HEADERS ${LL_COMMON_DIR}/include/utils/PxcScratchAllocator.h ${LL_COMMON_DIR}/include/utils/PxcThreadCoherentCache.h ) SOURCE_GROUP("Common Includes\\utils" FILES ${LL_COMMON_UTILS_HEADERS}) SET(LL_COMMON_PIPELINE_SOURCE ${LL_COMMON_DIR}/src/pipeline/PxcContactCache.cpp ${LL_COMMON_DIR}/src/pipeline/PxcContactMethodImpl.cpp ${LL_COMMON_DIR}/src/pipeline/PxcMaterialHeightField.cpp ${LL_COMMON_DIR}/src/pipeline/PxcMaterialMesh.cpp ${LL_COMMON_DIR}/src/pipeline/PxcMaterialMethodImpl.cpp ${LL_COMMON_DIR}/src/pipeline/PxcMaterialShape.cpp ${LL_COMMON_DIR}/src/pipeline/PxcNpBatch.cpp ${LL_COMMON_DIR}/src/pipeline/PxcNpCacheStreamPair.cpp ${LL_COMMON_DIR}/src/pipeline/PxcNpContactPrepShared.cpp ${LL_COMMON_DIR}/src/pipeline/PxcNpMemBlockPool.cpp ${LL_COMMON_DIR}/src/pipeline/PxcNpThreadContext.cpp ) SOURCE_GROUP("Common Source\\pipeline" FILES ${LL_COMMON_PIPELINE_SOURCE}) SET(LL_SOFTWARE_DIR ${LL_SOURCE_DIR}/software/) SET(LL_SOFTWARE_HEADERS ${LL_SOFTWARE_DIR}/include/PxsBodySim.h ${LL_SOFTWARE_DIR}/include/PxsCCD.h ${LL_SOFTWARE_DIR}/include/PxsContactManager.h ${LL_SOFTWARE_DIR}/include/PxsContactManagerState.h ${LL_SOFTWARE_DIR}/include/PxsContext.h ${LL_SOFTWARE_DIR}/include/PxsDefaultMemoryManager.h ${LL_SOFTWARE_DIR}/include/PxsHeapMemoryAllocator.h ${LL_SOFTWARE_DIR}/include/PxsIncrementalConstraintPartitioning.h ${LL_SOFTWARE_DIR}/include/PxsIslandManagerTypes.h ${LL_SOFTWARE_DIR}/include/PxsIslandSim.h ${LL_SOFTWARE_DIR}/include/PxsIslandNodeIndex.h ${LL_SOFTWARE_DIR}/include/PxsKernelWrangler.h ${LL_SOFTWARE_DIR}/include/PxsMaterialCombiner.h ${LL_SOFTWARE_DIR}/include/PxsMemoryManager.h ${LL_SOFTWARE_DIR}/include/PxsNphaseImplementationContext.h ${LL_SOFTWARE_DIR}/include/PxsRigidBody.h ${LL_SOFTWARE_DIR}/include/PxsShapeSim.h ${LL_SOFTWARE_DIR}/include/PxsSimpleIslandManager.h ${LL_SOFTWARE_DIR}/include/PxsSimulationController.h ${LL_SOFTWARE_DIR}/include/PxsTransformCache.h ${LL_SOFTWARE_DIR}/include/PxvNphaseImplementationContext.h ) SOURCE_GROUP("Software Includes" FILES ${LL_SOFTWARE_HEADERS}) SET(LL_SOFTWARE_SOURCE ${LL_SOFTWARE_DIR}/src/PxsCCD.cpp ${LL_SOFTWARE_DIR}/src/PxsContactManager.cpp ${LL_SOFTWARE_DIR}/src/PxsContext.cpp ${LL_SOFTWARE_DIR}/src/PxsDefaultMemoryManager.cpp ${LL_SOFTWARE_DIR}/src/PxsIslandSim.cpp ${LL_SOFTWARE_DIR}/src/PxsMaterialCombiner.cpp ${LL_SOFTWARE_DIR}/src/PxsNphaseImplementationContext.cpp ${LL_SOFTWARE_DIR}/src/PxsSimpleIslandManager.cpp ) SOURCE_GROUP("Software Source" FILES ${LL_SOFTWARE_SOURCE}) ADD_LIBRARY(LowLevel ${LOWLEVEL_LIBTYPE} ${LL_API_HEADERS} ${LL_API_SOURCE} ${LL_COMMON_COLLISION_HEADERS} ${LL_COMMON_COLLISION_SOURCE} ${LL_COMMON_PIPELINE_HEADERS} ${LL_COMMON_PIPELINE_SOURCE} ${LL_COMMON_UTILS_HEADERS} ${LL_SOFTWARE_HEADERS} ${LL_SOFTWARE_SOURCE} ) GET_TARGET_PROPERTY(PHYSXFOUNDATION_INCLUDES PhysXFoundation INTERFACE_INCLUDE_DIRECTORIES) TARGET_INCLUDE_DIRECTORIES(LowLevel PRIVATE ${LOWLEVEL_PLATFORM_INCLUDES} PRIVATE ${PHYSXFOUNDATION_INCLUDES} PRIVATE ${PHYSX_ROOT_DIR}/include PRIVATE ${PHYSX_SOURCE_DIR}/common/include PRIVATE ${PHYSX_SOURCE_DIR}/common/src PRIVATE ${PHYSX_SOURCE_DIR}/physxgpu/include PRIVATE ${PHYSX_SOURCE_DIR}/geomutils/include PRIVATE ${PHYSX_SOURCE_DIR}/geomutils/src PRIVATE ${PHYSX_SOURCE_DIR}/geomutils/src/contact PRIVATE ${PHYSX_SOURCE_DIR}/geomutils/src/common PRIVATE ${PHYSX_SOURCE_DIR}/geomutils/src/convex PRIVATE ${PHYSX_SOURCE_DIR}/geomutils/src/distance PRIVATE ${PHYSX_SOURCE_DIR}/geomutils/src/sweep PRIVATE ${PHYSX_SOURCE_DIR}/geomutils/src/gjk PRIVATE ${PHYSX_SOURCE_DIR}/geomutils/src/intersection PRIVATE ${PHYSX_SOURCE_DIR}/geomutils/src/mesh PRIVATE ${PHYSX_SOURCE_DIR}/geomutils/src/hf PRIVATE ${PHYSX_SOURCE_DIR}/geomutils/src/pcm PRIVATE ${PHYSX_SOURCE_DIR}/geomutils/src/ccd PRIVATE ${PHYSX_SOURCE_DIR}/lowlevel/api/include PRIVATE ${PHYSX_SOURCE_DIR}/lowlevel/common/include PRIVATE ${PHYSX_SOURCE_DIR}/lowlevel/common/include/collision PRIVATE ${PHYSX_SOURCE_DIR}/lowlevel/common/include/pipeline PRIVATE ${PHYSX_SOURCE_DIR}/lowlevel/common/include/utils PRIVATE ${PHYSX_SOURCE_DIR}/lowlevel/software/include PRIVATE ${PHYSX_SOURCE_DIR}/lowleveldynamics/include ) TARGET_COMPILE_DEFINITIONS(LowLevel PRIVATE ${LOWLEVEL_COMPILE_DEFS} ) SET_TARGET_PROPERTIES(LowLevel PROPERTIES LINK_FLAGS ${LOWLEVEL_PLATFORM_LINK_FLAGS} ) IF(NV_USE_GAMEWORKS_OUTPUT_DIRS) SET_TARGET_PROPERTIES(LowLevel PROPERTIES ARCHIVE_OUTPUT_NAME_DEBUG "LowLevel_static" ARCHIVE_OUTPUT_NAME_CHECKED "LowLevel_static" ARCHIVE_OUTPUT_NAME_PROFILE "LowLevel_static" ARCHIVE_OUTPUT_NAME_RELEASE "LowLevel_static" ) ENDIF() IF(LOWLEVEL_COMPILE_PDB_NAME_DEBUG) SET_TARGET_PROPERTIES(LowLevel PROPERTIES COMPILE_PDB_NAME_DEBUG "${LOWLEVEL_COMPILE_PDB_NAME_DEBUG}" COMPILE_PDB_NAME_CHECKED "${LOWLEVEL_COMPILE_PDB_NAME_CHECKED}" COMPILE_PDB_NAME_PROFILE "${LOWLEVEL_COMPILE_PDB_NAME_PROFILE}" COMPILE_PDB_NAME_RELEASE "${LOWLEVEL_COMPILE_PDB_NAME_RELEASE}" ) ENDIF() IF(PX_GENERATE_SOURCE_DISTRO) LIST(APPEND SOURCE_DISTRO_FILE_LIST ${LL_SOFTWARE_SOURCE}) LIST(APPEND SOURCE_DISTRO_FILE_LIST ${LL_SOFTWARE_HEADERS}) LIST(APPEND SOURCE_DISTRO_FILE_LIST ${LL_API_HEADERS}) LIST(APPEND SOURCE_DISTRO_FILE_LIST ${LL_API_SOURCE}) LIST(APPEND SOURCE_DISTRO_FILE_LIST ${LL_COMMON_COLLISION_HEADERS}) LIST(APPEND SOURCE_DISTRO_FILE_LIST ${LL_COMMON_COLLISION_SOURCE}) LIST(APPEND SOURCE_DISTRO_FILE_LIST ${LL_COMMON_PIPELINE_HEADERS}) LIST(APPEND SOURCE_DISTRO_FILE_LIST ${LL_COMMON_PIPELINE_SOURCE}) LIST(APPEND SOURCE_DISTRO_FILE_LIST ${LL_COMMON_UTILS_HEADERS}) ENDIF() SET_TARGET_PROPERTIES(LowLevel PROPERTIES POSITION_INDEPENDENT_CODE TRUE)