// // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright // notice, this list of conditions and the following disclaimer in the // documentation and/or other materials provided with the distribution. // * Neither the name of NVIDIA CORPORATION nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR // PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY // OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // // Copyright (c) 2008-2019 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. #ifndef PXC_CONSTRAINTBLOCKPOOL_H #define PXC_CONSTRAINTBLOCKPOOL_H #include "PxvConfig.h" #include "PsArray.h" #include "PsMutex.h" #include "PxcNpMemBlockPool.h" namespace physx { class PxsConstraintBlockManager { public: PxsConstraintBlockManager(PxcNpMemBlockPool & blockPool): mBlockPool(blockPool) { } PX_FORCE_INLINE void reset() { mBlockPool.releaseConstraintBlocks(mTrackingArray); } PxcNpMemBlockArray mTrackingArray; PxcNpMemBlockPool& mBlockPool; private: PxsConstraintBlockManager& operator=(const PxsConstraintBlockManager&); }; class PxcConstraintBlockStream { PX_NOCOPY(PxcConstraintBlockStream) public: PxcConstraintBlockStream(PxcNpMemBlockPool & blockPool) : mBlockPool (blockPool), mBlock (NULL), mUsed (0) { } PX_FORCE_INLINE PxU8* reserve(PxU32 size, PxsConstraintBlockManager& manager) { size = (size+15)&~15; if(size>PxcNpMemBlock::SIZE) return mBlockPool.acquireExceptionalConstraintMemory(size); if(mBlock == NULL || size+mUsed>PxcNpMemBlock::SIZE) { mBlock = mBlockPool.acquireConstraintBlock(manager.mTrackingArray); PX_ASSERT(0==mBlock || mBlock->data == reinterpret_cast(mBlock)); mUsed = size; return reinterpret_cast(mBlock); } PX_ASSERT(mBlock && mBlock->data == reinterpret_cast(mBlock)); PxU8* PX_RESTRICT result = mBlock->data+mUsed; mUsed += size; return result; } PX_FORCE_INLINE void reset() { mBlock = NULL; mUsed = 0; } PX_FORCE_INLINE PxcNpMemBlockPool& getMemBlockPool() { return mBlockPool; } private: PxcNpMemBlockPool& mBlockPool; PxcNpMemBlock* mBlock; // current constraint block PxU32 mUsed; // number of bytes used in constraint block //Tracking peak allocations PxU32 mPeakUsed; }; class PxcContactBlockStream { PX_NOCOPY(PxcContactBlockStream) public: PxcContactBlockStream(PxcNpMemBlockPool & blockPool): mBlockPool(blockPool), mBlock(NULL), mUsed(0) { } PX_FORCE_INLINE PxU8* reserve(PxU32 size) { size = (size+15)&~15; if(size>PxcNpMemBlock::SIZE) return mBlockPool.acquireExceptionalConstraintMemory(size); PX_ASSERT(size <= PxcNpMemBlock::SIZE); if(mBlock == NULL || size+mUsed>PxcNpMemBlock::SIZE) { mBlock = mBlockPool.acquireContactBlock(); PX_ASSERT(0==mBlock || mBlock->data == reinterpret_cast(mBlock)); mUsed = size; return reinterpret_cast(mBlock); } PX_ASSERT(mBlock && mBlock->data == reinterpret_cast(mBlock)); PxU8* PX_RESTRICT result = mBlock->data+mUsed; mUsed += size; return result; } PX_FORCE_INLINE void reset() { mBlock = NULL; mUsed = 0; } PX_FORCE_INLINE PxcNpMemBlockPool& getMemBlockPool() { return mBlockPool; } private: PxcNpMemBlockPool& mBlockPool; PxcNpMemBlock* mBlock; // current constraint block PxU32 mUsed; // number of bytes used in constraint block }; } #endif