// // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright // notice, this list of conditions and the following disclaimer in the // documentation and/or other materials provided with the distribution. // * Neither the name of NVIDIA CORPORATION nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR // PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY // OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // // Copyright (c) 2008-2019 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. #ifndef PXC_NP_MEM_BLOCK_POOL_H #define PXC_NP_MEM_BLOCK_POOL_H #include "PxvConfig.h" #include "PsArray.h" #include "PxcScratchAllocator.h" namespace physx { struct PxcNpMemBlock { enum { SIZE = 16384 }; PxU8 data[SIZE]; }; typedef Ps::Array PxcNpMemBlockArray; class PxcNpMemBlockPool { PX_NOCOPY(PxcNpMemBlockPool) public: PxcNpMemBlockPool(PxcScratchAllocator& allocator); ~PxcNpMemBlockPool(); void init(PxU32 initial16KDataBlocks, PxU32 maxBlocks); void flush(); void setBlockCount(PxU32 count); PxU32 getUsedBlockCount() const; PxU32 getMaxUsedBlockCount() const; PxU32 getPeakConstraintBlockCount() const; void releaseUnusedBlocks(); PxcNpMemBlock* acquireConstraintBlock(); PxcNpMemBlock* acquireConstraintBlock(PxcNpMemBlockArray& memBlocks); PxcNpMemBlock* acquireContactBlock(); PxcNpMemBlock* acquireFrictionBlock(); PxcNpMemBlock* acquireNpCacheBlock(); PxU8* acquireExceptionalConstraintMemory(PxU32 size); void acquireConstraintMemory(); void releaseConstraintMemory(); void releaseConstraintBlocks(PxcNpMemBlockArray& memBlocks); void releaseContacts(); void swapFrictionStreams(); void swapNpCacheStreams(); void flushUnused(); private: Ps::Mutex mLock; PxcNpMemBlockArray mConstraints; PxcNpMemBlockArray mContacts[2]; PxcNpMemBlockArray mFriction[2]; PxcNpMemBlockArray mNpCache[2]; PxcNpMemBlockArray mScratchBlocks; Ps::Array mExceptionalConstraints; PxcNpMemBlockArray mUnused; PxU32 mNpCacheActiveStream; PxU32 mFrictionActiveStream; PxU32 mCCDCacheActiveStream; PxU32 mContactIndex; PxU32 mAllocatedBlocks; PxU32 mMaxBlocks; PxU32 mInitialBlocks; PxU32 mUsedBlocks; PxU32 mMaxUsedBlocks; PxcNpMemBlock* mScratchBlockAddr; PxU32 mNbScratchBlocks; PxcScratchAllocator& mScratchAllocator; PxU32 mPeakConstraintAllocations; PxU32 mConstraintAllocations; PxcNpMemBlock* acquire(PxcNpMemBlockArray& trackingArray, PxU32* allocationCount = NULL, PxU32* peakAllocationCount = NULL, bool isScratchAllocation = false); void release(PxcNpMemBlockArray& deadArray, PxU32* allocationCount = NULL); }; } #endif